#include "canvas/text.h"
#include "canvas/canvas.h"
#include "canvas/utils.h"
+#include "canvas/colors.h"
using namespace std;
using namespace ArdourCanvas;
, _need_redraw (false)
, _clamped_width (COORD_MAX)
{
+ _outline = false;
}
-Text::Text (Group* g)
- : Item (g)
+Text::Text (Item* parent)
+ : Item (parent)
, _color (0x000000ff)
, _font_description (0)
, _alignment (Pango::ALIGN_LEFT)
, _need_redraw (false)
, _clamped_width (COORD_MAX)
{
+ _outline = false;
}
Text::~Text ()
/* and draw, in the appropriate color of course */
- set_source_rgba (img_context, _color);
-
- layout->show_in_cairo_context (img_context);
+ if (_outline) {
+ set_source_rgba (img_context, _outline_color);
+ layout->update_from_cairo_context (img_context);
+ pango_cairo_layout_path (img_context->cobj(), layout->gobj());
+ img_context->stroke_preserve ();
+ set_source_rgba (img_context, _color);
+ img_context->fill ();
+ } else {
+ set_source_rgba (img_context, _color);
+ layout->show_in_cairo_context (img_context);
+ }
/* text has now been rendered in _image and is ready for blit in
* ::render
void
Text::clamp_width (double w)
{
+ begin_change ();
_clamped_width = w;
+ _bounding_box_dirty = true;
+ end_change ();
}
void
begin_change ();
_color = color;
+ if (_outline) {
+ set_outline_color (contrasting_text_color (_color));
+ }
_need_redraw = true;
end_change ();