Use XMLNode::set_property API in PBD::MementoCommand class
[ardour.git] / libs / pbd / pbd / memento_command.h
index f257e63233ccaa5ce897fe8284c6162bda14257e..7825b2bbb5b4c9910f979511a3c232b8cd0eead9 100644 (file)
@@ -1,5 +1,6 @@
-/* 
-   Copyright (C) 2006 Hans Fugal & Paul Davis
+/*
+    Copyright (C) 2006 Paul Davis
+    Author: Hans Fugal
 
     This program is free software; you can redistribute it and/or modify
     it under the terms of the GNU General Public License as published by
     along with this program; if not, write to the Free Software
     Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
 
-    $Id: /local/undo/libs/pbd3/pbd/undo.h 132 2006-06-29T18:45:16.609763Z fugalh  $
 */
 
 #ifndef __lib_pbd_memento_command_h__
 #define __lib_pbd_memento_command_h__
 
 #include <iostream>
-using std::cerr;
-using std::endl;
 
-#include <pbd/command.h>
-#include <pbd/xml++.h>
+#include "pbd/libpbd_visibility.h"
+#include "pbd/command.h"
+#include "pbd/stacktrace.h"
+#include "pbd/xml++.h"
+#include "pbd/demangle.h"
+
 #include <sigc++/slot.h>
 #include <typeinfo>
 
-/** This command class is initialized with before and after mementos 
+/** A class that can return a Stateful object which is the subject of a MementoCommand.
+ *
+ *  The existence of this class means that the undo record can refer to objects which
+ *  don't exist in the session file.  Currently this is used for
+ *
+ *  1.  MIDI automation; when MIDI automation is edited, undo records are
+ *  written for the AutomationList being changed.  However this AutomationList
+ *  is a temporary structure, built by a MidiModel, which doesn't get written
+ *  to the session file.  Hence we need to be able to go from a MidiSource and
+ *  Parameter to an AutomationList.  This Binder mechanism allows this through
+ *  MidiAutomationListBinder; the undo record stores the source and parameter,
+ *  and these are bound to an AutomationList by the Binder.
+ *
+ *  2.  Crossfades; unlike regions, these are completely removed from a session
+ *  when they are deleted.  This means that the undo record can contain
+ *  references to non-existant crossfades.  To get around this, CrossfadeBinder
+ *  can do `just-in-time' binding from the crossfade ID.
+ */
+template <class obj_T>
+class LIBPBD_TEMPLATE_API MementoCommandBinder : public PBD::Destructible
+{
+public:
+       /** @return Stateful object to operate on */
+       virtual obj_T* get () const = 0;
+
+       /** @return Name of our type */
+       virtual std::string type_name () const {
+               return PBD::demangled_name (*get ());
+       }
+
+       /** Add our own state to an XMLNode */
+       virtual void add_state (XMLNode *) = 0;
+};
+
+/** A simple MementoCommandBinder which binds directly to an object */
+template <class obj_T>
+class LIBPBD_TEMPLATE_API SimpleMementoCommandBinder : public MementoCommandBinder<obj_T>
+{
+public:
+       SimpleMementoCommandBinder (obj_T& o)
+               : _object (o)
+       {
+               _object.Destroyed.connect_same_thread (_object_death_connection, boost::bind (&SimpleMementoCommandBinder::object_died, this));
+       }
+
+       obj_T* get () const {
+               return &_object;
+       }
+
+       void add_state (XMLNode* node) {
+               node->set_property ("obj_id", _object.id().to_s());
+       }
+
+       void object_died () {
+               /* The object we are binding died, so drop references to ourselves */
+               this->drop_references ();
+       }
+
+private:
+       obj_T& _object;
+       PBD::ScopedConnection _object_death_connection;
+};
+
+/** This command class is initialized with before and after mementos
  * (from Stateful::get_state()), so undo becomes restoring the before
  * memento, and redo is restoring the after memento.
  */
 template <class obj_T>
-class MementoCommand : public Command
+class LIBPBD_TEMPLATE_API MementoCommand : public Command
 {
-    public:
-        MementoCommand(obj_T &object, 
-                       XMLNode *before,
-                       XMLNode *after
-                       ) 
-            : obj(object), before(before), after(after) {
-               obj.GoingAway.connect (sigc::mem_fun (*this, &MementoCommand<obj_T>::object_death));
+public:
+       MementoCommand (obj_T& a_object, XMLNode* a_before, XMLNode* a_after)
+               : _binder (new SimpleMementoCommandBinder<obj_T> (a_object)), before (a_before), after (a_after)
+       {
+               /* The binder's object died, so we must die */
+               _binder->DropReferences.connect_same_thread (_binder_death_connection, boost::bind (&MementoCommand::binder_dying, this));
+       }
+
+       MementoCommand (MementoCommandBinder<obj_T>* b, XMLNode* a_before, XMLNode* a_after)
+               : _binder (b), before (a_before), after (a_after)
+       {
+               /* The binder's object died, so we must die */
+               _binder->DropReferences.connect_same_thread (_binder_death_connection, boost::bind (&MementoCommand::binder_dying, this));
        }
+
        ~MementoCommand () {
-               GoingAway();
+               drop_references ();
+               delete before;
+               delete after;
+               delete _binder;
+       }
+
+       void binder_dying () {
+               delete this;
+       }
+
+       void operator() () {
+               if (after) {
+                       _binder->get()->set_state(*after, Stateful::current_state_version);
+               }
+       }
+
+       void undo() {
                if (before) {
-                       delete before;
+                       _binder->get()->set_state(*before, Stateful::current_state_version);
                }
+       }
+
+       virtual XMLNode &get_state() {
+               std::string name;
+               if (before && after) {
+                       name = "MementoCommand";
+               } else if (before) {
+                       name = "MementoUndoCommand";
+               } else {
+                       name = "MementoRedoCommand";
+               }
+
+               XMLNode* node = new XMLNode(name);
+               _binder->add_state (node);
+
+               node->set_property ("type_name", _binder->type_name ());
+
+               if (before) {
+                       node->add_child_copy(*before);
+               }
+
                if (after) {
-                       delete after;
+                       node->add_child_copy(*after);
                }
+
+               return *node;
        }
-        void operator() () 
-        {
-            if (after)
-                obj.set_state(*after); 
-        }
-        void undo() 
-        { 
-            if (before)
-                obj.set_state(*before); 
-        }
-        virtual XMLNode &get_state() 
-        {
-            string name;
-            if (before && after)
-                name = "MementoCommand";
-            else if (before)
-                name = "MementoUndoCommand";
-            else
-                name = "MementoRedoCommand";
-
-           
-            XMLNode *node = new XMLNode(name);
-
-           node->add_property("obj_id", obj.id().to_s());
-           node->add_property("type_name", typeid(obj).name());
-           
-           if (before)
-                   node->add_child_copy(*before);
-           if (after)
-                   node->add_child_copy(*after);
-
-            return *node;
-        }
-
-    protected:
-        obj_T &obj;
-        XMLNode *before, *after;
-
-       void object_death () {
-               delete this;
-       }
+
+protected:
+       MementoCommandBinder<obj_T>* _binder;
+       XMLNode* before;
+       XMLNode* after;
+       PBD::ScopedConnection _binder_death_connection;
 };
 
 #endif // __lib_pbd_memento_h__