*/
#include <iostream>
-#include <evoral/Control.hpp>
-#include <evoral/ControlList.hpp>
+#include "evoral/Control.hpp"
+#include "evoral/ControlList.hpp"
namespace Evoral {
/** Get the currently effective value (ie the one that corresponds to current output)
*/
float
-Control::get_float(bool from_list, nframes_t frame) const
+Control::get_float(bool from_list, FrameTime frame) const
{
if (from_list)
return _list->eval(frame);
void
-Control::set_float(float value, bool to_list, nframes_t frame)
+Control::set_float(float value, bool to_list, FrameTime frame)
{
_user_value = value;