#include <climits>
#include <cfloat>
#include <cmath>
+#include <vector>
-#include <glibmm/thread.h>
+#include <glibmm/threads.h>
#include "evoral/Curve.hpp"
#include "evoral/ControlList.hpp"
(www.korf.co.uk/spline.pdf) for more details.
*/
- double x[npoints];
- double y[npoints];
+ vector<double> x(npoints);
+ vector<double> y(npoints);
uint32_t i;
ControlList::EventList::const_iterator xx;
bool
Curve::rt_safe_get_vector (double x0, double x1, float *vec, int32_t veclen)
{
- Glib::Mutex::Lock lm(_list.lock(), Glib::TRY_LOCK);
+ Glib::Threads::Mutex::Lock lm(_list.lock(), Glib::Threads::TRY_LOCK);
if (!lm.locked()) {
return false;
void
Curve::get_vector (double x0, double x1, float *vec, int32_t veclen)
{
- Glib::Mutex::Lock lm(_list.lock());
+ Glib::Threads::Mutex::Lock lm(_list.lock());
_get_vector (x0, x1, vec, veclen);
}
void
Curve::_get_vector (double x0, double x1, float *vec, int32_t veclen)
{
- double rx, dx, lx, hx, max_x, min_x;
+ double rx, lx, hx, max_x, min_x;
int32_t i;
int32_t original_veclen;
int32_t npoints;
+ if (veclen == 0) {
+ return;
+ }
+
if ((npoints = _list.events().size()) == 0) {
- for (i = 0; i < veclen; ++i) {
+ /* no events in list, so just fill the entire array with the default value */
+ for (int32_t i = 0; i < veclen; ++i) {
vec[i] = _list.default_value();
}
return;
}
+ if (npoints == 1) {
+ for (int32_t i = 0; i < veclen; ++i) {
+ vec[i] = _list.events().front()->value;
+ }
+ return;
+ }
+
/* events is now known not to be empty */
max_x = _list.events().back()->when;
min_x = _list.events().front()->when;
- lx = max (min_x, x0);
-
- if (x1 < 0) {
- x1 = _list.events().back()->when;
+ if (x0 > max_x) {
+ /* totally past the end - just fill the entire array with the final value */
+ for (int32_t i = 0; i < veclen; ++i) {
+ vec[i] = _list.events().back()->value;
+ }
+ return;
}
- hx = min (max_x, x1);
+ if (x1 < min_x) {
+ /* totally before the first event - fill the entire array with
+ * the initial value.
+ */
+ for (int32_t i = 0; i < veclen; ++i) {
+ vec[i] = _list.events().front()->value;
+ }
+ return;
+ }
original_veclen = veclen;
*/
double frac = (min_x - x0) / (x1 - x0);
- int32_t subveclen = (int32_t) floor (veclen * frac);
+ int64_t fill_len = (int64_t) floor (veclen * frac);
- subveclen = min (subveclen, veclen);
+ fill_len = min (fill_len, (int64_t)veclen);
- for (i = 0; i < subveclen; ++i) {
+ for (i = 0; i < fill_len; ++i) {
vec[i] = _list.events().front()->value;
}
- veclen -= subveclen;
- vec += subveclen;
+ veclen -= fill_len;
+ vec += fill_len;
}
if (veclen && x1 > max_x) {
/* fill some end section of the array with the default or final value */
double frac = (x1 - max_x) / (x1 - x0);
-
- int32_t subveclen = (int32_t) floor (original_veclen * frac);
-
+ int64_t fill_len = (int64_t) floor (original_veclen * frac);
float val;
- subveclen = min (subveclen, veclen);
-
+ fill_len = min (fill_len, (int64_t)veclen);
val = _list.events().back()->value;
- i = veclen - subveclen;
-
- for (i = veclen - subveclen; i < veclen; ++i) {
+ for (i = veclen - fill_len; i < veclen; ++i) {
vec[i] = val;
}
- veclen -= subveclen;
- }
-
- if (veclen == 0) {
- return;
- }
-
- if (npoints == 1) {
-
- for (i = 0; i < veclen; ++i) {
- vec[i] = _list.events().front()->value;
- }
- return;
+ veclen -= fill_len;
}
+ lx = max (min_x, x0);
+ hx = min (max_x, x1);
if (npoints == 2) {
/* linear interpolation between 2 points */
- /* XXX I'm not sure that this is the right thing to
- do here. but its not a common case for the envisaged
- uses.
+ /* XXX: this numerator / denominator stuff is pretty grim, but it's the only
+ way I could get the maths to be accurate; doing everything with pure doubles
+ gives ~1e-17 errors in the vec[i] computation.
*/
- if (veclen > 1) {
- dx = (hx - lx) / (veclen - 1) ;
- } else {
- dx = 0; // not used
- }
+ /* gradient of the line */
+ double const m_num = _list.events().back()->value - _list.events().front()->value;
+ double const m_den = _list.events().back()->when - _list.events().front()->when;
- double slope = (_list.events().back()->value - _list.events().front()->value)/
- (_list.events().back()->when - _list.events().front()->when);
- double yfrac = dx*slope;
+ /* y intercept of the line */
+ double const c = double (_list.events().back()->value) - (m_num * _list.events().back()->when / m_den);
- vec[0] = _list.events().front()->value + slope * (lx - _list.events().front()->when);
+ /* dx that we are using */
+ double dx_num = 0;
+ double dx_den = 1;
+ if (veclen > 1) {
+ dx_num = hx - lx;
+ dx_den = veclen - 1;
+ }
- for (i = 1; i < veclen; ++i) {
- vec[i] = vec[i-1] + yfrac;
+ if (veclen > 1) {
+ for (int i = 0; i < veclen; ++i) {
+ vec[i] = (lx * (m_num / m_den) + m_num * i * dx_num / (m_den * dx_den)) + c;
+ }
+ } else {
+ vec[0] = lx;
}
+
return;
}
rx = lx;
+ double dx = 0;
if (veclen > 1) {
dx = (hx - lx) / (veclen - 1);
- } else {
- dx = 0;
}
for (i = 0; i < veclen; ++i, rx += dx) {
if (range.first == _list.events().begin()) {
/* we're before the first point */
// return default_value;
- _list.events().front()->value;
+ return _list.events().front()->value;
}
if (range.second == _list.events().end()) {
return _list.events().back()->value;
}
+ ControlEvent* after = (*range.second);
+ range.second--;
+ ControlEvent* before = (*range.second);
+
+ double vdelta = after->value - before->value;
+
+ if (vdelta == 0.0) {
+ return before->value;
+ }
+
+ double tdelta = x - before->when;
+ double trange = after->when - before->when;
+
+ return before->value + (vdelta * (tdelta / trange));
+
+#if 0
double x2 = x * x;
ControlEvent* ev = *range.second;
- return ev->coeff[0] + (ev->coeff[1] * x) + (ev->coeff[2] * x2) + (ev->coeff[3] * x2 * x);
+ return = ev->coeff[0] + (ev->coeff[1] * x) + (ev->coeff[2] * x2) + (ev->coeff[3] * x2 * x);
+#endif
+
}
/* x is a control point in the data */