import sys
# Version of this package (even if built as a child)
-MAJOR = '1'
-MINOR = '1'
-MICRO = '6'
+MAJOR = '2'
+MINOR = '0'
+MICRO = '1'
LIBFLUIDSYNTH_VERSION = "%s.%s.%s" % (MAJOR, MINOR, MICRO)
# Variables for 'waf dist'
bld (export_includes = ['fluidsynth'],
name = 'libfluidsynth_includes'
)
- bld.stlib (source = [
+ obj = bld.stlib (source = [
'src/fluid_midi.c',
'src/fluid_adsr_env.c',
'src/fluid_chorus.c',
'src/fluid_hash.c',
'src/fluid_list.c',
'src/fluid_ringbuffer.c',
+ 'src/fluid_samplecache.c',
'src/fluid_settings.c',
+ 'src/fluid_sffile.c',
+ 'src/fluid_sfont.c',
+ 'src/fluid_synth_monopoly.c',
'src/fluid_sys.c'
],
- cflags = [ '-fPIC', '-fvisibility=hidden' ],
+ cflags = [ bld.env['compiler_flags_dict']['pic'], '-fvisibility=hidden', '-std=gnu99' ],
includes = ['.', 'src/' ],
target = 'libfluidsynth',
use = 'libfluidsynth_includes',
defines = [ 'HAVE_CONFIG_H', 'DEFAULT_SOUNDFONT=""' ]
)
+ # wine-gcc hacks:
+ # defining __MINGW32__ for wine-gcc is a workaround for fluidsynth's include
+ # strategy (which is made for mingw or windows) without it
+ # winsock2.h will complain about undeclared "u_short"
+ # we also need to explicitly define _WIN32
+ if bld.is_defined('WINDOWS_VST_SUPPORT') and not bld.env['build_target'] == 'mingw':
+ obj.defines += [ '_WIN32', '__MINGW32__' ]
+
def shutdown():
autowaf.shutdown()