#endif
render_count = 0;
-
+
boost::optional<Rect> root_bbox = _root.bounding_box();
if (!root_bbox) {
/* the root has no bounding box, so there's nothing to render */
boost::optional<Rect> draw = root_bbox->intersection (area);
if (draw) {
-
+
/* there's a common area between the root and the requested
area, so render it.
*/
{
dump_depth = 0;
_root.dump (o);
-}
+}
/** Called when an item has been shown or hidden.
* @param item Item that has been shown or hidden.
void
Canvas::item_changed (Item* item, boost::optional<Rect> pre_change_bounding_box)
{
-
+
Rect window_bbox = visible_area ();
if (pre_change_bounding_box) {
boost::optional<Rect> post_change_bounding_box = item->bounding_box ();
if (post_change_bounding_box) {
-
+
if (item->item_to_window (*post_change_bounding_box).intersection (window_bbox)) {
/* request a redraw of the item's new bounding box */
queue_draw_item_area (item, post_change_bounding_box.get ());
, _single_exposure (1)
, current_tooltip_item (0)
, tooltip_window (0)
+ , _in_dtor (false)
{
/* these are the events we want to know about */
add_events (Gdk::BUTTON_PRESS_MASK | Gdk::BUTTON_RELEASE_MASK | Gdk::POINTER_MOTION_MASK |
* added or removed, so we have no coordinates to work from as is the
* case with a motion event. Find out where the mouse is and use that.
*/
-
+
Glib::RefPtr<const Gdk::Window> pointer_window = Gdk::Display::get_default()->get_window_at_pointer (x, y);
if (pointer_window != get_window()) {
top, but we're going to reverse that for within_items so that its
first item is the upper-most item that can be chosen as _current_item.
*/
-
+
vector<Item const *>::const_iterator i;
list<Item const *> within_items;
DEBUG_TRACE (PBD::DEBUG::CanvasEnterLeave, string_compose ("CURRENT ITEM %1/%2\n", _new_current_item->whatami(), _current_item->name));
return;
}
-
+
_new_current_item = const_cast<Item*> (within_items.front());
}
/* Events delivered to canvas items are expected to be in canvas
* coordinates but @param point is in window coordinates.
*/
-
+
Duple c = window_to_canvas (point);
enter_event.x = c.x;
enter_event.y = c.y;
* Deliver "virtual" leave notifications to all items in the
* heirarchy between current and new_current.
*/
-
+
for (i = _current_item->parent(); i && i != _new_current_item; i = i->parent()) {
items_to_leave_virtual.push_back (i);
}
enter_detail = GDK_NOTIFY_NONLINEAR;
leave_detail = GDK_NOTIFY_NONLINEAR;
}
-
+
if (_current_item && !_current_item->ignore_events ()) {
leave_event.detail = leave_detail;
/* run through the items from child to parent, until one claims the event */
Item* item = const_cast<Item*> (event_item);
-
+
while (item) {
Item* parent = item->parent ();
PBD::DEBUG::CanvasEvents,
string_compose ("canvas event handled by %1 %2\n", item->whatami(), item->name.empty() ? "[unknown]" : item->name)
);
-
+
return true;
}
-
+
DEBUG_TRACE (PBD::DEBUG::CanvasEvents, string_compose ("canvas event %3 left unhandled by %1 %2\n", item->whatami(), item->name.empty() ? "[unknown]" : item->name, event_type_string (event->type)));
if ((item = parent) == 0) {
if (bounding_box) {
queue_draw_item_area (item, bounding_box.get ());
}
-
+
if (_new_current_item == item) {
_new_current_item = 0;
}
_current_item = 0;
pick_current_item (0); // no mouse state
}
-
+
}
void
bool
GtkCanvas::on_expose_event (GdkEventExpose* ev)
{
+ if (_in_dtor) {
+ return true;
+ }
+
#ifdef OPTIONAL_CAIRO_IMAGE_SURFACE
Cairo::RefPtr<Cairo::Context> draw_context;
Cairo::RefPtr<Cairo::Context> window_context;
/* render canvas */
if ( _single_exposure ) {
-
+
render (Rect (ev->area.x, ev->area.y, ev->area.x + ev->area.width, ev->area.y + ev->area.height), draw_context);
} else {
GdkRectangle* rects;
gint nrects;
-
+
gdk_region_get_rectangles (ev->region, &rects, &nrects);
for (gint n = 0; n < nrects; ++n) {
draw_context->set_identity_matrix(); //reset the cairo matrix, just in case someone left it transformed after drawing ( cough )
}
g_free (rects);
}
-
+
#ifdef OPTIONAL_CAIRO_IMAGE_SURFACE
if (getenv("ARDOUR_IMAGE_SURFACE")) {
#endif
GdkEvent copy = *((GdkEvent*)ev);
Duple winpos = Duple (ev->x, ev->y);
Duple where = window_to_canvas (winpos);
-
+
pick_current_item (winpos, ev->state);
copy.button.x = where.x;
copy.button.y = where.y;
-
+
/* Coordinates in the event will be canvas coordinates, correctly adjusted
for scroll if this GtkCanvas is in a GtkCanvasViewport.
*/
GdkEvent copy = *((GdkEvent*)ev);
Duple winpos = Duple (ev->x, ev->y);
Duple where = window_to_canvas (winpos);
-
+
pick_current_item (winpos, ev->state);
copy.button.x = where.x;
copy.button.y = where.y;
-
+
/* Coordinates in the event will be canvas coordinates, correctly adjusted
for scroll if this GtkCanvas is in a GtkCanvasViewport.
*/
- DEBUG_TRACE (PBD::DEBUG::CanvasEvents, string_compose ("canvas button press @ %1, %2 => %3\n", ev->x, ev->y, where));
+ DEBUG_TRACE (PBD::DEBUG::CanvasEvents, string_compose ("canvas button press %1 @ %2, %3 => %4\n", ev->button, ev->x, ev->y, where));
return deliver_event (reinterpret_cast<GdkEvent*>(©));
}
*/
bool
GtkCanvas::on_button_release_event (GdkEventButton* ev)
-{
+{
/* translate event coordinates from window to canvas */
GdkEvent copy = *((GdkEvent*)ev);
Duple winpos = Duple (ev->x, ev->y);
Duple where = window_to_canvas (winpos);
-
+
pick_current_item (winpos, ev->state);
copy.button.x = where.x;
for scroll if this GtkCanvas is in a GtkCanvasViewport.
*/
- DEBUG_TRACE (PBD::DEBUG::CanvasEvents, string_compose ("canvas button release @ %1, %2 => %3\n", ev->x, ev->y, where));
+ DEBUG_TRACE (PBD::DEBUG::CanvasEvents, string_compose ("canvas button release %1 @ %2, %3 => %4\n", ev->button, ev->x, ev->y, where));
return deliver_event (reinterpret_cast<GdkEvent*>(©));
}
void
GtkCanvas::request_redraw (Rect const & request)
{
+ if (_in_dtor) {
+ return;
+ }
+
Rect real_area;
Coord const w = width ();
(void) toplevel->get_window()->get_pointer (pointer_x, pointer_y, mask);
Duple tooltip_window_origin (pointer_x, pointer_y);
-
+
/* convert to root window coordinates */
int win_x, win_y;
dynamic_cast<Gtk::Window*>(toplevel)->get_position (win_x, win_y);
-
+
tooltip_window_origin = tooltip_window_origin.translate (Duple (win_x, win_y));
/* we don't want the pointer to be inside the window when it is
/* ready to show */
tooltip_window->present ();
-
+
/* called from a timeout handler, don't call it again */
return false;