#include <ardour/session.h>
#include <ardour/location.h>
-#include "basic_ui.h"
+#include <control_protocol/basic_ui.h>
+
#include "i18n.h"
using namespace ARDOUR;
BasicUI::save_state ()
{
session->save_state ("");
+ session->save_history("");
}
void
}
void
-BasicUI::smpte_time (jack_nframes_t where, SMPTE_t& smpte)
+BasicUI::smpte_time (jack_nframes_t where, SMPTE::Time& smpte)
{
session->smpte_time (where, *((SMPTE::Time *) &smpte));
}
void
-BasicUI::smpte_to_sample (SMPTE_t& smpte, jack_nframes_t& sample, bool use_offset, bool use_subframes) const
+BasicUI::smpte_to_sample (SMPTE::Time& smpte, jack_nframes_t& sample, bool use_offset, bool use_subframes) const
{
session->smpte_to_sample (*((SMPTE::Time*)&smpte), sample, use_offset, use_subframes);
}
void
-BasicUI::sample_to_smpte (jack_nframes_t sample, SMPTE_t& smpte, bool use_offset, bool use_subframes) const
+BasicUI::sample_to_smpte (jack_nframes_t sample, SMPTE::Time& smpte, bool use_offset, bool use_subframes) const
{
session->sample_to_smpte (sample, *((SMPTE::Time*)&smpte), use_offset, use_subframes);
}