return *this;
}
+ template <class U>
+ Class <T>& addCast (char const* name)
+ {
+ PRINTDOC("Cast", _name << name,
+ type_name< U >(),
+ type_name< U >() << " (" << type_name< T >() << "::*)()")
+
+ assert (lua_istable (L, -1));
+ lua_pushcclosure (L, &CFunc::CastClass <T, U>::f, 0);
+ rawsetfield (L, -3, name); // class table
+
+ lua_pushcclosure (L, &CFunc::CastConstClass <T, U>::f, 0);
+ rawsetfield (L, -4, name); // const table
+ return *this;
+ }
+
};
/** C Array to/from table */