#include <stdbool.h>
#include <stdio.h>
+#ifdef COMPILER_MSVC
+#include <float.h>
+#define isfinite_local(val) (bool)_finite((double)val)
+#else
+#define isfinite_local isfinite
+#endif
+
#include "lv2/lv2plug.in/ns/lv2core/lv2.h"
#ifdef LV2_EXTENDED
#define AEQ_URI "urn:ardour:a-eq"
#define BANDS 6
-#define SMALL 0.0001f
-
#ifndef MIN
#define MIN(A,B) ((A) < (B)) ? (A) : (B)
#endif
AEQ_FILTOG3,
AEQ_FILTOG4,
AEQ_FILTOGH,
+ AEQ_ENABLE,
AEQ_INPUT,
AEQ_OUTPUT,
} PortIndex;
}
static inline bool
-is_eq(float a, float b) {
- return (fabsf(a - b) < SMALL);
+is_eq(float a, float b, float small) {
+ return (fabsf(a - b) < small);
}
struct linear_svf {
self->s[0] = self->s[1] = 0.0;
}
+static void linear_svf_protect(struct linear_svf *self)
+{
+ if (!isfinite_local (self->s[0]) || !isfinite_local (self->s[1])) {
+ linear_svf_reset (self);
+ }
+}
+
typedef struct {
float* f0[BANDS];
float* g[BANDS];
float* bw[BANDS];
float* filtog[BANDS];
float* master;
+ float* enable;
float srate;
+ float tau;
float* input;
float* output;
float v_g[BANDS];
float v_bw[BANDS];
float v_f0[BANDS];
- float v_filtog[BANDS];
float v_master;
bool need_expose;
{
Aeq* aeq = (Aeq*)calloc(1, sizeof(Aeq));
aeq->srate = rate;
+ aeq->tau = 1.0 - expf (-2.f * M_PI * 64.f * 25.f / aeq->srate); // 25Hz time constant @ 64fpp
#ifdef LV2_EXTENDED
for (int i=0; features[i]; ++i) {
Aeq* aeq = (Aeq*)instance;
switch ((PortIndex)port) {
+ case AEQ_ENABLE:
+ aeq->enable = (float*)data;
+ break;
case AEQ_FREQL:
aeq->f0[0] = (float*)data;
break;
static void linear_svf_set_peq(struct linear_svf *self, float gdb, float sample_rate, float cutoff, float bandwidth)
{
double f0 = (double)cutoff;
- double q = (double)pow(2.0, 1.0 / bandwidth) / (pow(2.0, bandwidth) - 1.0);
+ double q = (double)pow(2.0, 0.5 * bandwidth) / (pow(2.0, bandwidth) - 1.0);
double sr = (double)sample_rate;
double A = pow(10.0, gdb/40.0);
const float* const input = aeq->input;
float* const output = aeq->output;
- float in0, out;
- uint32_t i, j;
+ const float tau = aeq->tau;
+ uint32_t offset = 0;
- // 15Hz time constant
- const float tau = (1.0 - exp(-2.0 * M_PI * n_samples * 15. / aeq->srate));
+ const float target_gain = *aeq->enable <= 0 ? 0 : *aeq->master; // dB
- for (i = 0; i < n_samples; i++) {
- in0 = input[i];
- out = in0;
- for (j = 0; j < BANDS; j++) {
- out = run_linear_svf(&aeq->v_filter[j], out);
- }
- output[i] = out * from_dB(*(aeq->master));
- }
+ while (n_samples > 0) {
+ uint32_t block = n_samples;
+ bool any_changed = false;
- for (i = 0; i < BANDS; i++) {
- if (!is_eq(aeq->v_filtog[i], *aeq->filtog[i])) {
- aeq->v_filtog[i] = *(aeq->filtog[i]);
- }
- if (!is_eq(aeq->v_f0[i], *aeq->f0[i])) {
- aeq->v_f0[i] += tau * (*aeq->f0[i] - aeq->v_f0[i]);
- aeq->need_expose = true;
+ if (!is_eq(aeq->v_master, target_gain, 0.1)) {
+ aeq->v_master += tau * (target_gain - aeq->v_master);
+ any_changed = true;
+ } else {
+ aeq->v_master = target_gain;
}
- if (aeq->v_filtog[i] < 0.5) {
- if (!is_eq(aeq->v_g[i], 0.f)) {
- aeq->v_g[i] += tau * (0.0 - aeq->v_g[i]);
- aeq->need_expose = true;
+
+ for (int i = 0; i < BANDS; ++i) {
+ bool changed = false;
+
+ if (!is_eq(aeq->v_f0[i], *aeq->f0[i], 0.1)) {
+ aeq->v_f0[i] += tau * (*aeq->f0[i] - aeq->v_f0[i]);
+ changed = true;
}
- } else if (aeq->v_filtog[i] >= 0.5) {
- if (!is_eq(aeq->v_g[i], *aeq->g[i])) {
- aeq->v_g[i] += tau * (*aeq->g[i] - aeq->v_g[i]);
- aeq->need_expose = true;
+
+ if (*aeq->filtog[i] <= 0 || *aeq->enable <= 0) {
+ if (!is_eq(aeq->v_g[i], 0.f, 0.05)) {
+ aeq->v_g[i] += tau * (0.0 - aeq->v_g[i]);
+ changed = true;
+ }
+ } else {
+ if (!is_eq(aeq->v_g[i], *aeq->g[i], 0.05)) {
+ aeq->v_g[i] += tau * (*aeq->g[i] - aeq->v_g[i]);
+ changed = true;
+ }
+ }
+
+ if (i != 0 && i != 5) {
+ if (!is_eq(aeq->v_bw[i], *aeq->bw[i], 0.001)) {
+ aeq->v_bw[i] += tau * (*aeq->bw[i] - aeq->v_bw[i]);
+ changed = true;
+ }
+ }
+
+ if (changed) {
+ set_params(aeq, i);
+ any_changed = true;
}
}
- if (i != 0 && i != 5 && !is_eq(aeq->v_bw[i], *aeq->bw[i])) {
- aeq->v_bw[i] += tau * (*aeq->bw[i] - aeq->v_bw[i]);
- aeq->need_expose = true;
- }
- if (!is_eq(aeq->v_master, *aeq->master)) {
- aeq->v_master = *(aeq->master);
+
+ if (any_changed) {
aeq->need_expose = true;
+ block = MIN (64, n_samples);
}
- if (aeq->need_expose == true) {
- set_params(aeq, i);
+
+ for (uint32_t i = 0; i < block; ++i) {
+ float in0, out;
+ in0 = input[i + offset];
+ out = in0;
+ for (uint32_t j = 0; j < BANDS; j++) {
+ out = run_linear_svf(&aeq->v_filter[j], out);
+ }
+ output[i + offset] = out * from_dB(aeq->v_master);
}
+ n_samples -= block;
+ offset += block;
+ }
+
+ for (uint32_t j = 0; j < BANDS; j++) {
+ linear_svf_protect(&aeq->v_filter[j]);
}
#ifdef LV2_EXTENDED
render_inline (LV2_Handle instance, uint32_t w, uint32_t max_h)
{
Aeq* self = (Aeq*)instance;
- uint32_t h = MIN (w * 9 / 16, max_h);
+ uint32_t h = MIN (1 | (uint32_t)ceilf (w * 9.f / 16.f), max_h);
if (!self->display || self->w != w || self->h != h) {
if (self->display) cairo_surface_destroy(self->display);
cairo_set_line_width(cr, 1.0);
- // draw grid 5dB steps
- const double dash2[] = {1, 3};
+ // prepare grid drawing
cairo_save (cr);
- cairo_set_line_cap(cr, CAIRO_LINE_CAP_ROUND);
+ const double dash2[] = {1, 3};
+ //cairo_set_line_cap(cr, CAIRO_LINE_CAP_ROUND);
cairo_set_dash(cr, dash2, 2, 2);
cairo_set_source_rgba (cr, 0.5, 0.5, 0.5, 0.5);
- for (uint32_t d = 1; d < 8; ++d) {
- const float y = -.5 + floorf (h * (d * 5.f / 40.f));
+ // draw x-grid 6dB steps
+ for (int32_t d = -18; d <= 18; d+=6) {
+ float y = (float)h * (d / 40.0 + 0.5);
+ y = rint (y) - .5;
cairo_move_to (cr, 0, y);
cairo_line_to (cr, w, y);
cairo_stroke (cr);
}
+ // draw y-axis grid 100, 1k, 10K
+ for (int32_t f = 100; f <= 10000; f *= 10) {
+ float x = w * log10 (f / 20.0) / log10 (1000.0);
+ x = rint (x) - .5;
+ cairo_move_to (cr, x, 0);
+ cairo_line_to (cr, x, h);
+ cairo_stroke (cr);
+ }
+
cairo_restore (cr);