along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
- $Id$
*/
#include <algorithm>
#include <ardour/session.h>
#include <ardour/audioengine.h>
#include <ardour/vst_plugin.h>
+#include <ardour/buffer_set.h>
#include <pbd/stl_delete.h>
VSTPlugin::~VSTPlugin ()
{
deactivate ();
- GoingAway (this); /* EMIT SIGNAL */
+ GoingAway (); /* EMIT SIGNAL */
fst_close (_fst);
}
void
-VSTPlugin::set_block_size (jack_nframes_t nframes)
+VSTPlugin::set_block_size (nframes_t nframes)
{
deactivate ();
_plugin->dispatcher (_plugin, effSetBlockSize, 0, nframes, NULL, 0.0f);
activate ();
}
-void
-VSTPlugin::store_state (PluginState& state)
-{
-}
-
-void
-VSTPlugin::restore_state (PluginState& state)
-{
-}
-
float
VSTPlugin::default_value (uint32_t port)
{
string path;
struct stat sbuf;
- path = getenv ("HOME");
- path += "/.ardour/vst";
+ path = get_user_ardour_path ();
+ path += "vst";
if (stat (path.c_str(), &sbuf)) {
if (errno == ENOENT) {
- if (mkdir (path.c_str(), 0600)) {
+ if (g_mkdir_with_parents (path.c_str(), 0600)) {
error << string_compose (_("cannot create VST chunk directory: %1"),
- strerror (errno))
+ strerror (errno))
<< endmsg;
return *root;
}
} else {
- error << string_compose (_("cannot check VST chunk directory: %1"),
- strerror (errno))
- << endmsg;
+ warning << string_compose (_("cannot check VST chunk directory: %1"), strerror (errno))
+ << endmsg;
return *root;
}
char index[64];
char val[32];
snprintf (index, sizeof (index), "param_%ld", n);
- snprintf (val, sizeof (val), "%f", _plugin->getParameter (_plugin, n));
+ snprintf (val, sizeof (val), "%.12g", _plugin->getParameter (_plugin, n));
parameters->add_property (index, val);
}
for (i = child->properties().begin(); i != child->properties().end(); ++i) {
long param;
float val;
+
sscanf ((*i)->name().c_str(), "param_%ld", ¶m);
sscanf ((*i)->value().c_str(), "%f", &val);
return name;
}
-jack_nframes_t
+nframes_t
VSTPlugin::latency () const
{
return _plugin->initialDelay;
}
int
-VSTPlugin::connect_and_run (vector<Sample*>& bufs, uint32_t maxbuf, int32_t& in_index, int32_t& out_index, jack_nframes_t nframes, jack_nframes_t offset)
+VSTPlugin::connect_and_run (BufferSet& bufs, uint32_t& in_index, uint32_t& out_index, nframes_t nframes, nframes_t offset)
{
float *ins[_plugin->numInputs];
float *outs[_plugin->numOutputs];
int32_t i;
+ const uint32_t nbufs = bufs.count().n_audio();
+
for (i = 0; i < (int32_t) _plugin->numInputs; ++i) {
- ins[i] = bufs[min((uint32_t) in_index,maxbuf - 1)] + offset;
+ ins[i] = bufs.get_audio(min((uint32_t) in_index, nbufs - 1)).data() + offset;
in_index++;
}
for (i = 0; i < (int32_t) _plugin->numOutputs; ++i) {
- outs[i] = bufs[min((uint32_t) out_index,maxbuf - 1)] + offset;
+ outs[i] = bufs.get_audio(min((uint32_t) out_index, nbufs - 1)).data() + offset;
/* unbelievably, several VST plugins still rely on Cubase
behaviour and do not silence the buffer in processReplacing
if (Config->get_use_vst()) {
FSTHandle* handle;
-
- if ((handle = fst_load (info->path.c_str())) == 0) {
- error << string_compose(_("VST: cannot load module from \"%1\""), info->path) << endmsg;
+
+ handle = fst_load(path.c_str());
+
+ if ( (int)handle == -1) {
+ error << string_compose(_("VST: cannot load module from \"%1\""), path) << endmsg;
} else {
plugin.reset (new VSTPlugin (session.engine(), session, handle));
}
return PluginPtr ((Plugin*) 0);
}
}
+
+void
+VSTPlugin::store_state (ARDOUR::PluginState& s)
+{
+
+}
+
+void
+VSTPlugin::restore_state (ARDOUR::PluginState& s)
+{
+
+}