Add support for callback API to portaudio backend but keep blocking API as default
[ardour.git] / libs / backends / portaudio / portaudio_backend.h
index 432598263dfecc45c6ef2f80d23ed5335e0eaa23..0433f120ee7b4623e1d4df1b01e83b2ac74545f3 100644 (file)
 #include <boost/shared_ptr.hpp>
 
 #include "ardour/audio_backend.h"
+#include "ardour/dsp_load_calculator.h"
 #include "ardour/types.h"
 
 #include "portaudio_io.h"
+#include "winmmemidi_io.h"
+#include "cycle_timer.h"
 
 namespace ARDOUR {
 
@@ -63,9 +66,11 @@ class PamPort { // PortAudio / PortMidi Backend Port
                virtual ~PamPort ();
 
                const std::string& name () const { return _name; }
+               const std::string& pretty_name () const { return _pretty_name; }
                PortFlags flags () const { return _flags; }
 
                int set_name (const std::string &name) { _name = name; return 0; }
+               int set_pretty_name (const std::string& name) { _pretty_name = name; return 0;}
 
                virtual DataType type () const = 0;
 
@@ -105,6 +110,7 @@ class PamPort { // PortAudio / PortMidi Backend Port
        private:
                PortAudioBackend &_osx_backend;
                std::string _name;
+               std::string _pretty_name;
                const PortFlags _flags;
                LatencyRange _capture_latency_range;
                LatencyRange _playback_latency_range;
@@ -161,10 +167,18 @@ class PortAudioBackend : public AudioBackend {
                bool is_realtime () const;
 
                bool requires_driver_selection() const;
+               std::string driver_name () const;
                std::vector<std::string> enumerate_drivers () const;
                int set_driver (const std::string&);
 
+               bool can_request_update_devices () { return true; }
+               bool update_devices ();
+
+               bool use_separate_input_and_output_devices () const;
                std::vector<DeviceStatus> enumerate_devices () const;
+               std::vector<DeviceStatus> enumerate_input_devices () const;
+               std::vector<DeviceStatus> enumerate_output_devices () const;
+
                std::vector<float> available_sample_rates (const std::string& device) const;
                std::vector<uint32_t> available_buffer_sizes (const std::string& device) const;
                uint32_t available_input_channel_count (const std::string& device) const;
@@ -174,6 +188,8 @@ class PortAudioBackend : public AudioBackend {
                bool can_change_buffer_size_when_running () const;
 
                int set_device_name (const std::string&);
+               int set_input_device_name (const std::string&);
+               int set_output_device_name (const std::string&);
                int set_sample_rate (float);
                int set_buffer_size (uint32_t);
                int set_interleaved (bool yn);
@@ -188,6 +204,8 @@ class PortAudioBackend : public AudioBackend {
 
                /* Retrieving parameters */
                std::string  device_name () const;
+               std::string  input_device_name () const;
+               std::string  output_device_name () const;
                float        sample_rate () const;
                uint32_t     buffer_size () const;
                bool         interleaved () const;
@@ -201,8 +219,8 @@ class PortAudioBackend : public AudioBackend {
                bool can_set_systemic_midi_latencies () const { return false; }
 
                /* External control app */
-               std::string control_app_name () const { return std::string (); }
-               void launch_control_app () {}
+               std::string control_app_name () const;
+               void launch_control_app ();
 
                /* MIDI */
                std::vector<std::string> enumerate_midi_options () const;
@@ -250,6 +268,7 @@ class PortAudioBackend : public AudioBackend {
                int         set_port_name (PortHandle, const std::string&);
                std::string get_port_name (PortHandle) const;
                PortHandle  get_port_by_name (const std::string&) const;
+               int get_port_property (PortHandle, const std::string& key, std::string& value, std::string& type) const;
 
                int get_ports (const std::string& port_name_pattern, DataType type, PortFlags flags, std::vector<std::string>&) const;
 
@@ -299,26 +318,77 @@ class PortAudioBackend : public AudioBackend {
 
                void* get_buffer (PortHandle, pframes_t);
 
-               void* main_process_thread ();
+               void* main_blocking_process_thread ();
+
+               void* freewheel_process_thread ();
+
+       private: // Methods
+               bool start_blocking_process_thread ();
+               bool stop_blocking_process_thread ();
+               bool blocking_process_freewheel ();
+               bool blocking_process_main (const float* interleaved_input_data,
+                                           float* interleaved_output_data);
+
+               void process_port_connection_changes ();
+               void process_incoming_midi ();
+               void process_outgoing_midi ();
+
+               bool engine_halted ();
+               bool running ();
+
+               static int portaudio_callback(const void* input,
+                                         void* output,
+                                         unsigned long frameCount,
+                                         const PaStreamCallbackTimeInfo* timeInfo,
+                                         PaStreamCallbackFlags statusFlags,
+                                         void* userData);
+
+               bool process_callback(const float* input,
+                                 float* output,
+                                 uint32_t frame_count,
+                                 const PaStreamCallbackTimeInfo* timeInfo,
+                                 PaStreamCallbackFlags statusFlags);
+
+               bool start_freewheel_process_thread ();
+               bool stop_freewheel_process_thread ();
+
+               static bool set_mmcss_pro_audio (HANDLE* task_handle);
+               static bool reset_mmcss (HANDLE task_handle);
 
        private:
                std::string _instance_name;
                PortAudioIO *_pcmio;
+               WinMMEMidiIO *_midiio;
 
                bool  _run; /* keep going or stop, ardour thread */
                bool  _active; /* is running, process thread */
                bool  _freewheel;
                bool  _freewheeling;
+               bool  _freewheel_ack;
+               bool  _reinit_thread_callback;
                bool  _measure_latency;
 
-               uint64_t _last_process_start;
+               ARDOUR::DSPLoadCalculator m_dsp_calc;
+
+               bool m_freewheel_thread_active;
+
+               pthread_mutex_t m_freewheel_mutex;
+               pthread_cond_t m_freewheel_signal;
+
+               uint64_t m_cycle_count;
+               uint64_t m_total_deviation_us;
+               uint64_t m_max_deviation_us;
+
+               CycleTimer m_cycle_timer;
+               uint64_t m_last_cycle_start;
 
                static std::vector<std::string> _midi_options;
-               static std::vector<AudioBackend::DeviceStatus> _audio_device_status;
+               static std::vector<AudioBackend::DeviceStatus> _input_audio_device_status;
+               static std::vector<AudioBackend::DeviceStatus> _output_audio_device_status;
                static std::vector<AudioBackend::DeviceStatus> _midi_device_status;
 
-               std::string  _target_driver;
-               mutable std::string _audio_device;
+               mutable std::string _input_audio_device;
+               mutable std::string _output_audio_device;
                std::string _midi_driver_option;
 
                /* audio settings */
@@ -338,7 +408,15 @@ class PortAudioBackend : public AudioBackend {
                /* processing */
                float  _dsp_load;
                framecnt_t _processed_samples;
-               pthread_t _main_thread;
+
+               /* blocking thread */
+               pthread_t _main_blocking_thread;
+
+               /* main thread in callback mode(or fw thread when running) */
+               pthread_t m_main_thread;
+
+               /* freewheel thread in callback mode */
+               pthread_t m_pthread_freewheel;
 
                /* process threads */
                static void* portaudio_process_thread (void *);
@@ -356,6 +434,7 @@ class PortAudioBackend : public AudioBackend {
                /* port engine */
                PortHandle add_port (const std::string& shortname, ARDOUR::DataType, ARDOUR::PortFlags);
                int register_system_audio_ports ();
+               int register_system_midi_ports ();
                void unregister_ports (bool system_only = false);
 
                std::vector<PamPort *> _ports;