keyval = event->keyval;
}
+ if (keyval == GDK_Shift_L) {
+ /* There is a special and rather hacky situation in Editor which makes
+ it useful to know when a shift key has been released, so emit a signal
+ here (see Editor::_stepping_axis_view)
+ */
+ ShiftReleased (); /* EMIT SIGNAL */
+ }
+
if (event->type == GDK_KEY_PRESS) {
if (find (state.begin(), state.end(), keyval) == state.end()) {
} catch (...) {
- error << string_compose (_("Ardour key bindings file not found at \"%1\" or contains errors."), path)
+ error << string_compose (_("key bindings file not found at \"%2\" or contains errors."), path)
<< endmsg;
return false;
}