DebugBits PBD::DEBUG::UndoHistory = PBD::new_debug_bit ("undohistory");
DebugBits PBD::DEBUG::Timing = PBD::new_debug_bit ("timing");
DebugBits PBD::DEBUG::Threads = PBD::new_debug_bit ("threads");
+DebugBits PBD::DEBUG::Locale = PBD::new_debug_bit ("locale");
/* These are debug bits that are used by backends. Since these are loaded dynamically,
after command-line parsing, defining them in code that is part of the backend
DebugBits
PBD::new_debug_bit (const char* name)
{
- DebugBits ret;
- ret.set (_debug_bit++, 1);
- _debug_bit_map().insert (make_pair (name, ret));
+ DebugBits ret;
+ DebugMap::iterator i =_debug_bit_map().find (name);
+
+ if (i != _debug_bit_map().end()) {
+ return i->second;
+ }
+
+ if (_debug_bit >= debug_bits.size()) {
+ cerr << "Too many debug bits defined, offender was " << name << endl;
+ abort ();
+ /*NOTREACHED*/
+ }
+
+ ret.set (_debug_bit++, 1);
+ _debug_bit_map().insert (make_pair (name, ret));
return ret;
}
}
}
}
-
+
debug_bits = bits;
-
+
return 0;
}
PBD::list_debug_options ()
{
cout << _("The following debug options are available. Separate multiple options with commas.\nNames are case-insensitive and can be abbreviated.") << endl << endl;
- cout << '\t' << X_("all") << endl;
+ cout << '\t' << X_("all") << endl;
vector<string> options;