#include <vector>
#include <string>
#include <list>
+#include <stack>
#include <stdint.h>
+#include <boost/shared_ptr.hpp>
+
#include <gtk/gtkaccelmap.h>
#include <gtk/gtkuimanager.h>
#include <gtk/gtkactiongroup.h>
+#include <gtkmm.h>
#include <gtkmm/accelmap.h>
#include <gtkmm/uimanager.h>
+#include <glibmm/miscutils.h>
+
#include "pbd/error.h"
#include "gtkmm2ext/actions.h"
}
}
+void
+ActionManager::enable_accelerators ()
+{
+ /* the C++ API for functions used here appears to be broken in
+ gtkmm2.6, so we fall back to the C level.
+ */
+
+ GList* list = gtk_ui_manager_get_action_groups (ui_manager->gobj());
+ GList* node;
+ GList* acts;
+ string ui_string = "<ui>";
+
+ /* get all actions, build a string describing them all as <accelerator
+ * action="name"/>
+ */
+
+ for (node = list; node; node = g_list_next (node)) {
+
+ GtkActionGroup* group = (GtkActionGroup*) node->data;
+
+ for (acts = gtk_action_group_list_actions (group); acts; acts = g_list_next (acts)) {
+ ui_string += "<accelerator action=\"";
+
+ /* OK, this is pretty stupid ... there is the full
+ * accel path returned by gtk_action_get_accel_path ()
+ * but of course the UIManager doesn't use that, but
+ * just a name, which is the last component of the
+ * path. What a totally ridiculous design.
+ */
+
+ string fullpath = gtk_action_get_accel_path ((GtkAction*) acts->data);
+
+ ui_string += Glib::path_get_basename (fullpath);
+ ui_string += "\"/>";
+ }
+ }
+
+ ui_string += "</ui>";
+
+ /* and load it */
+
+ ui_manager->add_ui_from_string (ui_string);
+}
+
+struct ActionState {
+ GtkAction* action;
+ bool sensitive;
+ ActionState (GtkAction* a, bool s) : action (a), sensitive (s) {}
+};
+
+typedef std::vector<ActionState> ActionStates;
+
+static std::stack<boost::shared_ptr<ActionStates> > state_stack;
+
+static boost::shared_ptr<ActionStates>
+get_action_state ()
+{
+ boost::shared_ptr<ActionStates> state = boost::shared_ptr<ActionStates>(new ActionStates);
+
+ /* the C++ API for functions used here appears to be broken in
+ gtkmm2.6, so we fall back to the C level.
+ */
+
+ GList* list = gtk_ui_manager_get_action_groups (ActionManager::ui_manager->gobj());
+ GList* node;
+ GList* acts;
+
+ for (node = list; node; node = g_list_next (node)) {
+
+ GtkActionGroup* group = (GtkActionGroup*) node->data;
+
+ /* first pass: collect them all */
+
+ typedef std::list<Glib::RefPtr<Gtk::Action> > action_list;
+ action_list the_acts;
+
+ for (acts = gtk_action_group_list_actions (group); acts; acts = g_list_next (acts)) {
+ GtkAction* action = (GtkAction*) acts->data;
+
+ state->push_back (ActionState (action, gtk_action_get_sensitive (action)));
+ }
+ }
+
+ return state;
+}
+
+void
+ActionManager::push_action_state ()
+{
+ state_stack.push (get_action_state());
+}
+
+void
+ActionManager::pop_action_state ()
+{
+ if (state_stack.empty()) {
+ warning << string_compose (_("programming error: %1"), X_("ActionManager::pop_action_state called with empty stack")) << endmsg;
+ return;
+ }
+
+ boost::shared_ptr<ActionStates> as = state_stack.top ();
+ state_stack.pop ();
+
+ for (ActionStates::iterator i = as->begin(); i != as->end(); ++i) {
+ gtk_action_set_sensitive ((*i).action, (*i).sensitive);
+ }
+}
+
+void
+ActionManager::disable_all_actions ()
+{
+ push_action_state ();
+ boost::shared_ptr<ActionStates> as = state_stack.top ();
+
+ for (ActionStates::iterator i = as->begin(); i != as->end(); ++i) {
+ gtk_action_set_sensitive ((*i).action, false);
+ }
+}
+
void
ActionManager::add_action_group (RefPtr<ActionGroup> grp)
{
RefPtr<Action>
ActionManager::get_action (const char* path)
{
- GtkAction* _act;
- RefPtr<Action> act;
+ if (!path) {
+ return RefPtr<Action>();
+ }
+
+ /* Skip <Actions>/ in path */
+
+ int len = strlen (path);
- if ((_act = gtk_ui_manager_get_action (ui_manager->gobj(), path)) != 0) {
- return Glib::wrap (_act, true);
+ if (len < 3) {
+ /* shortest possible path: "a/b" */
+ return RefPtr<Action>();
}
- return act;
+ if (len > 10 && !strncmp (path, "<Actions>/", 10 )) {
+ path = path+10;
+ } else if (path[0] == '/') {
+ path++;
+ }
+
+ vector<char> copy(len+1);
+ strcpy (©[0], path);
+ char* slash = strchr (©[0], '/');
+ if (!slash) {
+ return RefPtr<Action> ();
+ }
+ *slash = '\0';
+
+ return get_action (©[0], ++slash);
+
}
RefPtr<Action>
return act;
}
+RefPtr<Action>
+ActionManager::get_action_from_name (const char* name)
+{
+ /* the C++ API for functions used here appears to be broken in
+ gtkmm2.6, so we fall back to the C level.
+ */
+
+ GList* list = gtk_ui_manager_get_action_groups (ui_manager->gobj());
+ GList* node;
+ GList* acts;
+
+ for (node = list; node; node = g_list_next (node)) {
+
+ GtkActionGroup* group = (GtkActionGroup*) node->data;
+
+ for (acts = gtk_action_group_list_actions (group); acts; acts = g_list_next (acts)) {
+ GtkAction* action = (GtkAction*) acts->data;
+ if (!strcmp (gtk_action_get_name (action), name)) {
+ return Glib::wrap (action, true);
+ }
+ }
+ }
+
+ return RefPtr<Action>();
+}
+
void
ActionManager::set_sensitive (vector<RefPtr<Action> >& actions, bool state)
{
}
}
+void
+ActionManager::check_toggleaction (string n)
+{
+ set_toggleaction_state (n, true);
+}
+
void
ActionManager::uncheck_toggleaction (string n)
+{
+ set_toggleaction_state (n, false);
+}
+
+void
+ActionManager::set_toggleaction_state (string n, bool s)
{
char const * name = n.c_str ();
RefPtr<Action> act = get_action (group_name, action_name);
if (act) {
RefPtr<ToggleAction> tact = RefPtr<ToggleAction>::cast_dynamic(act);
- tact->set_active (false);
+ tact->set_active (s);
} else {
error << string_compose (_("Unknown action name: %1"), name) << endmsg;
}
}
}
+void
+ActionManager::set_toggle_action (const char* group, const char*action, bool yn)
+{
+ Glib::RefPtr<Gtk::Action> act = ActionManager::get_action (group, action);
+ if (act) {
+ Glib::RefPtr<Gtk::ToggleAction> tact = Glib::RefPtr<ToggleAction>::cast_dynamic (act);
+ if (tact) {
+ tact->set_active (yn);
+ }
+ }
+}
+