/*
- Copyright (C) 2007 Tim Mayberry
+ Copyright (C) 2007 Tim Mayberry
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
*/
-#include <pbd/tokenizer.h>
-#include <pbd/search_path.h>
-#include <pbd/error.h>
+#include <string>
-namespace {
+#include <glib.h>
+#include <glibmm/miscutils.h>
-#ifdef WIN32
-const char * const path_delimiter = ";";
-#else
-const char * const path_delimiter = ":";
-#endif
+#include "pbd/tokenizer.h"
+#include "pbd/search_path.h"
+#include "pbd/error.h"
-}
+using namespace std;
namespace PBD {
-SearchPath::SearchPath ()
+Searchpath::Searchpath ()
{
}
-SearchPath::SearchPath (const string& path)
+Searchpath::Searchpath (const string& path)
{
- vector<sys::path> tmp;
+ vector<std::string> tmp;
- if(tokenize (path, string(path_delimiter), std::back_inserter (tmp)))
- {
+ if (tokenize (path, string(G_SEARCHPATH_SEPARATOR_S), std::back_inserter (tmp))) {
add_directories (tmp);
}
}
-SearchPath::SearchPath (const sys::path& directory_path)
+Searchpath::Searchpath (const vector<std::string>& paths)
{
- add_directory (directory_path);
+ add_directories (paths);
}
-SearchPath::SearchPath (const vector<sys::path>& paths)
+void
+Searchpath::remove_directory (const std::string& directory_path)
{
- add_directories (paths);
+ if (directory_path.empty()) {
+ return;
+ }
+
+ for (vector<std::string>::iterator i = begin(); i != end();) {
+ if (*i == directory_path) {
+ i = erase (i);
+ } else {
+ ++i;
+ }
+ }
}
-SearchPath::SearchPath (const SearchPath& other)
- : m_dirs(other.m_dirs)
+void
+Searchpath::remove_directories (const vector<std::string>& paths)
{
-
+ for(vector<std::string>::const_iterator i = paths.begin(); i != paths.end(); ++i) {
+ remove_directory (*i);
+ }
}
void
-SearchPath::add_directory (const sys::path& directory_path)
+Searchpath::add_directory (const std::string& directory_path)
{
- // test for existance and warn etc?
- m_dirs.push_back(directory_path);
+ if (directory_path.empty()) {
+ return;
+ }
+ for (vector<std::string>::const_iterator i = begin(); i != end(); ++i) {
+ if (*i == directory_path) {
+ return;
+ }
+ }
+ push_back(directory_path);
}
void
-SearchPath::add_directories (const vector<sys::path>& paths)
+Searchpath::add_directories (const vector<std::string>& paths)
{
- for(vector<sys::path>::const_iterator i = paths.begin(); i != paths.end(); ++i) {
+ for(vector<std::string>::const_iterator i = paths.begin(); i != paths.end(); ++i) {
add_directory (*i);
}
}
const string
-SearchPath::to_string () const
+Searchpath::to_string () const
{
string path;
- for (vector<sys::path>::const_iterator i = m_dirs.begin(); i != m_dirs.end(); ++i) {
- path += (*i).to_string();
- path += path_delimiter;
+ for (vector<std::string>::const_iterator i = begin(); i != end(); ++i) {
+ path += *i;
+ path += G_SEARCHPATH_SEPARATOR;
}
path = path.substr (0, path.length() - 1); // drop final separator
return path;
}
-SearchPath&
-SearchPath::operator= (const SearchPath& path)
+Searchpath&
+Searchpath::operator+= (const Searchpath& spath)
{
- m_dirs = path.m_dirs;
+ insert(end(), spath.begin(), spath.end());
return *this;
}
-SearchPath&
-SearchPath::operator+= (const SearchPath& spath)
+Searchpath&
+Searchpath::operator+= (const std::string& directory_path)
{
- m_dirs.insert(m_dirs.end(), spath.m_dirs.begin(), spath.m_dirs.end());
+ add_directory (directory_path);
return *this;
}
-SearchPath&
-SearchPath::operator+= (const sys::path& directory_path)
+const Searchpath
+Searchpath::operator+ (const std::string& directory_path)
{
- add_directory (directory_path);
- return *this;
+ return Searchpath (*this) += directory_path;
}
-SearchPath&
-SearchPath::operator+ (const sys::path& directory_path)
+const Searchpath
+Searchpath::operator+ (const Searchpath& spath)
{
- add_directory (directory_path);
+ return Searchpath (*this) += spath;
+}
+
+Searchpath&
+Searchpath::operator-= (const Searchpath& spath)
+{
+ remove_directories (spath);
return *this;
}
-SearchPath&
-SearchPath::operator+ (const SearchPath& spath)
+Searchpath&
+Searchpath::operator-= (const std::string& directory_path)
{
- // concatenate paths into new SearchPath
- m_dirs.insert(m_dirs.end(), spath.m_dirs.begin(), spath.m_dirs.end());
+ remove_directory (directory_path);
return *this;
}
-SearchPath&
-SearchPath::add_subdirectory_to_paths (const string& subdir)
+
+Searchpath&
+Searchpath::add_subdirectory_to_paths (const string& subdir)
{
- for (vector<sys::path>::iterator i = m_dirs.begin(); i != m_dirs.end(); ++i)
- {
- // should these new paths just be added to the end of
+ for (vector<std::string>::iterator i = begin(); i != end(); ++i) {
+ // should these new paths just be added to the end of
// the search path rather than replace?
- *i /= subdir;
+ *i = Glib::build_filename (*i, subdir);
}
-
+
return *this;
}
-
-SearchPath&
-SearchPath::operator/= (const string& subdir)
+
+bool
+Searchpath::contains (const string& path) const
{
- return add_subdirectory_to_paths (subdir);
+ std::vector<std::string>::const_iterator i = find(begin(), end(), path);
+
+ if (i == end()) {
+ return false;
+ }
+ return true;
+}
+
+/* This is not part of the Searchpath object, but is closely related to the
+ * whole idea, and we put it here for convenience.
+ */
+
+void
+export_search_path (const string& base_dir, const char* varname, const char* dir)
+{
+ string path;
+ const char * cstr = g_getenv (varname);
+
+ if (cstr) {
+ path = cstr;
+ path += G_SEARCHPATH_SEPARATOR;
+ } else {
+ path = "";
+ }
+ path += base_dir;
+ path += dir;
+
+ g_setenv (varname, path.c_str(), 1);
}
} // namespace PBD