return 0;
}
+ // return same array at an offset
+ template <typename T>
+ static int offsetArray (lua_State* L) {
+ T *v = luabridge::Stack<T*>::get (L, 1);
+ const unsigned int i = luabridge::Stack<unsigned int>::get (L, 2);
+ Stack <T*>::push (L, &v[i]);
+ return 1;
+ }
//--------------------------------------------------------------------------
/**