Towards a new disk-reader ringbuffer
[ardour.git] / libs / fluidsynth / MSVCfluidsynth / fluidsynth.vcproj
index 4b71030ca28ad60614779b37bf9da5ef3e5649f8..d528a682c12cc3c98dd3a4e0a1ffac1b297ada57 100644 (file)
                                RelativePath="..\src\fluid_rvoice_mixer.c"
                                >
                        </File>
+                       <File
+                               RelativePath="..\src\fluid_samplecache.c"
+                               >
+                       </File>
                        <File
                                RelativePath="..\src\fluid_settings.c"
                                >
                        </File>
+                       <File
+                               RelativePath="..\src\fluid_sffile.c"
+                               >
+                       </File>
+                       <File
+                               RelativePath="..\src\fluid_sfont.c"
+                               >
+                       </File>
                        <File
                                RelativePath="..\src\fluid_synth.c"
                                >
                        </File>
+                       <File
+                               RelativePath="..\src\fluid_synth_monopoly.c"
+                               >
+                       </File>
                        <File
                                RelativePath="..\src\fluid_sys.c"
                                >
                                RelativePath="..\fluidsynth\event.h"
                                >
                        </File>
+                       <File
+                               RelativePath="..\src\fluid_event.h"
+                               >
+                       </File>
+                       <File
+                               RelativePath="..\src\fluid_samplecache.h"
+                               >
+                       </File>
+                       <File
+                               RelativePath="..\src\fluid_sffile.h"
+                               >
+                       </File>
                        <File
                                RelativePath="..\fluidsynth\fluidsynth.h"
                                >