ControlList::copy_events (const ControlList& other)
{
{
- Glib::Threads::Mutex::Lock lm (_lock);
+ Glib::Threads::RWLock::WriterLock lm (_lock);
_events.clear ();
for (const_iterator i = other.begin(); i != other.end(); ++i) {
_events.push_back (new ControlEvent ((*i)->when, (*i)->value));
ControlList::clear ()
{
{
- Glib::Threads::Mutex::Lock lm (_lock);
+ Glib::Threads::RWLock::WriterLock lm (_lock);
_events.clear ();
unlocked_invalidate_insert_iterator ();
mark_dirty ();
void
ControlList::x_scale (double factor)
{
- Glib::Threads::Mutex::Lock lm (_lock);
+ Glib::Threads::RWLock::WriterLock lm (_lock);
_x_scale (factor);
}
bool
ControlList::extend_to (double when)
{
- Glib::Threads::Mutex::Lock lm (_lock);
+ Glib::Threads::RWLock::WriterLock lm (_lock);
if (_events.empty() || _events.back()->when == when) {
return false;
}
bool changed = false;
{
- Glib::Threads::Mutex::Lock lm (_lock);
+ Glib::Threads::RWLock::WriterLock lm (_lock);
ControlEvent* prevprev = 0;
ControlEvent* cur = 0;
void
ControlList::fast_simple_add (double when, double value)
{
- Glib::Threads::Mutex::Lock lm (_lock);
+ Glib::Threads::RWLock::WriterLock lm (_lock);
/* to be used only for loading pre-sorted data from saved state */
_events.insert (_events.end(), new ControlEvent (when, value));
void
ControlList::invalidate_insert_iterator ()
{
- Glib::Threads::Mutex::Lock lm (_lock);
+ Glib::Threads::RWLock::WriterLock lm (_lock);
unlocked_invalidate_insert_iterator ();
}
void
ControlList::start_write_pass (double when)
{
- Glib::Threads::Mutex::Lock lm (_lock);
+ Glib::Threads::RWLock::WriterLock lm (_lock);
DEBUG_TRACE (DEBUG::ControlList, string_compose ("%1: setup write pass @ %2\n", this, when));
most_recent_insert_iterator = lower_bound (_events.begin(), _events.end(), &cp, time_comparator);
double eval_value = unlocked_eval (insert_position);
-
+
if (most_recent_insert_iterator == _events.end()) {
DEBUG_TRACE (DEBUG::ControlList, string_compose ("@%1 insert iterator at end, adding eval-value there %2\n", this, eval_value));
/* leave insert iterator at the end */
} else if ((*most_recent_insert_iterator)->when == when) {
-
+
DEBUG_TRACE (DEBUG::ControlList, string_compose ("@%1 insert iterator at existing point, setting eval-value there %2\n", this, eval_value));
/* most_recent_insert_iterator points to a control event
nothing to do.
... except ...
-
+
advance most_recent_insert_iterator so that the "real"
insert occurs in the right place, since it
points to the control event just inserted.
*/
-
+
++most_recent_insert_iterator;
} else {
-
+
/* insert a new control event at the right spot
*/
this, eval_value, (*most_recent_insert_iterator)->when));
most_recent_insert_iterator = _events.insert (most_recent_insert_iterator, new ControlEvent (when, eval_value));
-
+
/* advance most_recent_insert_iterator so that the "real"
* insert occurs in the right place, since it
* points to the control event just inserted.
}
void
-ControlList::add (double when, double value, bool with_guards, bool with_default)
+ControlList::add (double when, double value, bool with_guards, bool with_initial)
{
/* this is for making changes from some kind of user interface or
control surface (GUI, MIDI, OSC etc)
this, value, when, with_guards, _in_write_pass, new_write_pass,
(most_recent_insert_iterator == _events.end())));
{
- Glib::Threads::Mutex::Lock lm (_lock);
+ Glib::Threads::RWLock::WriterLock lm (_lock);
ControlEvent cp (when, 0.0f);
iterator insertion_point;
- if (_events.empty() && with_default) {
+ if (_events.empty() && with_initial) {
/* empty: add an "anchor" point if the point we're adding past time 0 */
if (when >= 1) {
- _events.insert (_events.end(), new ControlEvent (0, _default_value));
+ _events.insert (_events.end(), new ControlEvent (0, value));
DEBUG_TRACE (DEBUG::ControlList, string_compose ("@%1 added default value %2 at zero\n", this, _default_value));
}
}
if ((*most_recent_insert_iterator)->value != value) {
DEBUG_TRACE (DEBUG::ControlList, string_compose ("@%1 reset existing point to new value %2\n", this, value));
- /* only one point allowed per time point, so just
- * reset the value here.
+ /* only one point allowed per time point, so add a guard point
+ * before it if needed then reset the value of the point.
*/
-
+
+ if ((when > 0) && most_recent_insert_iterator != _events.begin ()) {
+ --most_recent_insert_iterator;
+ double last_when = (*most_recent_insert_iterator)->when;
+ ++most_recent_insert_iterator;
+ if (when - last_when > 64) {
+ add_guard_point (when - 64);
+ }
+ }
+
(*most_recent_insert_iterator)->value = value;
/* if we modified the final value, then its as
ControlList::erase (iterator i)
{
{
- Glib::Threads::Mutex::Lock lm (_lock);
+ Glib::Threads::RWLock::WriterLock lm (_lock);
if (most_recent_insert_iterator == i) {
unlocked_invalidate_insert_iterator ();
}
ControlList::erase (iterator start, iterator end)
{
{
- Glib::Threads::Mutex::Lock lm (_lock);
+ Glib::Threads::RWLock::WriterLock lm (_lock);
_events.erase (start, end);
unlocked_invalidate_insert_iterator ();
mark_dirty ();
ControlList::erase (double when, double value)
{
{
- Glib::Threads::Mutex::Lock lm (_lock);
+ Glib::Threads::RWLock::WriterLock lm (_lock);
iterator i = begin ();
while (i != end() && ((*i)->when != when || (*i)->value != value)) {
bool erased = false;
{
- Glib::Threads::Mutex::Lock lm (_lock);
+ Glib::Threads::RWLock::WriterLock lm (_lock);
erased = erase_range_internal (start, endt, _events);
if (erased) {
ControlList::slide (iterator before, double distance)
{
{
- Glib::Threads::Mutex::Lock lm (_lock);
+ Glib::Threads::RWLock::WriterLock lm (_lock);
if (before == _events.end()) {
return;
ControlList::shift (double pos, double frames)
{
{
- Glib::Threads::Mutex::Lock lm (_lock);
+ Glib::Threads::RWLock::WriterLock lm (_lock);
for (iterator i = _events.begin(); i != _events.end(); ++i) {
if ((*i)->when >= pos) {
*/
{
- Glib::Threads::Mutex::Lock lm (_lock);
+ Glib::Threads::RWLock::WriterLock lm (_lock);
(*iter)->when = when;
(*iter)->value = val;
std::pair<ControlList::iterator,ControlList::iterator>
ControlList::control_points_adjacent (double xval)
{
- Glib::Threads::Mutex::Lock lm (_lock);
+ Glib::Threads::RWLock::ReaderLock lm (_lock);
iterator i;
ControlEvent cp (xval, 0.0f);
std::pair<iterator,iterator> ret;
}
{
- Glib::Threads::Mutex::Lock lm (_lock);
+ Glib::Threads::RWLock::WriterLock lm (_lock);
if (_sort_pending) {
_events.sort (event_time_less_than);
ControlList::truncate_end (double last_coordinate)
{
{
- Glib::Threads::Mutex::Lock lm (_lock);
+ Glib::Threads::RWLock::WriterLock lm (_lock);
ControlEvent cp (last_coordinate, 0);
ControlList::reverse_iterator i;
double last_val;
ControlList::truncate_start (double overall_length)
{
{
- Glib::Threads::Mutex::Lock lm (_lock);
+ Glib::Threads::RWLock::WriterLock lm (_lock);
iterator i;
double first_legal_value;
double first_legal_coordinate;
ControlList::rt_safe_earliest_event (double start, double& x, double& y, bool inclusive) const
{
// FIXME: It would be nice if this was unnecessary..
- Glib::Threads::Mutex::Lock lm(_lock, Glib::Threads::TRY_LOCK);
+ Glib::Threads::RWLock::ReaderLock lm(_lock, Glib::Threads::TRY_LOCK);
if (!lm.locked()) {
return false;
}
ControlEvent cp (start, 0.0);
{
- Glib::Threads::Mutex::Lock lm (_lock);
+ Glib::Threads::RWLock::WriterLock lm (_lock);
/* first, determine s & e, two iterators that define the range of points
affected by this operation
}
{
- Glib::Threads::Mutex::Lock lm (_lock);
+ Glib::Threads::RWLock::WriterLock lm (_lock);
iterator where;
iterator prev;
double end = 0;
typedef list< RangeMove<double> > RangeMoveList;
{
- Glib::Threads::Mutex::Lock lm (_lock);
+ Glib::Threads::RWLock::WriterLock lm (_lock);
/* a copy of the events list before we started moving stuff around */
EventList old_events = _events;