const char* bundle_path,
const LV2_Feature* const* features)
{
- Aeq* aeq = (Aeq*)malloc(sizeof(Aeq));
+ Aeq* aeq = (Aeq*)calloc(1, sizeof(Aeq));
aeq->srate = rate;
#ifdef LV2_EXTENDED
for (int i = 0; i < BANDS; i++)
linear_svf_reset(&aeq->v_filter[i]);
+ // TODO initialize self->v_
+
aeq->need_expose = true;
#ifdef LV2_EXTENDED
aeq->display = NULL;