}
float
-HighFrequencyAudioCurve::process(const float *R__ mag, size_t increment)
+HighFrequencyAudioCurve::process(const float *R__ mag, size_t /*increment*/)
{
float result = 0.0;
}
float
-HighFrequencyAudioCurve::processDouble(const double *R__ mag, size_t increment)
+HighFrequencyAudioCurve::processDouble(const double *R__ mag, size_t /*increment*/)
{
float result = 0.0;