#include "ardour/session.h"
#include "ardour/location.h"
#include "ardour/tempo.h"
+#include "ardour/utils.h"
#include "control_protocol/basic_ui.h"
-#include "i18n.h"
+#include "pbd/i18n.h"
using namespace ARDOUR;
}
void
-BasicUI::loop_location (framepos_t start, framepos_t end)
+BasicUI::loop_location (samplepos_t start, samplepos_t end)
{
Location* tll;
if ((tll = session->locations()->auto_loop_location()) == 0) {
}
void
-BasicUI::goto_start ()
+BasicUI::goto_start (bool and_roll)
{
- session->goto_start ();
+ session->goto_start (and_roll);
}
void
void
BasicUI::add_marker (const std::string& markername)
{
- framepos_t where = session->audible_frame();
+ samplepos_t where = session->audible_sample();
Location *location = new Location (*session, where, where, markername, Location::IsMark);
session->begin_reversible_command (_("add marker"));
XMLNode &before = session->locations()->get_state();
//find location(s) at this time
Locations::LocationList locs;
- session->locations()->find_all_between (session->audible_frame(), session->audible_frame()+1, locs, Location::Flags(0));
+ session->locations()->find_all_between (session->audible_sample(), session->audible_sample()+1, locs, Location::Flags(0));
for (Locations::LocationList::iterator i = locs.begin(); i != locs.end(); ++i) {
if ((*i)->is_mark()) {
session->locations()->remove (*i);
#if 0
if (session->config.get_external_sync()) {
- switch (Config->get_sync_source()) {
+ switch (TransportMasterManager::instance().current().type()) {
case Engine:
break;
default:
void
BasicUI::prev_marker ()
{
- framepos_t pos = session->locations()->first_mark_before (session->transport_frame());
+ samplepos_t pos = session->locations()->first_mark_before (session->transport_sample());
if (pos >= 0) {
session->request_locate (pos, session->transport_rolling());
void
BasicUI::next_marker ()
{
- framepos_t pos = session->locations()->first_mark_after (session->transport_frame());
+ samplepos_t pos = session->locations()->first_mark_after (session->transport_sample());
if (pos >= 0) {
session->request_locate (pos, session->transport_rolling());
void
BasicUI::undo ()
{
- session->undo (1);
+ access_action ("Editor/undo");
}
void
BasicUI::redo ()
{
- session->redo (1);
+ access_action ("Editor/redo");
}
void
}
}
-framepos_t
-BasicUI::transport_frame ()
+samplepos_t
+BasicUI::transport_sample ()
{
- return session->transport_frame();
+ return session->transport_sample();
}
void
-BasicUI::locate (framepos_t where, bool roll_after_locate)
+BasicUI::locate (samplepos_t where, bool roll_after_locate)
{
session->request_locate (where, roll_after_locate);
}
void
BasicUI::jump_by_seconds (double secs)
{
- framepos_t current = session->transport_frame();
- double s = (double) current / (double) session->nominal_frame_rate();
+ samplepos_t current = session->transport_sample();
+ double s = (double) current / (double) session->nominal_sample_rate();
s+= secs;
- if (s < 0) current = 0;
- s = s * session->nominal_frame_rate();
+ if (s < 0) {
+ s = 0;
+ }
+ s = s * session->nominal_sample_rate();
session->request_locate ( floor(s) );
}
void
BasicUI::jump_by_bars (double bars)
{
- Timecode::BBT_Time bbt;
TempoMap& tmap (session->tempo_map());
- tmap.bbt_time (session->transport_frame(), bbt);
+ Timecode::BBT_Time bbt (tmap.bbt_at_sample (session->transport_sample()));
bars += bbt.bars;
- if (bars < 0) bars = 0;
+ if (bars < 0) {
+ bars = 0;
+ }
AnyTime any;
any.type = AnyTime::BBT;
any.bbt.bars = bars;
- session->request_locate ( session->convert_to_frames (any) );
+ session->request_locate ( session->convert_to_samples (any) );
}
-void BasicUI::mark_in () { access_action("Editor/start-range-from-playhead"); }
-void BasicUI::mark_out () { access_action("Editor/finish-range-from-playhead"); }
+void
+BasicUI::toggle_monitor_mute ()
+{
+ if (session->monitor_out()) {
+ boost::shared_ptr<MonitorProcessor> mon = session->monitor_out()->monitor_control();
+ if (mon->cut_all ()) {
+ mon->set_cut_all (false);
+ } else {
+ mon->set_cut_all (true);
+ }
+ }
+}
-void BasicUI::toggle_click () { access_action("Transport/ToggleClick"); }
-void BasicUI::midi_panic () { access_action("MIDI/panic"); }
-void BasicUI::toggle_roll () { access_action("Transport/ToggleRoll"); }
-void BasicUI::stop_forget () { access_action("Transport/ToggleRollForgetCapture"); }
+void
+BasicUI::toggle_monitor_dim ()
+{
+ if (session->monitor_out()) {
+ boost::shared_ptr<MonitorProcessor> mon = session->monitor_out()->monitor_control();
+ if (mon->dim_all ()) {
+ mon->set_dim_all (false);
+ } else {
+ mon->set_dim_all (true);
+ }
+ }
+}
+
+void
+BasicUI::toggle_monitor_mono ()
+{
+ if (session->monitor_out()) {
+ boost::shared_ptr<MonitorProcessor> mon = session->monitor_out()->monitor_control();
+ if (mon->mono()) {
+ mon->set_mono (false);
+ } else {
+ mon->set_mono (true);
+ }
+ }
+}
+
+void
+BasicUI::midi_panic ()
+{
+ session->midi_panic ();
+}
+
+void
+BasicUI::toggle_click ()
+{
+ bool state = !Config->get_clicking();
+ Config->set_clicking (state);
+}
+
+void
+BasicUI::toggle_roll ()
+{
+ if (session->transport_rolling()) {
+ transport_stop ();
+ } else {
+ transport_play (false);
+ }
+}
+
+void
+BasicUI::stop_forget ()
+{
+ session->request_stop (true, true);
+}
+
+void BasicUI::mark_in () { access_action("Common/start-range-from-playhead"); }
+void BasicUI::mark_out () { access_action("Common/finish-range-from-playhead"); }
void BasicUI::set_punch_range () { access_action("Editor/set-punch-from-edit-range"); }
void BasicUI::set_loop_range () { access_action("Editor/set-loop-from-edit-range"); }
void BasicUI::set_session_range () { access_action("Editor/set-session-from-edit-range"); }
-void BasicUI::toggle_monitor_mute () { /*access_action("Editor/toggle_monitor_mute"); */ }
-void BasicUI::toggle_monitor_dim () { /*access_action("Editor/toggle_monitor_dim"); */ }
-void BasicUI::toggle_monitor_mono () { /*access_action("Editor/toggle_monitor_mono"); */ }
-
void BasicUI::quick_snapshot_stay () { access_action("Main/QuickSnapshotStay"); }
void BasicUI::quick_snapshot_switch () { access_action("Main/QuickSnapshotSwitch"); }
return session->transport_locked ();
}
-ARDOUR::framecnt_t
+ARDOUR::samplecnt_t
BasicUI::timecode_frames_per_hour ()
{
return session->timecode_frames_per_hour ();
}
void
-BasicUI::timecode_time (framepos_t where, Timecode::Time& timecode)
+BasicUI::timecode_time (samplepos_t where, Timecode::Time& timecode)
{
session->timecode_time (where, *((Timecode::Time *) &timecode));
}
void
-BasicUI::timecode_to_sample (Timecode::Time& timecode, framepos_t & sample, bool use_offset, bool use_subframes) const
+BasicUI::timecode_to_sample (Timecode::Time& timecode, samplepos_t & sample, bool use_offset, bool use_subframes) const
{
session->timecode_to_sample (*((Timecode::Time*)&timecode), sample, use_offset, use_subframes);
}
void
-BasicUI::sample_to_timecode (framepos_t sample, Timecode::Time& timecode, bool use_offset, bool use_subframes) const
+BasicUI::sample_to_timecode (samplepos_t sample, Timecode::Time& timecode, bool use_offset, bool use_subframes) const
{
session->sample_to_timecode (sample, *((Timecode::Time*)&timecode), use_offset, use_subframes);
}
+void
+BasicUI::cancel_all_solo ()
+{
+ if (session) {
+ session->cancel_all_solo ();
+ }
+}
+
+struct SortLocationsByPosition {
+ bool operator() (Location* a, Location* b) {
+ return a->start() < b->start();
+ }
+};
+
+void
+BasicUI::goto_nth_marker (int n)
+{
+ if (!session) {
+ return;
+ }
+
+ const Locations::LocationList& l (session->locations()->list());
+ Locations::LocationList ordered;
+ ordered = l;
+
+ SortLocationsByPosition cmp;
+ ordered.sort (cmp);
+
+ for (Locations::LocationList::iterator i = ordered.begin(); n >= 0 && i != ordered.end(); ++i) {
+ if ((*i)->is_mark() && !(*i)->is_hidden() && !(*i)->is_session_range()) {
+ if (n == 0) {
+ session->request_locate ((*i)->start(), session->transport_rolling());
+ break;
+ }
+ --n;
+ }
+ }
+}
+
#if 0
this stuff is waiting to go in so that all UIs can offer complex solo/mute functionality