#include <cstring>
#include "pbd/base_ui.h"
+#include "pbd/debug.h"
#include "pbd/pthread_utils.h"
#include "pbd/error.h"
#include "pbd/compose.h"
void
BaseUI::main_thread ()
{
+ DEBUG_TRACE (DEBUG::EventLoop, string_compose ("%1: event loop running in thread %2\n", name(), pthread_self()));
set_event_loop_for_thread (this);
thread_init ();
- std::cerr << pthread_self() << ' ' << _name << " running event loop\n";
_main_loop->run ();
- std::cerr << pthread_self() << ' ' << _name << " event loop finished\n";
}
void