#include <vector>
#include <string>
#include <list>
+#include <stack>
+#include <stdint.h>
+
+#include <boost/shared_ptr.hpp>
#include <gtk/gtkaccelmap.h>
#include <gtk/gtkuimanager.h>
#include <gtk/gtkactiongroup.h>
+#include <gtkmm.h>
#include <gtkmm/accelmap.h>
#include <gtkmm/uimanager.h>
+#include <glibmm/miscutils.h>
+
#include "pbd/error.h"
#include "gtkmm2ext/actions.h"
+#include "gtkmm2ext/utils.h"
#include "i18n.h"
using namespace Glib;
using namespace sigc;
using namespace PBD;
+using namespace Gtkmm2ext;
RefPtr<UIManager> ActionManager::ui_manager;
string ActionManager::unbound_string = "--";
return act;
}
+RefPtr<Action>
+ActionManager::register_radio_action (
+ RefPtr<ActionGroup> group, RadioAction::Group& rgroup, string const & name, string const & label, string const & tooltip, slot<void> sl
+ )
+{
+ RefPtr<Action> act;
+
+ act = RadioAction::create (rgroup, name, label, tooltip);
+ group->add (act, sl);
+
+ return act;
+}
+
RefPtr<Action>
ActionManager::register_toggle_action (RefPtr<ActionGroup> group, const char * name, const char * label, slot<void> sl)
{
return act;
}
+RefPtr<Action>
+ActionManager::register_toggle_action (RefPtr<ActionGroup> group, string const & name, string const & label, string const & tooltip, slot<void> sl)
+{
+ RefPtr<Action> act;
+
+ act = ToggleAction::create (name, label, tooltip);
+ group->add (act, sl);
+
+ return act;
+}
+
bool
ActionManager::lookup_entry (const ustring accel_path, Gtk::AccelKey& key)
{
}
struct SortActionsByLabel {
- bool operator() (Glib::RefPtr<Gtk::Action> a, Glib::RefPtr<Gtk::Action> b) {
- ustring astr = a->get_accel_path();
- ustring bstr = b->get_accel_path();
- return astr < bstr;
- }
+ bool operator() (Glib::RefPtr<Gtk::Action> a, Glib::RefPtr<Gtk::Action> b) {
+ ustring astr = a->get_accel_path();
+ ustring bstr = b->get_accel_path();
+ return astr < bstr;
+ }
};
void
-ActionManager::get_all_actions (vector<string>& groups, vector<string>& names, vector<AccelKey>& bindings)
+ActionManager::get_all_actions (vector<string>& groups, vector<string>& names, vector<string>& tooltips, vector<AccelKey>& bindings)
{
/* the C++ API for functions used here appears to be broken in
gtkmm2.6, so we fall back to the C level.
groups.push_back (gtk_action_group_get_name(group));
names.push_back (accel_path.substr (accel_path.find_last_of ('/') + 1));
+ tooltips.push_back ((*a)->get_tooltip ());
AccelKey key;
lookup_entry (accel_path, key);
}
void
-ActionManager::get_all_actions (vector<string>& names, vector<string>& paths, vector<string>& keys, vector<AccelKey>& bindings)
+ActionManager::get_all_actions (vector<string>& names, vector<string>& paths, vector<string>& tooltips, vector<string>& keys, vector<AccelKey>& bindings)
{
/* the C++ API for functions used here appears to be broken in
gtkmm2.6, so we fall back to the C level.
for (action_list::iterator a = the_acts.begin(); a != the_acts.end(); ++a) {
- string accel_path = (*a)->get_accel_path ();
- ustring label = (*a)->property_label();
+ ustring const label = (*a)->property_label ();
+ string const accel_path = (*a)->get_accel_path ();
names.push_back (label);
paths.push_back (accel_path);
+ tooltips.push_back ((*a)->get_tooltip ());
AccelKey key;
keys.push_back (get_key_representation (accel_path, key));
}
}
+void
+ActionManager::enable_accelerators ()
+{
+ /* the C++ API for functions used here appears to be broken in
+ gtkmm2.6, so we fall back to the C level.
+ */
+
+ GList* list = gtk_ui_manager_get_action_groups (ui_manager->gobj());
+ GList* node;
+ GList* acts;
+ string ui_string = "<ui>";
+
+ /* get all actions, build a string describing them all as <accelerator
+ * action="name"/>
+ */
+
+ for (node = list; node; node = g_list_next (node)) {
+
+ GtkActionGroup* group = (GtkActionGroup*) node->data;
+
+ for (acts = gtk_action_group_list_actions (group); acts; acts = g_list_next (acts)) {
+ ui_string += "<accelerator action=\"";
+
+ /* OK, this is pretty stupid ... there is the full
+ * accel path returned by gtk_action_get_accel_path ()
+ * but of course the UIManager doesn't use that, but
+ * just a name, which is the last component of the
+ * path. What a totally ridiculous design.
+ */
+
+ string fullpath = gtk_action_get_accel_path ((GtkAction*) acts->data);
+
+ ui_string += Glib::path_get_basename (fullpath);
+ ui_string += "\"/>";
+ }
+ }
+
+ ui_string += "</ui>";
+
+ /* and load it */
+
+ ui_manager->add_ui_from_string (ui_string);
+}
+
+struct ActionState {
+ GtkAction* action;
+ bool sensitive;
+ ActionState (GtkAction* a, bool s) : action (a), sensitive (s) {}
+};
+
+typedef std::vector<ActionState> ActionStates;
+
+static ActionStates action_states_to_restore;
+static bool actions_disabled = false;
+
+void
+ActionManager::save_action_states ()
+{
+ /* the C++ API for functions used here appears to be broken in
+ gtkmm2.6, so we fall back to the C level.
+ */
+ GList* list = gtk_ui_manager_get_action_groups (ActionManager::ui_manager->gobj());
+ GList* node;
+ GList* acts;
+
+ for (node = list; node; node = g_list_next (node)) {
+
+ GtkActionGroup* group = (GtkActionGroup*) node->data;
+
+ for (acts = gtk_action_group_list_actions (group); acts; acts = g_list_next (acts)) {
+ GtkAction* action = (GtkAction*) acts->data;
+ action_states_to_restore.push_back (ActionState (action, gtk_action_get_sensitive (action)));
+ }
+ }
+}
+
+void
+ActionManager::enable_active_actions ()
+{
+ if (!actions_disabled) {
+ return ;
+ }
+
+ for (ActionStates::iterator i = action_states_to_restore.begin(); i != action_states_to_restore.end(); ++i) {
+ if ((*i).action && (*i).sensitive) {
+ gtk_action_set_sensitive ((*i).action, true);
+ }
+ }
+
+ action_states_to_restore.clear ();
+ actions_disabled = false;
+}
+
+void
+ActionManager::disable_active_actions ()
+{
+ if (actions_disabled == true ) {
+ return ;
+ }
+ // save all action's states to action_states_to_restore
+ save_action_states ();
+
+ // set all action's states disabled
+ for (ActionStates::iterator i = action_states_to_restore.begin(); i != action_states_to_restore.end(); ++i) {
+ if ((*i).sensitive) {
+ gtk_action_set_sensitive ((*i).action, false);
+ }
+ }
+ actions_disabled = true;
+}
+
void
ActionManager::add_action_group (RefPtr<ActionGroup> grp)
{
RefPtr<Action>
ActionManager::get_action (const char* path)
{
- GtkAction* _act;
- RefPtr<Action> act;
+ if (!path) {
+ return RefPtr<Action>();
+ }
+
+ /* Skip <Actions>/ in path */
+
+ int len = strlen (path);
- if ((_act = gtk_ui_manager_get_action (ui_manager->gobj(), path)) != 0) {
- return Glib::wrap (_act, true);
+ if (len < 3) {
+ /* shortest possible path: "a/b" */
+ return RefPtr<Action>();
}
- return act;
+ if (len > 10 && !strncmp (path, "<Actions>/", 10 )) {
+ path = path+10;
+ } else if (path[0] == '/') {
+ path++;
+ }
+
+ vector<char> copy(len+1);
+ strcpy (©[0], path);
+ char* slash = strchr (©[0], '/');
+ if (!slash) {
+ return RefPtr<Action> ();
+ }
+ *slash = '\0';
+
+ return get_action (©[0], ++slash);
+
}
RefPtr<Action>
gtkmm2.6, so we fall back to the C level.
*/
+ if (ui_manager == 0) {
+ return RefPtr<Action> ();
+ }
+
GList* list = gtk_ui_manager_get_action_groups (ui_manager->gobj());
GList* node;
RefPtr<Action> act;
return act;
}
+RefPtr<Action>
+ActionManager::get_action_from_name (const char* name)
+{
+ /* the C++ API for functions used here appears to be broken in
+ gtkmm2.6, so we fall back to the C level.
+ */
+
+ GList* list = gtk_ui_manager_get_action_groups (ui_manager->gobj());
+ GList* node;
+ GList* acts;
+
+ for (node = list; node; node = g_list_next (node)) {
+
+ GtkActionGroup* group = (GtkActionGroup*) node->data;
+
+ for (acts = gtk_action_group_list_actions (group); acts; acts = g_list_next (acts)) {
+ GtkAction* action = (GtkAction*) acts->data;
+ if (!strcmp (gtk_action_get_name (action), name)) {
+ return Glib::wrap (action, true);
+ }
+ }
+ }
+
+ return RefPtr<Action>();
+}
+
void
ActionManager::set_sensitive (vector<RefPtr<Action> >& actions, bool state)
{
- for (vector<RefPtr<Action> >::iterator i = actions.begin(); i != actions.end(); ++i) {
- (*i)->set_sensitive (state);
+ // if actions weren't disabled
+ if (!actions_disabled) {
+ for (vector<RefPtr<Action> >::iterator i = actions.begin(); i != actions.end(); ++i) {
+ (*i)->set_sensitive (state);
+ }
+ }
+ else {
+ // actions were disabled
+ // so we should just set necessary action's states in action_states_to_restore
+ for (vector<RefPtr<Action> >::iterator i = actions.begin(); i != actions.end(); ++i) {
+ // go through action_states_to_restore and set state of actions
+ for (ActionStates::iterator j = action_states_to_restore.begin(); j != action_states_to_restore.end(); ++j) {
+ // all actions should have their individual name, so we can use it for comparison
+ if (gtk_action_get_name ((*j).action) == (*i)->get_name ()) {
+ (*j).sensitive = state;
+ }
+ }
+ }
}
}
void
-ActionManager::uncheck_toggleaction (const char * name)
+ActionManager::check_toggleaction (string n)
{
+ set_toggleaction_state (n, true);
+}
+
+void
+ActionManager::uncheck_toggleaction (string n)
+{
+ set_toggleaction_state (n, false);
+}
+
+void
+ActionManager::set_toggleaction_state (string n, bool s)
+{
+ char const * name = n.c_str ();
+
const char *last_slash = strrchr (name, '/');
if (last_slash == 0) {
fatal << string_compose ("programmer error: %1 %2", "illegal toggle action name", name) << endmsg;
- /*NOTREACHED*/
+ abort(); /*NOTREACHED*/
return;
}
const char* action_name = last_slash + 1;
- RefPtr<Action> act = get_action (group_name, action_name);
+ RefPtr<Action> act = get_action (group_name, action_name);
if (act) {
- RefPtr<ToggleAction> tact = RefPtr<ToggleAction>::cast_dynamic(act);
- tact->set_active (false);
+ RefPtr<ToggleAction> tact = RefPtr<ToggleAction>::cast_dynamic(act);
+ tact->set_active (s);
} else {
error << string_compose (_("Unknown action name: %1"), name) << endmsg;
}
delete [] group_name;
}
+
+string
+ActionManager::get_key_representation (const string& accel_path, AccelKey& key)
+{
+ bool known = lookup_entry (accel_path, key);
+
+ if (known) {
+ uint32_t k = possibly_translate_legal_accelerator_to_real_key (key.get_key());
+ key = AccelKey (k, Gdk::ModifierType (key.get_mod()));
+ return ui_manager->get_accel_group()->get_label (key.get_key(), Gdk::ModifierType (key.get_mod()));
+ }
+
+ return unbound_string;
+}
+
+void
+ActionManager::do_action (const char* group, const char*action)
+{
+ Glib::RefPtr<Gtk::Action> act = ActionManager::get_action (group, action);
+ if (act) {
+ act->activate ();
+ }
+}
+
+void
+ActionManager::set_toggle_action (const char* group, const char*action, bool yn)
+{
+ Glib::RefPtr<Gtk::Action> act = ActionManager::get_action (group, action);
+ if (act) {
+ Glib::RefPtr<Gtk::ToggleAction> tact = Glib::RefPtr<ToggleAction>::cast_dynamic (act);
+ if (tact) {
+ tact->set_active (yn);
+ }
+ }
+}
+