#include "canvas/item.h"
#include "canvas/types.h"
#include "canvas/utils.h"
+#include "canvas/colors.h"
using namespace std;
using namespace ArdourCanvas;
void
Fill::setup_fill_context (Cairo::RefPtr<Cairo::Context> context) const
{
- set_source_rgba (context, _fill_color);
+ if (_pattern) {
+ context->set_source (_pattern);
+ } else {
+ set_source_rgba (context, _fill_color);
+ }
}
void
Fill::setup_gradient_context (Cairo::RefPtr<Cairo::Context> context, Rect const & self, Duple const & draw_origin) const
{
Cairo::RefPtr<Cairo::LinearGradient> _gradient;
-
+
if (_vertical_gradient) {
_gradient = Cairo::LinearGradient::create (draw_origin.x, self.y0, draw_origin.x, self.y1);
} else {
_gradient = Cairo::LinearGradient::create (self.x0, draw_origin.y, self.x1, draw_origin.y);
}
-
+
for (StopList::const_iterator s = _stops.begin(); s != _stops.end(); ++s) {
double r, g, b, a;
color_to_rgba (s->second, r, g, b, a);
_gradient->add_color_stop_rgba (s->first, r, g, b, a);
}
-
+
context->set_source (_gradient);
}
+void
+Fill::set_pattern (Cairo::RefPtr<Cairo::Pattern> p)
+{
+ _pattern = p;
+}
+
void
Fill::set_gradient (StopList const & stops, bool vertical)
{