}
if (session->get_play_range ()) {
- session->request_play_range (false);
+ session->request_play_range (0);
}
if (from_last_start && rolling) {
}
#if 0
-this stuff is waiting to go in so that all UI's can offer complex solo/mute functionality
+this stuff is waiting to go in so that all UIs can offer complex solo/mute functionality
void
BasicUI::solo_release (boost::shared_ptr<Route> r)