{
public:
enum Flag {
- Toggle = 0x1,
- GainLike = 0x2,
- RealTime = 0x4,
- NotAutomatable = 0x8,
+ Toggle = 0x01,
+ GainLike = 0x02,
+ RealTime = 0x04,
+ NotAutomatable = 0x08,
+ InlineControl = 0x10,
};
Controllable (const std::string& name, Flag f = Flag (0));