Text::__redraw (Glib::RefPtr<Pango::Layout> layout) const
{
#ifdef __APPLE__
- if (_width_correction < 0.0) {
- // Pango returns incorrect text width on some OS X
- // So we have to make a correction
- // To determine the correct indent take the largest symbol for which the width is correct
- // and make the calculation
- Gtk::Window win;
- Gtk::Label foo;
- win.add (foo);
-
- int width = 0;
- int height = 0;
- Glib::RefPtr<Pango::Layout> test_layout = foo.create_pango_layout ("H");
+ if (_width_correction < 0.0) {
+ // Pango returns incorrect text width on some OS X
+ // So we have to make a correction
+ // To determine the correct indent take the largest symbol for which the width is correct
+ // and make the calculation
+ Gtk::Window win;
+ Gtk::Label foo;
+ win.add (foo);
+
+ int width = 0;
+ int height = 0;
+ Glib::RefPtr<Pango::Layout> test_layout = foo.create_pango_layout ("H");
if (_font_description) {
test_layout->set_font_description (*_font_description);
}
- test_layout->get_pixel_size (width, height);
-
- _width_correction = width*1.5;
- }
+ test_layout->get_pixel_size (width, height);
+
+ _width_correction = width*1.5;
+ }
#else
/* don't bother with a conditional here */
_width_correction = 0.0;
_width = w + _width_correction;
_height = h;
+#ifdef __APPLE__
+ _image = Cairo::ImageSurface::create (Cairo::FORMAT_ARGB32, _width * 2, _height * 2);
+#else
_image = Cairo::ImageSurface::create (Cairo::FORMAT_ARGB32, _width, _height);
-
+#endif
+
Cairo::RefPtr<Cairo::Context> img_context = Cairo::Context::create (_image);
+#ifdef __APPLE__
+ /* Below, the rendering scaling is set to support retina display
+ */
+ img_context->scale (2, 2);
+#endif
+
/* and draw, in the appropriate color of course */
if (_outline) {
Rect intersection (i.get());
context->rectangle (intersection.x0, intersection.y0, intersection.width(), intersection.height());
+#ifdef __APPLE__
+ /* Below, the rendering scaling is set to support retina display
+ */
+ Cairo::Matrix original_matrix = context->get_matrix();
+ context->scale (0.5, 0.5);
+ context->set_source (_image, self.x0 * 2, self.y0 * 2);
+ context->fill ();
+ context->set_matrix (original_matrix);
+#else
context->set_source (_image, self.x0, self.y0);
context->fill ();
+#endif
}
void