Use new externally_connected API
[ardour.git] / libs / surfaces / control_protocol / basic_ui.cc
index f4fcec95a0a77a66a516ac5735adac6c0bd8667a..7836eef319697a519badcea384b09f19faa3dba1 100644 (file)
 #include "ardour/session.h"
 #include "ardour/location.h"
 #include "ardour/tempo.h"
+#include "ardour/utils.h"
 
 #include "control_protocol/basic_ui.h"
 
-#include "i18n.h"
+#include "pbd/i18n.h"
 
 using namespace ARDOUR;
 
@@ -70,18 +71,43 @@ BasicUI::access_action ( std::string action_path )
 void
 BasicUI::loop_toggle ()
 {
+       if (!session) {
+               return;
+       }
+
+       Location * looploc = session->locations()->auto_loop_location();
+
+       if (!looploc) {
+               return;
+       }
+
        if (session->get_play_loop()) {
+
+               /* looping enabled, our job is to disable it */
+
                session->request_play_loop (false);
+
        } else {
-               session->request_play_loop (true);
-               if (!session->transport_rolling()) {
-                       session->request_transport_speed (1.0);
+
+               /* looping not enabled, our job is to enable it.
+
+                  loop-is-NOT-mode: this action always starts the transport rolling.
+                  loop-IS-mode:     this action simply sets the loop play mechanism, but
+                                       does not start transport.
+               */
+               if (Config->get_loop_is_mode()) {
+                       session->request_play_loop (true, false);
+               } else {
+                       session->request_play_loop (true, true);
                }
        }
+
+       //show the loop markers
+       looploc->set_hidden (false, this);
 }
 
 void
-BasicUI::loop_location (framepos_t start, framepos_t end)
+BasicUI::loop_location (samplepos_t start, samplepos_t end)
 {
        Location* tll;
        if ((tll = session->locations()->auto_loop_location()) == 0) {
@@ -95,9 +121,9 @@ BasicUI::loop_location (framepos_t start, framepos_t end)
 }
 
 void
-BasicUI::goto_start ()
+BasicUI::goto_start (bool and_roll)
 {
-       session->goto_start ();
+       session->goto_start (and_roll);
 }
 
 void
@@ -115,7 +141,7 @@ BasicUI::goto_end ()
 void
 BasicUI::add_marker (const std::string& markername)
 {
-       framepos_t where = session->audible_frame();
+       samplepos_t where = session->audible_sample();
        Location *location = new Location (*session, where, where, markername, Location::IsMark);
        session->begin_reversible_command (_("add marker"));
        XMLNode &before = session->locations()->get_state();
@@ -135,7 +161,7 @@ BasicUI::remove_marker_at_playhead ()
 
                //find location(s) at this time
                Locations::LocationList locs;
-               session->locations()->find_all_between (session->audible_frame(), session->audible_frame()+1, locs, Location::Flags(0));
+               session->locations()->find_all_between (session->audible_sample(), session->audible_sample()+1, locs, Location::Flags(0));
                for (Locations::LocationList::iterator i = locs.begin(); i != locs.end(); ++i) {
                        if ((*i)->is_mark()) {
                                session->locations()->remove (*i);
@@ -174,22 +200,56 @@ BasicUI::transport_stop ()
 void
 BasicUI::transport_play (bool from_last_start)
 {
-       bool rolling = session->transport_rolling ();
+       if (!session) {
+               return;
+       }
 
-       if (session->get_play_loop()) {
-               session->request_play_loop (false);
+       if (session->is_auditioning()) {
+               return;
        }
 
-       if (session->get_play_range ()) {
-               session->request_play_range (0);
+#if 0
+       if (session->config.get_external_sync()) {
+               switch (Config->get_sync_source()) {
+               case Engine:
+                       break;
+               default:
+                       /* transport controlled by the master */
+                       return;
+               }
        }
+#endif
+
+       bool rolling = session->transport_rolling();
+
+       if (session->get_play_loop()) {
 
-       if (from_last_start && rolling) {
-               session->request_locate (session->last_transport_start(), true);
+               /* If loop playback is not a mode, then we should cancel
+                  it when this action is requested. If it is a mode
+                  we just leave it in place.
+               */
+
+               if (!Config->get_loop_is_mode()) {
+                       /* XXX it is not possible to just leave seamless loop and keep
+                          playing at present (nov 4th 2009)
+                       */
+                       if (!Config->get_seamless_loop()) {
+                               /* stop loop playback and stop rolling */
+                               session->request_play_loop (false, true);
+                       } else if (rolling) {
+                               /* stop loop playback but keep rolling */
+                               session->request_play_loop (false, false);
+                       }
+               }
 
+       } else if (session->get_play_range () ) {
+               /* stop playing a range if we currently are */
+               session->request_play_range (0, true);
        }
 
-       session->request_transport_speed (1.0f);
+       if (!rolling) {
+               session->request_transport_speed (1.0f);
+       }
 }
 
 void
@@ -207,7 +267,7 @@ BasicUI::rec_enable_toggle ()
                break;
        case Session::Recording:
        case Session::Enabled:
-               session->disable_record (true);
+               session->disable_record (false, true);
        }
 }
 
@@ -232,7 +292,7 @@ BasicUI::save_state ()
 void
 BasicUI::prev_marker ()
 {
-       framepos_t pos = session->locations()->first_mark_before (session->transport_frame());
+       samplepos_t pos = session->locations()->first_mark_before (session->transport_sample());
 
        if (pos >= 0) {
                session->request_locate (pos, session->transport_rolling());
@@ -244,7 +304,7 @@ BasicUI::prev_marker ()
 void
 BasicUI::next_marker ()
 {
-       framepos_t pos = session->locations()->first_mark_after (session->transport_frame());
+       samplepos_t pos = session->locations()->first_mark_after (session->transport_sample());
 
        if (pos >= 0) {
                session->request_locate (pos, session->transport_rolling());
@@ -268,13 +328,13 @@ BasicUI::get_transport_speed ()
 void
 BasicUI::undo ()
 {
-       session->undo (1);
+       access_action ("Editor/undo");
 }
 
 void
 BasicUI::redo ()
 {
-       session->redo (1);
+       access_action ("Editor/redo");
 }
 
 void
@@ -315,14 +375,14 @@ BasicUI::set_record_enable (bool yn)
        }
 }
 
-framepos_t
-BasicUI::transport_frame ()
+samplepos_t
+BasicUI::transport_sample ()
 {
-       return session->transport_frame();
+       return session->transport_sample();
 }
 
 void
-BasicUI::locate (framepos_t where, bool roll_after_locate)
+BasicUI::locate (samplepos_t where, bool roll_after_locate)
 {
        session->request_locate (where, roll_after_locate);
 }
@@ -330,49 +390,111 @@ BasicUI::locate (framepos_t where, bool roll_after_locate)
 void
 BasicUI::jump_by_seconds (double secs)
 {
-       framepos_t current = session->transport_frame();
-       double s = (double) current / (double) session->nominal_frame_rate();
-       
+       samplepos_t current = session->transport_sample();
+       double s = (double) current / (double) session->nominal_sample_rate();
+
        s+= secs;
-       if (s < 0) current = 0;
-       s = s * session->nominal_frame_rate();
-       
+       if (s < 0) {
+               s = 0;
+       }
+       s = s * session->nominal_sample_rate();
+
        session->request_locate ( floor(s) );
 }
 
 void
 BasicUI::jump_by_bars (double bars)
 {
-       Timecode::BBT_Time bbt;
        TempoMap& tmap (session->tempo_map());
-       tmap.bbt_time (session->transport_frame(), bbt);
+       Timecode::BBT_Time bbt (tmap.bbt_at_sample (session->transport_sample()));
 
        bars += bbt.bars;
-       if (bars < 0) bars = 0;
-       
+       if (bars < 0) {
+               bars = 0;
+       }
+
        AnyTime any;
        any.type = AnyTime::BBT;
        any.bbt.bars = bars;
-       
-       session->request_locate ( session->convert_to_frames (any) );
+
+       session->request_locate ( session->convert_to_samples (any) );
+}
+
+void
+BasicUI::toggle_monitor_mute ()
+{
+       if (session->monitor_out()) {
+               boost::shared_ptr<MonitorProcessor> mon = session->monitor_out()->monitor_control();
+               if (mon->cut_all ()) {
+                       mon->set_cut_all (false);
+               } else {
+                       mon->set_cut_all (true);
+               }
+       }
+}
+
+void
+BasicUI::toggle_monitor_dim ()
+{
+       if (session->monitor_out()) {
+               boost::shared_ptr<MonitorProcessor> mon = session->monitor_out()->monitor_control();
+               if (mon->dim_all ()) {
+                       mon->set_dim_all (false);
+               } else {
+                       mon->set_dim_all (true);
+               }
+       }
+}
+
+void
+BasicUI::toggle_monitor_mono ()
+{
+       if (session->monitor_out()) {
+               boost::shared_ptr<MonitorProcessor> mon = session->monitor_out()->monitor_control();
+               if (mon->mono()) {
+                       mon->set_mono (false);
+               } else {
+                       mon->set_mono (true);
+               }
+       }
+}
+
+void
+BasicUI::midi_panic ()
+{
+       session->midi_panic ();
+}
+
+void
+BasicUI::toggle_click ()
+{
+       bool state = !Config->get_clicking();
+       Config->set_clicking (state);
+}
+
+void
+BasicUI::toggle_roll ()
+{
+       if (session->transport_rolling()) {
+               transport_stop ();
+       } else {
+               transport_play (false);
+       }
 }
 
-void BasicUI::mark_in () { access_action("Editor/start-range-from-playhead"); }
-void BasicUI::mark_out () { access_action("Editor/finish-range-from-playhead"); }
+void
+BasicUI::stop_forget ()
+{
+       session->request_stop (true, true);
+}
 
-void BasicUI::toggle_click () { access_action("Transport/ToggleClick"); }
-void BasicUI::midi_panic () { access_action("MIDI/panic"); }
-void BasicUI::toggle_roll () { access_action("Transport/ToggleRoll"); }
-void BasicUI::stop_forget () { access_action("Transport/ToggleRollForgetCapture"); }
+void BasicUI::mark_in () { access_action("Common/start-range-from-playhead"); }
+void BasicUI::mark_out () { access_action("Common/finish-range-from-playhead"); }
 
 void BasicUI::set_punch_range () { access_action("Editor/set-punch-from-edit-range"); }
 void BasicUI::set_loop_range () { access_action("Editor/set-loop-from-edit-range"); }
 void BasicUI::set_session_range () { access_action("Editor/set-session-from-edit-range"); }
 
-void BasicUI::toggle_monitor_mute () { /*access_action("Editor/toggle_monitor_mute");  */ }
-void BasicUI::toggle_monitor_dim () {  /*access_action("Editor/toggle_monitor_dim");  */ }
-void BasicUI::toggle_monitor_mono () { /*access_action("Editor/toggle_monitor_mono");  */ }
-
 void BasicUI::quick_snapshot_stay () { access_action("Main/QuickSnapshotStay"); }
 void BasicUI::quick_snapshot_switch () { access_action("Main/QuickSnapshotSwitch"); }
 
@@ -413,30 +535,69 @@ BasicUI::locked ()
        return session->transport_locked ();
 }
 
-ARDOUR::framecnt_t
+ARDOUR::samplecnt_t
 BasicUI::timecode_frames_per_hour ()
 {
        return session->timecode_frames_per_hour ();
 }
 
 void
-BasicUI::timecode_time (framepos_t where, Timecode::Time& timecode)
+BasicUI::timecode_time (samplepos_t where, Timecode::Time& timecode)
 {
        session->timecode_time (where, *((Timecode::Time *) &timecode));
 }
 
 void
-BasicUI::timecode_to_sample (Timecode::Time& timecode, framepos_t & sample, bool use_offset, bool use_subframes) const
+BasicUI::timecode_to_sample (Timecode::Time& timecode, samplepos_t & sample, bool use_offset, bool use_subframes) const
 {
        session->timecode_to_sample (*((Timecode::Time*)&timecode), sample, use_offset, use_subframes);
 }
 
 void
-BasicUI::sample_to_timecode (framepos_t sample, Timecode::Time& timecode, bool use_offset, bool use_subframes) const
+BasicUI::sample_to_timecode (samplepos_t sample, Timecode::Time& timecode, bool use_offset, bool use_subframes) const
 {
        session->sample_to_timecode (sample, *((Timecode::Time*)&timecode), use_offset, use_subframes);
 }
 
+void
+BasicUI::cancel_all_solo ()
+{
+       if (session) {
+               session->cancel_all_solo ();
+       }
+}
+
+struct SortLocationsByPosition {
+    bool operator() (Location* a, Location* b) {
+           return a->start() < b->start();
+    }
+};
+
+void
+BasicUI::goto_nth_marker (int n)
+{
+       if (!session) {
+               return;
+       }
+
+       const Locations::LocationList& l (session->locations()->list());
+       Locations::LocationList ordered;
+       ordered = l;
+
+       SortLocationsByPosition cmp;
+       ordered.sort (cmp);
+
+       for (Locations::LocationList::iterator i = ordered.begin(); n >= 0 && i != ordered.end(); ++i) {
+               if ((*i)->is_mark() && !(*i)->is_hidden() && !(*i)->is_session_range()) {
+                       if (n == 0) {
+                               session->request_locate ((*i)->start(), session->transport_rolling());
+                               break;
+                       }
+                       --n;
+               }
+       }
+}
+
 #if 0
 this stuff is waiting to go in so that all UIs can offer complex solo/mute functionality