use a trick to compile JACK/win with new and old headers
[ardour.git] / libs / backends / jack / jack_audiobackend.cc
index 02e831f72fa6a03600f338da3e5bc0942ffe8b36..0960d3bb6ec98c2293485be3e0e4073760f4d6b0 100644 (file)
@@ -838,7 +838,7 @@ JACKAudioBackend::join_process_threads ()
        for (std::vector<jack_native_thread_t>::const_iterator i = _jack_threads.begin ();
             i != _jack_threads.end(); i++) {
 
-#if defined(USING_JACK2_EXPANSION_OF_JACK_API)
+#if defined(USING_JACK2_EXPANSION_OF_JACK_API) || defined __jack_systemdeps_h__
                // jack_client is not used by JACK2's implementation
                // also jack_client_close() leaves threads active
                if (jack_client_stop_thread (NULL, *i) != 0)
@@ -860,7 +860,7 @@ JACKAudioBackend::join_process_threads ()
 bool
 JACKAudioBackend::in_process_thread ()
 {
-#if (defined COMPILER_MINGW && !defined PTW32_VERSION)
+#if (defined COMPILER_MINGW && !defined PTW32_VERSION) || defined __jack_systemdeps_h__
        if (_main_thread == GetCurrentThread()) {
                return true;
        }
@@ -873,7 +873,7 @@ JACKAudioBackend::in_process_thread ()
        for (std::vector<jack_native_thread_t>::const_iterator i = _jack_threads.begin ();
             i != _jack_threads.end(); i++) {
 
-#if (defined COMPILER_MINGW && !defined PTW32_VERSION)
+#if (defined COMPILER_MINGW && !defined PTW32_VERSION) || defined __jack_systemdeps_h__
                if (*i == GetCurrentThread()) {
                        return true;
                }
@@ -917,7 +917,7 @@ JACKAudioBackend::process_thread ()
         /* JACK doesn't do this for us when we use the wait API
          */
 
-#if (defined COMPILER_MINGW && !defined PTW32_VERSION)
+#if (defined COMPILER_MINGW && !defined PTW32_VERSION) || defined __jack_systemdeps_h__
        _main_thread = GetCurrentThread();
 #else
        _main_thread = pthread_self ();