#include "pbd/error.h"
-#include "jack/jack.h"
-#include "jack/thread.h"
-
#include "ardour/audioengine.h"
#include "ardour/session.h"
#include "ardour/types.h"
#define GET_PRIVATE_JACK_POINTER(localvar) jack_client_t* localvar = _jack_connection->jack(); if (!(localvar)) { return; }
#define GET_PRIVATE_JACK_POINTER_RET(localvar,r) jack_client_t* localvar = _jack_connection->jack(); if (!(localvar)) { return r; }
-JACKAudioBackend::JACKAudioBackend (AudioEngine& e, boost::shared_ptr<JackConnection> jc)
- : AudioBackend (e)
+JACKAudioBackend::JACKAudioBackend (AudioEngine& e, AudioBackendInfo& info, boost::shared_ptr<JackConnection> jc)
+ : AudioBackend (e, info)
, _jack_connection (jc)
, _running (false)
, _freewheeling (false)
int
JACKAudioBackend::stop ()
{
+ _running = false; // no 'engine halted message'.
GET_PRIVATE_JACK_POINTER_RET (_priv_jack, -1);
_jack_connection->close ();
bool
JACKAudioBackend::in_process_thread ()
{
+#ifdef COMPILER_MINGW
+ if (_main_thread == GetCurrentThread()) {
+ return true;
+ }
+#else // pthreads
+ if (pthread_equal (_main_thread, pthread_self()) != 0) {
+ return true;
+ }
+#endif
+
for (std::vector<jack_native_thread_t>::const_iterator i = _jack_threads.begin ();
i != _jack_threads.end(); i++) {
/* JACK doesn't do this for us when we use the wait API
*/
+#ifdef COMPILER_MINGW
+ _main_thread = GetCurrentThread();
+#else
+ _main_thread = pthread_self ();
+#endif
+
+
AudioEngine::thread_init_callback (this);
while (1) {
// don't adjust speed here, just leave it as it was
break;
default:
+ starting = true; // jack2: JackTransportNetStarting
std::cerr << "WARNING: Unknown JACK transport state: " << state << std::endl;
}
position = pos.frame;
return starting;
}
+
+int
+JACKAudioBackend::reset_device ()
+{
+ /* XXX need to figure out what this means for JACK
+ */
+ return 0;
+}