namespace PBD {
-void azi_ele_to_cart (double azi, double ele, double& x, double& y, double& z);
-void cart_to_azi_ele (double x, double y, double z, double& azi, double& ele);
+void spherical_to_cartesian (double azi, double ele, double len, double& x, double& y, double& z);
+void cartesian_to_spherical (double x, double y, double z, double& azi, double& ele, double& len);
struct AngularVector;
struct CartesianVector {
- double x;
- double y;
- double z;
-
- CartesianVector () : x(0.0), y(0.0), z(0.0) {}
- CartesianVector (double xp, double yp, double zp = 0.0) : x(xp), y(yp), z(zp) {}
-
- CartesianVector& translate (CartesianVector& other, double xtranslate, double ytranslate, double ztranslate = 0.0) {
- other.x += xtranslate;
- other.y += ytranslate;
- other.z += ztranslate;
- return other;
- }
-
- CartesianVector& scale (CartesianVector& other, double xscale, double yscale, double zscale = 1.0) {
- other.x *= xscale;
- other.y *= yscale;
- other.z *= zscale;
- return other;
- }
-
- void angular (AngularVector&) const;
+ double x;
+ double y;
+ double z;
+
+ CartesianVector () : x(0.0), y(0.0), z(0.0) {}
+ CartesianVector (double xp, double yp, double zp = 0.0) : x(xp), y(yp), z(zp) {}
+
+ CartesianVector& translate (CartesianVector& other, double xtranslate, double ytranslate, double ztranslate = 0.0) {
+ other.x += xtranslate;
+ other.y += ytranslate;
+ other.z += ztranslate;
+ return other;
+ }
+
+ CartesianVector& scale (CartesianVector& other, double xscale, double yscale, double zscale = 1.0) {
+ other.x *= xscale;
+ other.y *= yscale;
+ other.z *= zscale;
+ return other;
+ }
+
+ void angular (AngularVector&) const;
};
struct AngularVector {
- double azi;
- double ele;
- double length;
-
- AngularVector () : azi(0.0), ele(0.0), length (0.0) {}
- AngularVector (double a, double e, double l = 1.0) : azi(a), ele(e), length (l) {}
-
- AngularVector operator- (const AngularVector& other) const {
- AngularVector r;
- r.azi = azi - other.azi;
- r.ele = ele - other.ele;
- r.length = length - other.length;
- return r;
- }
-
- AngularVector operator+ (const AngularVector& other) const {
- AngularVector r;
- r.azi = azi + other.azi;
- r.ele = ele + other.ele;
- r.length = length + other.length;
- return r;
- }
-
- bool operator== (const AngularVector& other) const {
- return fabs (azi - other.azi) <= FLT_EPSILON &&
- fabs (ele - other.ele) <= FLT_EPSILON &&
- fabs (length - other.length) <= FLT_EPSILON;
- }
-
- bool operator!= (const AngularVector& other) const {
- return fabs (azi - other.azi) > FLT_EPSILON ||
- fabs (ele - other.ele) > FLT_EPSILON ||
- fabs (length - other.length) > FLT_EPSILON;
- }
-
- void cartesian (CartesianVector& c) const {
- azi_ele_to_cart (azi, ele, c.x, c.y, c.z);
- }
+ double azi;
+ double ele;
+ double length;
+
+ AngularVector () : azi(0.0), ele(0.0), length (0.0) {}
+ AngularVector (double a, double e, double l = 1.0) : azi(a), ele(e), length (l) {}
+
+ AngularVector operator- (const AngularVector& other) const {
+ AngularVector r;
+ r.azi = azi - other.azi;
+ r.ele = ele - other.ele;
+ r.length = length - other.length;
+ return r;
+ }
+
+ AngularVector operator+ (const AngularVector& other) const {
+ AngularVector r;
+ r.azi = azi + other.azi;
+ r.ele = ele + other.ele;
+ r.length = length + other.length;
+ return r;
+ }
+
+ bool operator== (const AngularVector& other) const {
+ return fabs (azi - other.azi) <= FLT_EPSILON &&
+ fabs (ele - other.ele) <= FLT_EPSILON &&
+ fabs (length - other.length) <= FLT_EPSILON;
+ }
+
+ bool operator!= (const AngularVector& other) const {
+ return fabs (azi - other.azi) > FLT_EPSILON ||
+ fabs (ele - other.ele) > FLT_EPSILON ||
+ fabs (length - other.length) > FLT_EPSILON;
+ }
+
+ void cartesian (CartesianVector& c) const {
+ spherical_to_cartesian (azi, ele, length, c.x, c.y, c.z);
+ }
};
-inline
-void CartesianVector::angular (AngularVector& a) const {
- cart_to_azi_ele (x, y, z, a.azi, a.ele);
+inline void CartesianVector::angular (AngularVector& a) const {
+ cartesian_to_spherical (x, y, z, a.azi, a.ele, a.length);
}
}