Revert "remove unused code"
[ardour.git] / libs / canvas / item.cc
index dca3064bce9b273f79b884f54cd9f38a240f4d12..3c3816881ace6aeda091cfb0799207f9f70acf02 100644 (file)
@@ -171,7 +171,7 @@ Item::window_to_item (ArdourCanvas::Duple const & d) const
        return _canvas->window_to_canvas (canvas_to_item (d));
 }
 
-Rect
+ArdourCanvas::Rect
 Item::item_to_window (ArdourCanvas::Rect const & r) const
 {
        return _canvas->canvas_to_window (item_to_canvas (r));
@@ -287,6 +287,103 @@ Item::reparent (Group* new_parent)
        _parent->add (this);
 }
 
+bool
+Item::common_ancestor_within (uint32_t limit, const Item& other) const
+{
+       uint32_t d1 = depth();
+       uint32_t d2 = other.depth();
+       const Item* i1 = this;
+       const Item* i2 = &other;
+       
+       /* move towards root until we are at the same level
+          for both items
+       */
+
+       while (d1 != d2) {
+               if (d1 > d2) {
+                       i1 = i1->parent();
+                       d1--;
+                       limit--;
+               } else {
+                       i2 = i2->parent();
+                       d2--;
+                       limit--;
+               }
+               if (limit == 0) {
+                       return false;
+               }
+       }
+
+       /* now see if there is a common parent */
+
+       while (i1 != i2) {
+               if (i1) {
+                       i1 = i1->parent();
+               }
+               if (i2) {
+                       i2 = i2->parent ();
+               }
+
+               limit--;
+               if (limit == 0) {
+                       return false;
+               }
+       }
+       
+       return true;
+}
+
+const Item*
+Item::closest_ancestor_with (const Item& other) const
+{
+       uint32_t d1 = depth();
+       uint32_t d2 = other.depth();
+       const Item* i1 = this;
+       const Item* i2 = &other;
+
+       /* move towards root until we are at the same level
+          for both items
+       */
+
+       while (d1 != d2) {
+               if (d1 > d2) {
+                       i1 = i1->parent();
+                       d1--;
+               } else {
+                       i2 = i2->parent();
+                       d2--;
+               }
+       }
+
+       /* now see if there is a common parent */
+
+       while (i1 != i2) {
+               if (i1) {
+                       i1 = i1->parent();
+               }
+               if (i2) {
+                       i2 = i2->parent ();
+               }
+       }
+       
+       return i1;
+}
+
+bool
+Item::is_descendant_of (const Item& candidate) const
+{
+       Item const * i = _parent;
+
+       while (i) {
+               if (i == &candidate) {
+                       return true;
+               }
+               i = i->parent();
+       }
+
+       return false;
+}
+
 void
 Item::grab_focus ()
 {
@@ -328,6 +425,14 @@ Item::width () const
        return 0;
 }
 
+void
+Item::redraw () const
+{
+       if (_visible && _bounding_box && _canvas) {
+               _canvas->request_redraw (item_to_canvas (_bounding_box.get()));
+       }
+}      
+
 void
 Item::begin_change ()
 {
@@ -429,9 +534,40 @@ Item::whatami () const
        return type.substr (type.find_last_of (':') + 1);
 }
 
+uint32_t
+Item::depth () const
+{
+       Item* i = _parent;
+       int d = 0;
+       while (i) {
+               ++d;
+               i = i->parent();
+       }
+       return d;
+}
+
+bool
+Item::covers (Duple const & point) const
+{
+       Duple p = canvas_to_item (point);
+
+       if (_bounding_box_dirty) {
+               compute_bounding_box ();
+       }
+
+       boost::optional<Rect> r = bounding_box();
+
+       if (!r) {
+               return false;
+       }
+
+       return r.get().contains (p);
+}
+
 ostream&
 ArdourCanvas::operator<< (ostream& o, const Item& i)
 {
        i.dump (o);
        return o;
 }
+