#include "canvas/visibility.h"
#include "canvas/item.h"
#include "canvas/types.h"
-#include "canvas/outline.h"
-#include "canvas/fill.h"
namespace ArdourCanvas
{
-class LIBCANVAS_API Rectangle : virtual public Item, public Outline, public Fill
+class LIBCANVAS_API Rectangle : public Item
{
public:
- Rectangle (Group *);
- Rectangle (Group *, Rect const &);
+ Rectangle (Canvas*);
+ Rectangle (Canvas*, Rect const &);
+ Rectangle (Item*);
+ Rectangle (Item*, Rect const &);
void render (Rect const &, Cairo::RefPtr<Cairo::Context>) const;
void compute_bounding_box () const;
void set_y1 (Coord);
enum What {
+ NOTHING = 0x0,
LEFT = 0x1,
RIGHT = 0x2,
TOP = 0x4,
- BOTTOM = 0x8
+ BOTTOM = 0x8,
+ ALL = LEFT|RIGHT|TOP|BOTTOM,
};
void set_outline_what (What);
- void set_outline_what (int);
+ void set_outline_all () { set_outline_what (ArdourCanvas::Rectangle::ALL); }
-private:
+ protected:
+ void render_self (Rect const &, Cairo::RefPtr<Cairo::Context>, Rect) const;
+ Rect get_self_for_render () const;
+
+ private:
/** Our rectangle; note that x0 may not always be less than x1
* and likewise with y0 and y1.
*/