_search_cache.first = _events.end();
_sort_pending = false;
new_write_pass = true;
+ _in_write_pass = false;
did_write_during_pass = false;
insert_position = -1;
- insert_iterator = _events.end();
+ most_recent_insert_iterator = _events.end();
}
ControlList::ControlList (const ControlList& other)
_search_cache.first = _events.end();
_sort_pending = false;
new_write_pass = true;
+ _in_write_pass = false;
did_write_during_pass = false;
insert_position = -1;
- insert_iterator = _events.end();
+ most_recent_insert_iterator = _events.end();
copy_events (other);
}
new_write_pass = false;
+ _in_write_pass = false;
did_write_during_pass = false;
insert_position = -1;
- insert_iterator = _events.end();
+ most_recent_insert_iterator = _events.end();
mark_dirty ();
}
ControlList::copy_events (const ControlList& other)
{
{
- Glib::Mutex::Lock lm (_lock);
+ Glib::Threads::Mutex::Lock lm (_lock);
_events.clear ();
for (const_iterator i = other.begin(); i != other.end(); ++i) {
_events.push_back (new ControlEvent ((*i)->when, (*i)->value));
ControlList::clear ()
{
{
- Glib::Mutex::Lock lm (_lock);
+ Glib::Threads::Mutex::Lock lm (_lock);
_events.clear ();
unlocked_invalidate_insert_iterator ();
mark_dirty ();
void
ControlList::x_scale (double factor)
{
- Glib::Mutex::Lock lm (_lock);
+ Glib::Threads::Mutex::Lock lm (_lock);
_x_scale (factor);
}
bool
ControlList::extend_to (double when)
{
- Glib::Mutex::Lock lm (_lock);
+ Glib::Threads::Mutex::Lock lm (_lock);
if (_events.empty() || _events.back()->when == when) {
return false;
}
mark_dirty ();
}
-void
-ControlList::write_pass_finished (double when)
-{
- if (did_write_during_pass) {
- thin ();
- }
- new_write_pass = true;
- did_write_during_pass = false;
-}
-
struct ControlEventTimeComparator {
bool operator() (ControlEvent* a, ControlEvent* b) {
return a->when < b->when;
}
};
-#if 0
-
-void
-ControlList::merge_nascent (double when)
-{
- {
- Glib::Mutex::Lock lm (_lock);
-
- if (nascent.empty()) {
- return;
- }
-
- bool was_empty = _events.empty();
-
- for (list<NascentInfo*>::iterator n = nascent.begin(); n != nascent.end(); ++n) {
-
- NascentInfo* ninfo = *n;
- EventList& nascent_events (ninfo->events);
- bool need_adjacent_start_clamp;
- bool need_adjacent_end_clamp;
- EventList::iterator at;
-
- if (nascent_events.empty()) {
- delete ninfo;
- continue;
- }
-
- nascent_events.sort (ControlEventTimeComparator ());
-
- if (ninfo->start_time < 0.0) {
- ninfo->start_time = nascent_events.front()->when;
- }
-
- if (ninfo->end_time < 0.0) {
- ninfo->end_time = when;
- }
-
- if (_events.empty()) {
-
- /* add an initial point just before
- the nascent data, unless nascent_events
- contains a point at zero or one
- */
-
- if (ninfo->start_time > 0) {
- nascent_events.insert (nascent_events.begin(), new ControlEvent (ninfo->start_time - 1, _default_value));
- }
-
- /* add closing "clamp" point before we insert */
-
- nascent_events.insert (nascent_events.end(), new ControlEvent (ninfo->end_time + 1, _default_value));
-
- /* insert - front or back doesn't matter since
- * _events is empty
- */
-
- _events.insert (_events.begin(), nascent_events.begin(), nascent_events.end());
-
- } else if (ninfo->end_time < _events.front()->when) {
-
- /* all points in nascent are before the first existing point */
-
- if (ninfo->start_time > (_events.front()->when + 1)) {
- nascent_events.insert (nascent_events.begin(), new ControlEvent (ninfo->start_time - 1, _default_value));
- }
-
- /* add closing "clamp" point before we insert */
-
- nascent_events.insert (nascent_events.end(), new ControlEvent (ninfo->end_time + 1, _default_value));
-
- /* insert at front */
-
- _events.insert (_events.begin(), nascent_events.begin(), nascent_events.end());
-
- /* now add another default control point right
- after the inserted nascent data
- */
-
- } else if (ninfo->start_time > _events.back()->when) {
-
- /* all points in nascent are after the last existing point */
-
- if (ninfo->start_time > (_events.back()->when + 1)) {
- nascent_events.insert (nascent_events.begin(), new ControlEvent (ninfo->start_time - 1, _default_value));
- }
-
- /* add closing "clamp" point before we insert */
-
- nascent_events.insert (nascent_events.end(), new ControlEvent (ninfo->end_time + 1, _default_value));
-
- /* insert */
-
- _events.insert (_events.end(), nascent_events.begin(), nascent_events.end());
-
- } else {
-
- /* find the range that overlaps with nascent events,
- and insert the contents of nascent events.
- */
-
- iterator i;
- iterator range_begin = _events.end();
- iterator range_end = _events.end();
- double end_value = unlocked_eval (ninfo->end_time);
- double start_value = unlocked_eval (ninfo->start_time - 1);
-
- need_adjacent_end_clamp = true;
- need_adjacent_start_clamp = true;
-
- for (i = _events.begin(); i != _events.end(); ++i) {
-
- if ((*i)->when == ninfo->start_time) {
- /* existing point at same time, remove it
- and the consider the next point instead.
- */
- i = _events.erase (i);
-
- if (i == _events.end()) {
- break;
- }
-
- if (range_begin == _events.end()) {
- range_begin = i;
- need_adjacent_start_clamp = false;
- } else {
- need_adjacent_end_clamp = false;
- }
-
- if ((*i)->when > ninfo->end_time) {
- range_end = i;
- break;
- }
-
- } else if ((*i)->when > ninfo->start_time) {
-
- if (range_begin == _events.end()) {
- range_begin = i;
- }
-
- if ((*i)->when > ninfo->end_time) {
- range_end = i;
- break;
- }
- }
- }
-
- /* Now:
- range_begin is the first event on our list after the first nascent event
- range_end is the first event on our list after the last nascent event
-
- range_begin may be equal to _events.end() if the last event on our list
- was at the same time as the first nascent event.
- */
-
- if (range_begin != _events.begin()) {
- /* clamp point before */
- if (need_adjacent_start_clamp) {
- _events.insert (range_begin, new ControlEvent (ninfo->start_time, start_value));
- }
- }
-
- _events.insert (range_begin, nascent_events.begin(), nascent_events.end());
-
- if (range_end != _events.end()) {
- /* clamp point after */
- if (need_adjacent_end_clamp) {
- _events.insert (range_begin, new ControlEvent (ninfo->end_time, end_value));
- }
- }
-
- _events.erase (range_begin, range_end);
- }
-
- delete ninfo;
- }
-
- if (was_empty && !_events.empty()) {
- if (_events.front()->when != 0) {
- _events.insert (_events.begin(), new ControlEvent (0, _default_value));
- }
- }
-
- nascent.clear ();
-
- if (writing()) {
- nascent.push_back (new NascentInfo ());
- }
- }
-
- maybe_signal_changed ();
-}
-#endif
-
void
ControlList::thin ()
{
bool changed = false;
{
- Glib::Mutex::Lock lm (_lock);
+ Glib::Threads::Mutex::Lock lm (_lock);
ControlEvent* prevprev = 0;
ControlEvent* cur = 0;
void
ControlList::fast_simple_add (double when, double value)
{
- Glib::Mutex::Lock lm (_lock);
+ Glib::Threads::Mutex::Lock lm (_lock);
/* to be used only for loading pre-sorted data from saved state */
_events.insert (_events.end(), new ControlEvent (when, value));
assert(_events.back());
void
ControlList::invalidate_insert_iterator ()
{
- Glib::Mutex::Lock lm (_lock);
+ Glib::Threads::Mutex::Lock lm (_lock);
unlocked_invalidate_insert_iterator ();
}
void
ControlList::unlocked_invalidate_insert_iterator ()
{
- insert_iterator = _events.end();
+ most_recent_insert_iterator = _events.end();
}
void
ControlList::start_write_pass (double when)
{
- Glib::Mutex::Lock lm (_lock);
+ Glib::Threads::Mutex::Lock lm (_lock);
new_write_pass = true;
did_write_during_pass = false;
insert_position = when;
-
+
/* leave the insert iterator invalid, so that we will do the lookup
of where it should be in a "lazy" way - deferring it until
we actually add the first point (which may never happen).
}
void
-ControlList::add (double when, double value, bool erase_since_last_add)
+ControlList::write_pass_finished (double when)
+{
+ if (did_write_during_pass) {
+ thin ();
+ did_write_during_pass = false;
+ }
+ new_write_pass = true;
+ _in_write_pass = false;
+}
+
+void
+ControlList::set_in_write_pass (bool yn)
+{
+ _in_write_pass = yn;
+}
+
+bool
+ControlList::in_write_pass () const
+{
+ return _in_write_pass;
+}
+
+void
+ControlList::add (double when, double value)
{
/* this is for making changes from some kind of user interface or
control surface (GUI, MIDI, OSC etc)
return;
}
- DEBUG_TRACE (DEBUG::ControlList, string_compose ("@%1 add %2 at %3 w/erase = %4\n", this, value, when, erase_since_last_add));
+ DEBUG_TRACE (DEBUG::ControlList, string_compose ("@%1 add %2 at %3 w/erase = %4 at end ? %5\n",
+ this, value, when, _in_write_pass, (most_recent_insert_iterator == _events.end())));
{
- Glib::Mutex::Lock lm (_lock);
+ Glib::Threads::Mutex::Lock lm (_lock);
ControlEvent cp (when, 0.0f);
iterator insertion_point;
}
}
- if (new_write_pass) {
+ if (_in_write_pass && new_write_pass) {
DEBUG_TRACE (DEBUG::ControlList, string_compose ("@%1 new write pass, insert pos = %2\n", this, insert_position));
*/
ControlEvent cp (insert_position, 0.0);
- insert_iterator = lower_bound (_events.begin(), _events.end(), &cp, time_comparator);
+ most_recent_insert_iterator = lower_bound (_events.begin(), _events.end(), &cp, time_comparator);
DEBUG_TRACE (DEBUG::ControlList, string_compose ("@%1 looked up insert iterator for new write pass\n", this));
double eval_value = unlocked_eval (insert_position);
- if (insert_iterator == _events.end()) {
+ if (most_recent_insert_iterator == _events.end()) {
+
DEBUG_TRACE (DEBUG::ControlList, string_compose ("@%1 insert iterator at end, adding eval-value there %2\n", this, eval_value));
_events.push_back (new ControlEvent (insert_position, eval_value));
/* leave insert iterator at the end */
- } else if ((*insert_iterator)->when == when) {
+ } else if ((*most_recent_insert_iterator)->when == when) {
DEBUG_TRACE (DEBUG::ControlList, string_compose ("@%1 insert iterator at existing point, setting eval-value there %2\n", this, eval_value));
- /* insert_iterator points to a control event
+ /* most_recent_insert_iterator points to a control event
already at the insert position, so there is
nothing to do.
... except ...
- advance insert_iterator so that the "real"
+ advance most_recent_insert_iterator so that the "real"
insert occurs in the right place, since it
points to the control event just inserted.
*/
- ++insert_iterator;
+ ++most_recent_insert_iterator;
} else {
/* insert a new control event at the right spot
*/
- DEBUG_TRACE (DEBUG::ControlList, string_compose ("@%1 insert eval-value %2 at iterator\n", this, eval_value));
+ DEBUG_TRACE (DEBUG::ControlList, string_compose ("@%1 insert eval-value %2 just before iterator @ %3\n",
+ this, eval_value, (*most_recent_insert_iterator)->when));
- insert_iterator = _events.insert (insert_iterator, new ControlEvent (insert_position, eval_value));
+ most_recent_insert_iterator = _events.insert (most_recent_insert_iterator, new ControlEvent (insert_position, eval_value));
- /* advance insert_iterator so that the "real"
+ /* advance most_recent_insert_iterator so that the "real"
* insert occurs in the right place, since it
* points to the control event just inserted.
*/
- ++insert_iterator;
+ ++most_recent_insert_iterator;
}
/* don't do this again till the next write pass */
new_write_pass = false;
did_write_during_pass = true;
- } else if (insert_iterator == _events.end() || when > (*insert_iterator)->when) {
+ } else if (most_recent_insert_iterator == _events.end() || when > (*most_recent_insert_iterator)->when) {
+
+ /* this is NOT the first point to be added after the
+ start of a write pass, and we have a bit of work to
+ do figuring out where to add the new point, as well
+ as potentially erasing existing data between the
+ most recently added point and wherever this one
+ will end up.
+ */
DEBUG_TRACE (DEBUG::ControlList, string_compose ("@%1 need to discover insert iterator (@end ? %2)\n",
- this, (insert_iterator == _events.end())));
+ this, (most_recent_insert_iterator == _events.end())));
/* this means that we either *know* we want to insert
* at the end, or that we don't know where to insert.
if (_events.back()->when == when) {
/* we need to modify the final point, so
- make insert_iterator point to it.
+ make most_recent_insert_iterator point to it.
*/
DEBUG_TRACE (DEBUG::ControlList, string_compose ("@%1 modify final value\n", this));
- insert_iterator = _events.end();
- --insert_iterator;
+ most_recent_insert_iterator = _events.end();
+ --most_recent_insert_iterator;
} else if (_events.back()->when < when) {
+ /* the new point is beyond the end of the
+ * current list
+ */
+
DEBUG_TRACE (DEBUG::ControlList, string_compose ("@%1 plan to append to list\n", this));
- if (erase_since_last_add) {
+ if (_in_write_pass) {
/* remove the final point, because
we're adding one beyond it.
*/
/* leaving this here will force an append */
- insert_iterator = _events.end();
+ most_recent_insert_iterator = _events.end();
} else {
DEBUG_TRACE (DEBUG::ControlList, string_compose ("@%1 erase %2 from existing iterator (@end ? %3\n",
- this, erase_since_last_add,
- (insert_iterator == _events.end())));
-
- while (insert_iterator != _events.end()) {
- if ((*insert_iterator)->when < when) {
- if (erase_since_last_add) {
- DEBUG_TRACE (DEBUG::ControlList, string_compose ("@%1 erase existing @ %2\n", this, (*insert_iterator)));
- delete *insert_iterator;
- insert_iterator = _events.erase (insert_iterator);
- continue;
+ this, _in_write_pass,
+ (most_recent_insert_iterator == _events.end())));
+
+ if (_in_write_pass) {
+ while (most_recent_insert_iterator != _events.end()) {
+ if ((*most_recent_insert_iterator)->when < when) {
+ if (_in_write_pass) {
+ DEBUG_TRACE (DEBUG::ControlList, string_compose ("@%1 erase existing @ %2\n", this, (*most_recent_insert_iterator)));
+ delete *most_recent_insert_iterator;
+ most_recent_insert_iterator = _events.erase (most_recent_insert_iterator);
+ continue;
+ }
+ } else if ((*most_recent_insert_iterator)->when >= when) {
+ break;
}
- } else if ((*insert_iterator)->when >= when) {
- break;
+ ++most_recent_insert_iterator;
}
- ++insert_iterator;
+ } else {
+
+ /* not in a write pass: figure out the iterator we should insert in front of */
+
+ ControlEvent cp (when, 0.0f);
+ most_recent_insert_iterator = lower_bound (_events.begin(), _events.end(), &cp, time_comparator);
}
}
}
/* OK, now we're really ready to add a new point
*/
- if (insert_iterator == _events.end()) {
+ if (most_recent_insert_iterator == _events.end()) {
DEBUG_TRACE (DEBUG::ControlList, string_compose ("@%1 appending new point at end\n", this));
- _events.push_back (new ControlEvent (when, value));
- /* leave insert_iterator as it was: at the end */
+
+ bool done = false;
+
+ /* check if would just be adding to a straight line,
+ * and don't add another point if so
+ */
+
+ if (!_events.empty()) { // avoid O(N) _events.size() here
+ if (_events.back()->value == value) {
+ EventList::iterator b = _events.end();
+ --b; // final point, which we know exists
+ if (b != _events.begin()) { // step back again, but check first that it is legal
+ --b; // penultimate-point
+ if ((*b)->value == value) {
+ /* there are at least two points with the exact same value ...
+ * straight line - just move the final
+ * point to the new time
+ */
+ _events.back()->when = when;
+ done = true;
+ }
+ }
+ }
+ }
- } else if ((*insert_iterator)->when == when) {
+ if (!done) {
+ _events.push_back (new ControlEvent (when, value));
+ }
+
+ if (!_in_write_pass) {
+ most_recent_insert_iterator = _events.end();
+ --most_recent_insert_iterator;
+ }
+
+ } else if ((*most_recent_insert_iterator)->when == when) {
DEBUG_TRACE (DEBUG::ControlList, string_compose ("@%1 reset existing point to new value %2\n", this, value));
+
/* only one point allowed per time point, so just
* reset the value here.
*/
- (*insert_iterator)->value = value;
- /* insert iterator now points past the control event we just
- * modified. the next insert needs to be after this,
- * so..
- */
- ++insert_iterator;
+
+ (*most_recent_insert_iterator)->value = value;
+
} else {
- DEBUG_TRACE (DEBUG::ControlList, string_compose ("@%1 insert new point at %2 at iterator at %3\n", this, when, (*insert_iterator)->when));
- _events.insert (insert_iterator, new ControlEvent (when, value));
- /* leave insert iterator where it was, since it points
- * to the next control event AFTER the one we just inserted.
+ DEBUG_TRACE (DEBUG::ControlList, string_compose ("@%1 insert new point at %2 at iterator at %3\n", this, when, (*most_recent_insert_iterator)->when));
+
+ bool done = false;
+
+ /* check if would just be adding to a straight line,
+ * and don't add another point if so
*/
- }
+ if (most_recent_insert_iterator != _events.begin()) {
+ EventList::iterator b = most_recent_insert_iterator;
+ --b; // prior point, which we know exists
+ if ((*b)->value == value) { // same value as the point we plan to insert
+ if (b != _events.begin()) { // step back again, which may not be possible
+ EventList::iterator bb = b;
+ --bb; // next-to-prior-point
+ if ((*bb)->value == value) {
+ /* straight line - just move the prior
+ * point to the new time
+ */
+ (*b)->when = when;
+
+ if (!_in_write_pass) {
+ most_recent_insert_iterator = b;
+ }
+
+ done = true;
+ }
+ }
+ }
+ }
+
+ if (!done) {
+ EventList::iterator x = _events.insert (most_recent_insert_iterator, new ControlEvent (when, value));
+
+ if (!_in_write_pass) {
+ most_recent_insert_iterator = x;
+ }
+ }
+ }
mark_dirty ();
}
ControlList::erase (iterator i)
{
{
- Glib::Mutex::Lock lm (_lock);
- if (insert_iterator == i) {
+ Glib::Threads::Mutex::Lock lm (_lock);
+ if (most_recent_insert_iterator == i) {
unlocked_invalidate_insert_iterator ();
}
_events.erase (i);
ControlList::erase (iterator start, iterator end)
{
{
- Glib::Mutex::Lock lm (_lock);
+ Glib::Threads::Mutex::Lock lm (_lock);
_events.erase (start, end);
unlocked_invalidate_insert_iterator ();
mark_dirty ();
ControlList::erase (double when, double value)
{
{
- Glib::Mutex::Lock lm (_lock);
+ Glib::Threads::Mutex::Lock lm (_lock);
iterator i = begin ();
while (i != end() && ((*i)->when != when || (*i)->value != value)) {
if (i != end ()) {
_events.erase (i);
- if (insert_iterator == i) {
+ if (most_recent_insert_iterator == i) {
unlocked_invalidate_insert_iterator ();
}
}
bool erased = false;
{
- Glib::Mutex::Lock lm (_lock);
+ Glib::Threads::Mutex::Lock lm (_lock);
erased = erase_range_internal (start, endt, _events);
if (erased) {
ControlList::slide (iterator before, double distance)
{
{
- Glib::Mutex::Lock lm (_lock);
+ Glib::Threads::Mutex::Lock lm (_lock);
if (before == _events.end()) {
return;
ControlList::shift (double pos, double frames)
{
{
- Glib::Mutex::Lock lm (_lock);
+ Glib::Threads::Mutex::Lock lm (_lock);
for (iterator i = _events.begin(); i != _events.end(); ++i) {
if ((*i)->when >= pos) {
*/
{
- Glib::Mutex::Lock lm (_lock);
+ Glib::Threads::Mutex::Lock lm (_lock);
(*iter)->when = when;
(*iter)->value = val;
std::pair<ControlList::iterator,ControlList::iterator>
ControlList::control_points_adjacent (double xval)
{
- Glib::Mutex::Lock lm (_lock);
+ Glib::Threads::Mutex::Lock lm (_lock);
iterator i;
ControlEvent cp (xval, 0.0f);
std::pair<iterator,iterator> ret;
}
{
- Glib::Mutex::Lock lm (_lock);
+ Glib::Threads::Mutex::Lock lm (_lock);
if (_sort_pending) {
_events.sort (event_time_less_than);
ControlList::truncate_end (double last_coordinate)
{
{
- Glib::Mutex::Lock lm (_lock);
+ Glib::Threads::Mutex::Lock lm (_lock);
ControlEvent cp (last_coordinate, 0);
ControlList::reverse_iterator i;
double last_val;
ControlList::truncate_start (double overall_length)
{
{
- Glib::Mutex::Lock lm (_lock);
+ Glib::Threads::Mutex::Lock lm (_lock);
iterator i;
double first_legal_value;
double first_legal_coordinate;
ControlList::rt_safe_earliest_event (double start, double& x, double& y, bool inclusive) const
{
// FIXME: It would be nice if this was unnecessary..
- Glib::Mutex::Lock lm(_lock, Glib::TRY_LOCK);
+ Glib::Threads::Mutex::Lock lm(_lock, Glib::Threads::TRY_LOCK);
if (!lm.locked()) {
return false;
}
ControlEvent cp (start, 0.0);
{
- Glib::Mutex::Lock lm (_lock);
+ Glib::Threads::Mutex::Lock lm (_lock);
/* first, determine s & e, two iterators that define the range of points
affected by this operation
}
{
- Glib::Mutex::Lock lm (_lock);
+ Glib::Threads::Mutex::Lock lm (_lock);
iterator where;
iterator prev;
double end = 0;
typedef list< RangeMove<double> > RangeMoveList;
{
- Glib::Mutex::Lock lm (_lock);
+ Glib::Threads::Mutex::Lock lm (_lock);
/* a copy of the events list before we started moving stuff around */
EventList old_events = _events;