* Copyright (C) 2003 Peter Hanappe and others.
*
* This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Library General Public License
- * as published by the Free Software Foundation; either version 2 of
+ * modify it under the terms of the GNU Lesser General Public License
+ * as published by the Free Software Foundation; either version 2.1 of
* the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Library General Public License for more details.
- *
- * You should have received a copy of the GNU Library General Public
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free
* Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
* 02110-1301, USA
* @brief SoundFont modulator functions and constants.
*/
-#define FLUID_NUM_MOD 64 /**< Maximum number of modulators in a voice */
-
-/**
- * Modulator structure. See SoundFont 2.04 PDF section 8.2.
- */
-struct _fluid_mod_t
-{
- unsigned char dest; /**< Destination generator to control */
- unsigned char src1; /**< Source controller 1 */
- unsigned char flags1; /**< Source controller 1 flags */
- unsigned char src2; /**< Source controller 2 */
- unsigned char flags2; /**< Source controller 2 flags */
- double amount; /**< Multiplier amount */
- /* The 'next' field allows to link modulators into a list. It is
- * not used in fluid_voice.c, there each voice allocates memory for a
- * fixed number of modulators. Since there may be a huge number of
- * different zones, this is more efficient.
- */
- fluid_mod_t * next;
-};
/**
* Flags defining the polarity, mapping function and type of a modulator source.
*/
enum fluid_mod_flags
{
- FLUID_MOD_POSITIVE = 0, /**< Mapping function is positive */
- FLUID_MOD_NEGATIVE = 1, /**< Mapping function is negative */
- FLUID_MOD_UNIPOLAR = 0, /**< Mapping function is unipolar */
- FLUID_MOD_BIPOLAR = 2, /**< Mapping function is bipolar */
- FLUID_MOD_LINEAR = 0, /**< Linear mapping function */
- FLUID_MOD_CONCAVE = 4, /**< Concave mapping function */
- FLUID_MOD_CONVEX = 8, /**< Convex mapping function */
- FLUID_MOD_SWITCH = 12, /**< Switch (on/off) mapping function */
- FLUID_MOD_GC = 0, /**< General controller source type (#fluid_mod_src) */
- FLUID_MOD_CC = 16 /**< MIDI CC controller (source will be a MIDI CC number) */
+ FLUID_MOD_POSITIVE = 0, /**< Mapping function is positive */
+ FLUID_MOD_NEGATIVE = 1, /**< Mapping function is negative */
+ FLUID_MOD_UNIPOLAR = 0, /**< Mapping function is unipolar */
+ FLUID_MOD_BIPOLAR = 2, /**< Mapping function is bipolar */
+ FLUID_MOD_LINEAR = 0, /**< Linear mapping function */
+ FLUID_MOD_CONCAVE = 4, /**< Concave mapping function */
+ FLUID_MOD_CONVEX = 8, /**< Convex mapping function */
+ FLUID_MOD_SWITCH = 12, /**< Switch (on/off) mapping function */
+ FLUID_MOD_GC = 0, /**< General controller source type (#fluid_mod_src) */
+ FLUID_MOD_CC = 16, /**< MIDI CC controller (source will be a MIDI CC number) */
+
+ FLUID_MOD_SIN = 0x80, /**< Custom non-standard sinus mapping function */
};
/**
*/
enum fluid_mod_src
{
- FLUID_MOD_NONE = 0, /**< No source controller */
- FLUID_MOD_VELOCITY = 2, /**< MIDI note-on velocity */
- FLUID_MOD_KEY = 3, /**< MIDI note-on note number */
- FLUID_MOD_KEYPRESSURE = 10, /**< MIDI key pressure */
- FLUID_MOD_CHANNELPRESSURE = 13, /**< MIDI channel pressure */
- FLUID_MOD_PITCHWHEEL = 14, /**< Pitch wheel */
- FLUID_MOD_PITCHWHEELSENS = 16 /**< Pitch wheel sensitivity */
+ FLUID_MOD_NONE = 0, /**< No source controller */
+ FLUID_MOD_VELOCITY = 2, /**< MIDI note-on velocity */
+ FLUID_MOD_KEY = 3, /**< MIDI note-on note number */
+ FLUID_MOD_KEYPRESSURE = 10, /**< MIDI key pressure */
+ FLUID_MOD_CHANNELPRESSURE = 13, /**< MIDI channel pressure */
+ FLUID_MOD_PITCHWHEEL = 14, /**< Pitch wheel */
+ FLUID_MOD_PITCHWHEELSENS = 16 /**< Pitch wheel sensitivity */
};
-FLUIDSYNTH_API fluid_mod_t* fluid_mod_new(void);
-FLUIDSYNTH_API void fluid_mod_delete(fluid_mod_t * mod);
+FLUIDSYNTH_API fluid_mod_t *new_fluid_mod(void);
+FLUIDSYNTH_API void delete_fluid_mod(fluid_mod_t *mod);
+FLUIDSYNTH_API size_t fluid_mod_sizeof(void);
-FLUIDSYNTH_API void fluid_mod_set_source1(fluid_mod_t* mod, int src, int flags);
-FLUIDSYNTH_API void fluid_mod_set_source2(fluid_mod_t* mod, int src, int flags);
-FLUIDSYNTH_API void fluid_mod_set_dest(fluid_mod_t* mod, int dst);
-FLUIDSYNTH_API void fluid_mod_set_amount(fluid_mod_t* mod, double amount);
+FLUIDSYNTH_API void fluid_mod_set_source1(fluid_mod_t *mod, int src, int flags);
+FLUIDSYNTH_API void fluid_mod_set_source2(fluid_mod_t *mod, int src, int flags);
+FLUIDSYNTH_API void fluid_mod_set_dest(fluid_mod_t *mod, int dst);
+FLUIDSYNTH_API void fluid_mod_set_amount(fluid_mod_t *mod, double amount);
-FLUIDSYNTH_API int fluid_mod_get_source1(fluid_mod_t* mod);
-FLUIDSYNTH_API int fluid_mod_get_flags1(fluid_mod_t* mod);
-FLUIDSYNTH_API int fluid_mod_get_source2(fluid_mod_t* mod);
-FLUIDSYNTH_API int fluid_mod_get_flags2(fluid_mod_t* mod);
-FLUIDSYNTH_API int fluid_mod_get_dest(fluid_mod_t* mod);
-FLUIDSYNTH_API double fluid_mod_get_amount(fluid_mod_t* mod);
+FLUIDSYNTH_API int fluid_mod_get_source1(const fluid_mod_t *mod);
+FLUIDSYNTH_API int fluid_mod_get_flags1(const fluid_mod_t *mod);
+FLUIDSYNTH_API int fluid_mod_get_source2(const fluid_mod_t *mod);
+FLUIDSYNTH_API int fluid_mod_get_flags2(const fluid_mod_t *mod);
+FLUIDSYNTH_API int fluid_mod_get_dest(const fluid_mod_t *mod);
+FLUIDSYNTH_API double fluid_mod_get_amount(const fluid_mod_t *mod);
-FLUIDSYNTH_API int fluid_mod_test_identity(fluid_mod_t * mod1, fluid_mod_t * mod2);
+FLUIDSYNTH_API int fluid_mod_test_identity(const fluid_mod_t *mod1, const fluid_mod_t *mod2);
+FLUIDSYNTH_API int fluid_mod_has_source(const fluid_mod_t *mod, int cc, int ctrl);
+FLUIDSYNTH_API int fluid_mod_has_dest(const fluid_mod_t *mod, int gen);
+FLUIDSYNTH_API void fluid_mod_clone(fluid_mod_t *mod, const fluid_mod_t *src);
#ifdef __cplusplus
}