return add_property(name, str);
}
+bool
+XMLNode::set_property(const char* name, const string& str) {
+ return add_property (name, str);
+}
+
+bool
+XMLNode::get_property(const char* name, std::string& value) const
+{
+ XMLProperty const* const prop = property (name);
+ if (!prop)
+ return false;
+
+ value = prop->value ();
+
+ return true;
+}
+
void
XMLNode::remove_property(const string& name)
{