#include "ardour/session.h"
#include "ardour/location.h"
+#include "ardour/tempo.h"
+#include "ardour/utils.h"
#include "control_protocol/basic_ui.h"
-#include "i18n.h"
+#include "pbd/i18n.h"
using namespace ARDOUR;
void
BasicUI::loop_toggle ()
{
+ if (!session) {
+ return;
+ }
+
+ Location * looploc = session->locations()->auto_loop_location();
+
+ if (!looploc) {
+ return;
+ }
+
if (session->get_play_loop()) {
+
+ /* looping enabled, our job is to disable it */
+
session->request_play_loop (false);
+
} else {
- session->request_play_loop (true);
- if (!session->transport_rolling()) {
- session->request_transport_speed (1.0);
+
+ /* looping not enabled, our job is to enable it.
+
+ loop-is-NOT-mode: this action always starts the transport rolling.
+ loop-IS-mode: this action simply sets the loop play mechanism, but
+ does not start transport.
+ */
+ if (Config->get_loop_is_mode()) {
+ session->request_play_loop (true, false);
+ } else {
+ session->request_play_loop (true, true);
}
}
+
+ //show the loop markers
+ looploc->set_hidden (false, this);
}
void
-BasicUI::loop_location (framepos_t start, framepos_t end)
+BasicUI::loop_location (samplepos_t start, samplepos_t end)
{
Location* tll;
if ((tll = session->locations()->auto_loop_location()) == 0) {
}
void
-BasicUI::goto_start ()
+BasicUI::goto_start (bool and_roll)
+{
+ session->goto_start (and_roll);
+}
+
+void
+BasicUI::goto_zero ()
{
- session->goto_start ();
+ session->request_locate (0);
}
void
void
BasicUI::add_marker (const std::string& markername)
{
- framepos_t where = session->audible_frame();
+ samplepos_t where = session->audible_sample();
Location *location = new Location (*session, where, where, markername, Location::IsMark);
session->begin_reversible_command (_("add marker"));
XMLNode &before = session->locations()->get_state();
session->commit_reversible_command ();
}
+void
+BasicUI::remove_marker_at_playhead ()
+{
+ if (session) {
+ //set up for undo
+ XMLNode &before = session->locations()->get_state();
+ bool removed = false;
+
+ //find location(s) at this time
+ Locations::LocationList locs;
+ session->locations()->find_all_between (session->audible_sample(), session->audible_sample()+1, locs, Location::Flags(0));
+ for (Locations::LocationList::iterator i = locs.begin(); i != locs.end(); ++i) {
+ if ((*i)->is_mark()) {
+ session->locations()->remove (*i);
+ removed = true;
+ }
+ }
+
+ //store undo
+ if (removed) {
+ session->begin_reversible_command (_("remove marker"));
+ XMLNode &after = session->locations()->get_state();
+ session->add_command(new MementoCommand<Locations>(*(session->locations()), &before, &after));
+ session->commit_reversible_command ();
+ }
+ }
+}
+
void
BasicUI::rewind ()
{
void
BasicUI::transport_play (bool from_last_start)
{
- bool rolling = session->transport_rolling ();
+ if (!session) {
+ return;
+ }
- if (session->get_play_loop()) {
- session->request_play_loop (false);
+ if (session->is_auditioning()) {
+ return;
}
- if (session->get_play_range ()) {
- session->request_play_range (0);
+#if 0
+ if (session->config.get_external_sync()) {
+ switch (Config->get_sync_source()) {
+ case Engine:
+ break;
+ default:
+ /* transport controlled by the master */
+ return;
+ }
}
+#endif
- if (from_last_start && rolling) {
- session->request_locate (session->last_transport_start(), true);
+ bool rolling = session->transport_rolling();
+ if (session->get_play_loop()) {
+
+ /* If loop playback is not a mode, then we should cancel
+ it when this action is requested. If it is a mode
+ we just leave it in place.
+ */
+
+ if (!Config->get_loop_is_mode()) {
+ /* XXX it is not possible to just leave seamless loop and keep
+ playing at present (nov 4th 2009)
+ */
+ if (!Config->get_seamless_loop()) {
+ /* stop loop playback and stop rolling */
+ session->request_play_loop (false, true);
+ } else if (rolling) {
+ /* stop loop playback but keep rolling */
+ session->request_play_loop (false, false);
+ }
+ }
+
+ } else if (session->get_play_range () ) {
+ /* stop playing a range if we currently are */
+ session->request_play_range (0, true);
}
- session->request_transport_speed (1.0f);
+ if (!rolling) {
+ session->request_transport_speed (1.0f);
+ }
}
void
break;
case Session::Recording:
case Session::Enabled:
- session->disable_record (true);
+ session->disable_record (false, true);
}
}
+void
+BasicUI::all_tracks_rec_in ()
+{
+ session->set_all_tracks_record_enabled (true);
+}
+
+void
+BasicUI::all_tracks_rec_out ()
+{
+ session->set_all_tracks_record_enabled (false);
+}
+
void
BasicUI::save_state ()
{
void
BasicUI::prev_marker ()
{
- framepos_t pos = session->locations()->first_mark_before (session->transport_frame());
+ samplepos_t pos = session->locations()->first_mark_before (session->transport_sample());
if (pos >= 0) {
session->request_locate (pos, session->transport_rolling());
void
BasicUI::next_marker ()
{
- framepos_t pos = session->locations()->first_mark_after (session->transport_frame());
+ samplepos_t pos = session->locations()->first_mark_after (session->transport_sample());
if (pos >= 0) {
session->request_locate (pos, session->transport_rolling());
void
BasicUI::undo ()
{
- session->undo (1);
+ access_action ("Editor/undo");
}
void
BasicUI::redo ()
{
- session->redo (1);
+ access_action ("Editor/redo");
}
void
}
}
-framepos_t
-BasicUI::transport_frame ()
+samplepos_t
+BasicUI::transport_sample ()
{
- return session->transport_frame();
+ return session->transport_sample();
}
void
-BasicUI::locate (framepos_t where, bool roll_after_locate)
+BasicUI::locate (samplepos_t where, bool roll_after_locate)
{
session->request_locate (where, roll_after_locate);
}
+void
+BasicUI::jump_by_seconds (double secs)
+{
+ samplepos_t current = session->transport_sample();
+ double s = (double) current / (double) session->nominal_sample_rate();
+
+ s+= secs;
+ if (s < 0) {
+ s = 0;
+ }
+ s = s * session->nominal_sample_rate();
+
+ session->request_locate ( floor(s) );
+}
+
+void
+BasicUI::jump_by_bars (double bars)
+{
+ TempoMap& tmap (session->tempo_map());
+ Timecode::BBT_Time bbt (tmap.bbt_at_sample (session->transport_sample()));
+
+ bars += bbt.bars;
+ if (bars < 0) {
+ bars = 0;
+ }
+
+ AnyTime any;
+ any.type = AnyTime::BBT;
+ any.bbt.bars = bars;
+
+ session->request_locate ( session->convert_to_samples (any) );
+}
+
+void
+BasicUI::toggle_monitor_mute ()
+{
+ if (session->monitor_out()) {
+ boost::shared_ptr<MonitorProcessor> mon = session->monitor_out()->monitor_control();
+ if (mon->cut_all ()) {
+ mon->set_cut_all (false);
+ } else {
+ mon->set_cut_all (true);
+ }
+ }
+}
+
+void
+BasicUI::toggle_monitor_dim ()
+{
+ if (session->monitor_out()) {
+ boost::shared_ptr<MonitorProcessor> mon = session->monitor_out()->monitor_control();
+ if (mon->dim_all ()) {
+ mon->set_dim_all (false);
+ } else {
+ mon->set_dim_all (true);
+ }
+ }
+}
+
+void
+BasicUI::toggle_monitor_mono ()
+{
+ if (session->monitor_out()) {
+ boost::shared_ptr<MonitorProcessor> mon = session->monitor_out()->monitor_control();
+ if (mon->mono()) {
+ mon->set_mono (false);
+ } else {
+ mon->set_mono (true);
+ }
+ }
+}
+
+void
+BasicUI::midi_panic ()
+{
+ session->midi_panic ();
+}
+
+void
+BasicUI::toggle_click ()
+{
+ bool state = !Config->get_clicking();
+ Config->set_clicking (state);
+}
+
+void
+BasicUI::toggle_roll ()
+{
+ if (session->transport_rolling()) {
+ transport_stop ();
+ } else {
+ transport_play (false);
+ }
+}
+
+void
+BasicUI::stop_forget ()
+{
+ session->request_stop (true, true);
+}
+
+void BasicUI::mark_in () { access_action("Common/start-range-from-playhead"); }
+void BasicUI::mark_out () { access_action("Common/finish-range-from-playhead"); }
+
+void BasicUI::set_punch_range () { access_action("Editor/set-punch-from-edit-range"); }
+void BasicUI::set_loop_range () { access_action("Editor/set-loop-from-edit-range"); }
+void BasicUI::set_session_range () { access_action("Editor/set-session-from-edit-range"); }
+
+void BasicUI::quick_snapshot_stay () { access_action("Main/QuickSnapshotStay"); }
+void BasicUI::quick_snapshot_switch () { access_action("Main/QuickSnapshotSwitch"); }
+
+void BasicUI::fit_1_track() { access_action("Editor/fit_1_track"); }
+void BasicUI::fit_2_tracks() { access_action("Editor/fit_2_tracks"); }
+void BasicUI::fit_4_tracks() { access_action("Editor/fit_4_tracks"); }
+void BasicUI::fit_8_tracks() { access_action("Editor/fit_8_tracks"); }
+void BasicUI::fit_16_tracks() { access_action("Editor/fit_16_tracks"); }
+void BasicUI::fit_32_tracks() { access_action("Editor/fit_32_tracks"); }
+void BasicUI::fit_all_tracks() { access_action("Editor/fit_all_tracks"); }
+
+void BasicUI::zoom_10_ms() { access_action("Editor/zoom_10_ms"); }
+void BasicUI::zoom_100_ms() { access_action("Editor/zoom_100_ms"); }
+void BasicUI::zoom_1_sec() { access_action("Editor/zoom_1_sec"); }
+void BasicUI::zoom_10_sec() { access_action("Editor/zoom_10_sec"); }
+void BasicUI::zoom_1_min() { access_action("Editor/zoom_1_min"); }
+void BasicUI::zoom_5_min() { access_action("Editor/zoom_5_min"); }
+void BasicUI::zoom_10_min() { access_action("Editor/zoom_10_min"); }
+void BasicUI::zoom_to_session() { access_action("Editor/zoom-to-session"); }
+void BasicUI::temporal_zoom_in() { access_action("Editor/temporal-zoom-in"); }
+void BasicUI::temporal_zoom_out() { access_action("Editor/temporal-zoom-out"); }
+
+void BasicUI::scroll_up_1_track() { access_action("Editor/step-tracks-up"); }
+void BasicUI::scroll_dn_1_track() { access_action("Editor/step-tracks-down"); }
+void BasicUI::scroll_up_1_page() { access_action("Editor/scroll-tracks-up"); }
+void BasicUI::scroll_dn_1_page() { access_action("Editor/scroll-tracks-down"); }
+
+
bool
BasicUI::locating ()
{
return session->transport_locked ();
}
-ARDOUR::framecnt_t
+ARDOUR::samplecnt_t
BasicUI::timecode_frames_per_hour ()
{
return session->timecode_frames_per_hour ();
}
void
-BasicUI::timecode_time (framepos_t where, Timecode::Time& timecode)
+BasicUI::timecode_time (samplepos_t where, Timecode::Time& timecode)
{
session->timecode_time (where, *((Timecode::Time *) &timecode));
}
void
-BasicUI::timecode_to_sample (Timecode::Time& timecode, framepos_t & sample, bool use_offset, bool use_subframes) const
+BasicUI::timecode_to_sample (Timecode::Time& timecode, samplepos_t & sample, bool use_offset, bool use_subframes) const
{
session->timecode_to_sample (*((Timecode::Time*)&timecode), sample, use_offset, use_subframes);
}
void
-BasicUI::sample_to_timecode (framepos_t sample, Timecode::Time& timecode, bool use_offset, bool use_subframes) const
+BasicUI::sample_to_timecode (samplepos_t sample, Timecode::Time& timecode, bool use_offset, bool use_subframes) const
{
session->sample_to_timecode (sample, *((Timecode::Time*)&timecode), use_offset, use_subframes);
}
+void
+BasicUI::cancel_all_solo ()
+{
+ if (session) {
+ session->cancel_all_solo ();
+ }
+}
+
+struct SortLocationsByPosition {
+ bool operator() (Location* a, Location* b) {
+ return a->start() < b->start();
+ }
+};
+
+void
+BasicUI::goto_nth_marker (int n)
+{
+ if (!session) {
+ return;
+ }
+
+ const Locations::LocationList& l (session->locations()->list());
+ Locations::LocationList ordered;
+ ordered = l;
+
+ SortLocationsByPosition cmp;
+ ordered.sort (cmp);
+
+ for (Locations::LocationList::iterator i = ordered.begin(); n >= 0 && i != ordered.end(); ++i) {
+ if ((*i)->is_mark() && !(*i)->is_hidden() && !(*i)->is_session_range()) {
+ if (n == 0) {
+ session->request_locate ((*i)->start(), session->transport_rolling());
+ break;
+ }
+ --n;
+ }
+ }
+}
+
#if 0
this stuff is waiting to go in so that all UIs can offer complex solo/mute functionality