*/
#include <algorithm>
+#include <vector>
#include <glib.h>
#include <glib/gstdio.h>
#include "pbd/file_utils.h"
#include "pbd/error.h"
#include "pbd/pathscanner.h"
+#include "pbd/stl_delete.h"
#include "i18n.h"
{
PathScanner scanner;
vector<string*>* files = scanner (from_path, accept_all_files, 0, true, false);
- for (vector<string*>::iterator i = files->begin(); i != files->end(); ++i) {
- std::string from = Glib::build_filename (from_path, **i);
- std::string to = Glib::build_filename (to_dir, **i);
- copy_file (from, to);
+
+ if (files) {
+ for (vector<string*>::iterator i = files->begin(); i != files->end(); ++i) {
+ std::string from = Glib::build_filename (from_path, **i);
+ std::string to = Glib::build_filename (to_dir, **i);
+ copy_file (from, to);
+ }
+ vector_delete (files);
}
}
return false;
}
+bool
+exists_and_writable (const std::string & p)
+{
+ /* writable() really reflects the whole folder, but if for any
+ reason the session state file can't be written to, still
+ make us unwritable.
+ */
+
+ struct stat statbuf;
+
+ if (g_stat (p.c_str(), &statbuf) != 0) {
+ /* doesn't exist - not writable */
+ return false;
+ } else {
+ if (!(statbuf.st_mode & S_IWUSR)) {
+ /* exists and is not writable */
+ return false;
+ }
+ /* filesystem may be mounted read-only, so even though file
+ * permissions permit access, the mount status does not.
+ * access(2) seems like the best test for this.
+ */
+ if (g_access (p.c_str(), W_OK) != 0) {
+ return false;
+ }
+ }
+
+ return true;
+}
+
} // namespace PBD