#include "midi++/port.h"
+#include "ardour/async_midi_port.h"
#include "ardour/audioengine.h"
+#include "ardour/amp.h"
+#include "ardour/bundle.h"
+#include "ardour/debug.h"
#include "ardour/filesystem_paths.h"
-#include "ardour/session.h"
-#include "ardour/route.h"
#include "ardour/midi_port.h"
-#include "ardour/rc_configuration.h"
#include "ardour/midiport_manager.h"
-#include "ardour/debug.h"
-#include "ardour/async_midi_port.h"
+#include "ardour/monitor_processor.h"
+#include "ardour/profile.h"
+#include "ardour/rc_configuration.h"
+#include "ardour/route.h"
+#include "ardour/session.h"
+#include "ardour/session_configuration.h"
+#include "ardour/track.h"
#include "faderport.h"
FaderPort::FaderPort (Session& s)
: ControlProtocol (s, _("Faderport"))
- , AbstractUI<FaderPortRequest> ("faderport")
- , _motorised (true)
- , _threshold (10)
+ , AbstractUI<FaderPortRequest> (name())
, gui (0)
, connection_state (ConnectionState (0))
, _device_active (false)
, fader_msb (0)
, fader_lsb (0)
+ , fader_is_touched (false)
, button_state (ButtonState (0))
, blink_state (false)
{
+ last_encoder_time = 0;
+
boost::shared_ptr<ARDOUR::Port> inp;
boost::shared_ptr<ARDOUR::Port> outp;
throw failed_constructor();
}
- do_feedback = false;
- _feedback_interval = 10 * 1000; // microseconds
- last_feedback_time = 0;
- native_counter = 0;
+ _input_bundle.reset (new ARDOUR::Bundle (_("Faderport Support (Receive)"), true));
+ _output_bundle.reset (new ARDOUR::Bundle (_("Faderport Support (Send) "), false));
+
+ _input_bundle->add_channel (
+ inp->name(),
+ ARDOUR::DataType::MIDI,
+ session->engine().make_port_name_non_relative (inp->name())
+ );
- _current_bank = 0;
- _bank_size = 0;
+ _output_bundle->add_channel (
+ outp->name(),
+ ARDOUR::DataType::MIDI,
+ session->engine().make_port_name_non_relative (outp->name())
+ );
- Session::SendFeedback.connect_same_thread (*this, boost::bind (&FaderPort::send_feedback, this));
- //Session::SendFeedback.connect (*this, MISSING_INVALIDATOR, boost::bind (&FaderPort::send_feedback, this), this);;
+
+ TrackSelectionChanged.connect (selection_connection, MISSING_INVALIDATOR, boost::bind (&FaderPort::gui_track_selection_changed, this, _1), this);
/* Catch port connections and disconnections */
ARDOUR::AudioEngine::instance()->PortConnectedOrDisconnected.connect (port_connection, MISSING_INVALIDATOR, boost::bind (&FaderPort::connection_handler, this, _1, _2, _3, _4, _5), this);
- buttons.insert (std::make_pair (Mute, ButtonInfo (*this, _("Mute"), Mute, 21)));
- buttons.insert (std::make_pair (Solo, ButtonInfo (*this, _("Solo"), Solo, 22)));
- buttons.insert (std::make_pair (Rec, ButtonInfo (*this, _("Rec"), Rec, 23)));
- buttons.insert (std::make_pair (Left, ButtonInfo (*this, _("Left"), Left, 20)));
- buttons.insert (std::make_pair (Bank, ButtonInfo (*this, _("Bank"), Bank, 19)));
- buttons.insert (std::make_pair (Right, ButtonInfo (*this, _("Right"), Right, 18)));
- buttons.insert (std::make_pair (Output, ButtonInfo (*this, _("Output"), Output, 17)));
- buttons.insert (std::make_pair (Read, ButtonInfo (*this, _("Read"), Read, 13)));
- buttons.insert (std::make_pair (Write, ButtonInfo (*this, _("Write"), Write, 14)));
- buttons.insert (std::make_pair (Touch, ButtonInfo (*this, _("Touch"), Touch, 15)));
- buttons.insert (std::make_pair (Off, ButtonInfo (*this, _("Off"), Off, 16)));
- buttons.insert (std::make_pair (Mix, ButtonInfo (*this, _("Mix"), Mix, 12)));
- buttons.insert (std::make_pair (Proj, ButtonInfo (*this, _("Proj"), Proj, 11)));
- buttons.insert (std::make_pair (Trns, ButtonInfo (*this, _("Trns"), Trns, 10)));
- buttons.insert (std::make_pair (Undo, ButtonInfo (*this, _("Undo"), Undo, 9)));
- buttons.insert (std::make_pair (Shift, ButtonInfo (*this, _("Shift"), Shift, 5)));
- buttons.insert (std::make_pair (Punch, ButtonInfo (*this, _("Punch"), Punch, 6)));
- buttons.insert (std::make_pair (User, ButtonInfo (*this, _("User"), User, 7)));
- buttons.insert (std::make_pair (Loop, ButtonInfo (*this, _("Loop"), Loop, 8)));
- buttons.insert (std::make_pair (Rewind, ButtonInfo (*this, _("Rewind"), Rewind, 4)));
- buttons.insert (std::make_pair (Ffwd, ButtonInfo (*this, _("Ffwd"), Ffwd, 3)));
- buttons.insert (std::make_pair (Stop, ButtonInfo (*this, _("Stop"), Stop, 2)));
- buttons.insert (std::make_pair (Play, ButtonInfo (*this, _("Play"), Play, 1)));
- buttons.insert (std::make_pair (RecEnable, ButtonInfo (*this, _("RecEnable"), RecEnable, 0)));
- buttons.insert (std::make_pair (FaderTouch, ButtonInfo (*this, _("Fader (touch)"), FaderTouch, -1)));
-
- button_info (Undo).set_action (boost::bind (&FaderPort::undo, this), true);
- button_info (Undo).set_action (boost::bind (&FaderPort::redo, this), true, ShiftDown);
- button_info (Undo).set_flash (true);
-
- button_info (Play).set_action (boost::bind (&BasicUI::transport_play, this, false), true);
- button_info (RecEnable).set_action (boost::bind (&BasicUI::rec_enable_toggle, this), true);
+ buttons.insert (std::make_pair (Mute, Button (*this, _("Mute"), Mute, 21)));
+ buttons.insert (std::make_pair (Solo, Button (*this, _("Solo"), Solo, 22)));
+ buttons.insert (std::make_pair (Rec, Button (*this, _("Rec"), Rec, 23)));
+ buttons.insert (std::make_pair (Left, Button (*this, _("Left"), Left, 20)));
+ buttons.insert (std::make_pair (Bank, Button (*this, _("Bank"), Bank, 19)));
+ buttons.insert (std::make_pair (Right, Button (*this, _("Right"), Right, 18)));
+ buttons.insert (std::make_pair (Output, Button (*this, _("Output"), Output, 17)));
+ buttons.insert (std::make_pair (FP_Read, Button (*this, _("Read"), FP_Read, 13)));
+ buttons.insert (std::make_pair (FP_Write, Button (*this, _("Write"), FP_Write, 14)));
+ buttons.insert (std::make_pair (FP_Touch, Button (*this, _("Touch"), FP_Touch, 15)));
+ buttons.insert (std::make_pair (FP_Off, Button (*this, _("Off"), FP_Off, 16)));
+ buttons.insert (std::make_pair (Mix, Button (*this, _("Mix"), Mix, 12)));
+ buttons.insert (std::make_pair (Proj, Button (*this, _("Proj"), Proj, 11)));
+ buttons.insert (std::make_pair (Trns, Button (*this, _("Trns"), Trns, 10)));
+ buttons.insert (std::make_pair (Undo, Button (*this, _("Undo"), Undo, 9)));
+ buttons.insert (std::make_pair (Shift, Button (*this, _("Shift"), Shift, 5)));
+ buttons.insert (std::make_pair (Punch, Button (*this, _("Punch"), Punch, 6)));
+ buttons.insert (std::make_pair (User, Button (*this, _("User"), User, 7)));
+ buttons.insert (std::make_pair (Loop, Button (*this, _("Loop"), Loop, 8)));
+ buttons.insert (std::make_pair (Rewind, Button (*this, _("Rewind"), Rewind, 4)));
+ buttons.insert (std::make_pair (Ffwd, Button (*this, _("Ffwd"), Ffwd, 3)));
+ buttons.insert (std::make_pair (Stop, Button (*this, _("Stop"), Stop, 2)));
+ buttons.insert (std::make_pair (Play, Button (*this, _("Play"), Play, 1)));
+ buttons.insert (std::make_pair (RecEnable, Button (*this, _("RecEnable"), RecEnable, 0)));
+ buttons.insert (std::make_pair (FaderTouch, Button (*this, _("Fader (touch)"), FaderTouch, -1)));
+
+ get_button (Shift).set_flash (true);
+ get_button (Mix).set_flash (true);
+ get_button (Proj).set_flash (true);
+ get_button (Trns).set_flash (true);
+ get_button (User).set_flash (true);
+
+ get_button (Left).set_action ( boost::bind (&FaderPort::left, this), true);
+ get_button (Right).set_action ( boost::bind (&FaderPort::right, this), true);
+
+ get_button (Undo).set_action (boost::bind (&FaderPort::undo, this), true);
+ get_button (Undo).set_action (boost::bind (&FaderPort::redo, this), true, ShiftDown);
+ get_button (Undo).set_flash (true);
+
+ get_button (FP_Read).set_action (boost::bind (&FaderPort::read, this), true);
+ get_button (FP_Read).set_action (boost::bind (&FaderPort::off, this), false, LongPress);
+ get_button (FP_Write).set_action (boost::bind (&FaderPort::write, this), true);
+ get_button (FP_Write).set_action (boost::bind (&FaderPort::off, this), false, LongPress);
+ get_button (FP_Touch).set_action (boost::bind (&FaderPort::touch, this), true);
+ get_button (FP_Touch).set_action (boost::bind (&FaderPort::off, this), false, LongPress);
+ get_button (FP_Off).set_action (boost::bind (&FaderPort::off, this), true);
+
+ get_button (Play).set_action (boost::bind (&BasicUI::transport_play, this, true), true);
+ get_button (RecEnable).set_action (boost::bind (&BasicUI::rec_enable_toggle, this), true);
/* Stop is a modifier, so we have to use its own button state to get
the default action (since StopDown will be set when looking for the
action to invoke.
*/
- button_info (Stop).set_action (boost::bind (&BasicUI::transport_stop, this), true, StopDown);
- button_info (Ffwd).set_action (boost::bind (&BasicUI::ffwd, this), true);
+ get_button (Stop).set_action (boost::bind (&BasicUI::transport_stop, this), true, StopDown);
+ get_button (Ffwd).set_action (boost::bind (&BasicUI::ffwd, this), true);
/* See comments about Stop above .. */
- button_info (Rewind).set_action (boost::bind (&BasicUI::rewind, this), true, RewindDown);
- button_info (Rewind).set_action (boost::bind (&BasicUI::goto_start, this), true, ButtonState (RewindDown|StopDown));
+ get_button (Rewind).set_action (boost::bind (&BasicUI::rewind, this), true, RewindDown);
+ get_button (Rewind).set_action (boost::bind (&BasicUI::goto_zero, this), true, ButtonState (RewindDown|StopDown));
+ get_button (Rewind).set_action (boost::bind (&BasicUI::goto_start, this), true, ButtonState (RewindDown|ShiftDown));
+
+ get_button (Ffwd).set_action (boost::bind (&BasicUI::ffwd, this), true);
+ get_button (Ffwd).set_action (boost::bind (&BasicUI::goto_end, this), true, ShiftDown);
+
+ get_button (Punch).set_action (boost::bind (&FaderPort::punch, this), true);
+
+ get_button (Loop).set_action (boost::bind (&BasicUI::loop_toggle, this), true);
+ get_button (Loop).set_action (boost::bind (&BasicUI::add_marker, this, string()), true, ShiftDown);
+
+ get_button (Punch).set_action (boost::bind (&BasicUI::prev_marker, this), true, ShiftDown);
+ get_button (User).set_action (boost::bind (&BasicUI::next_marker, this), true, ButtonState(ShiftDown|UserDown));
+
+ get_button (Mute).set_action (boost::bind (&FaderPort::mute, this), true);
+ get_button (Solo).set_action (boost::bind (&FaderPort::solo, this), true);
+ get_button (Rec).set_action (boost::bind (&FaderPort::rec_enable, this), true);
+
+ get_button (Output).set_action (boost::bind (&FaderPort::use_master, this), true);
+ get_button (Output).set_action (boost::bind (&FaderPort::use_monitor, this), true, ShiftDown);
}
FaderPort::~FaderPort ()
{
if (_input_port) {
- DEBUG_TRACE (DEBUG::GenericMidi, string_compose ("unregistering input port %1\n", boost::shared_ptr<ARDOUR::Port>(_input_port)->name()));
+ DEBUG_TRACE (DEBUG::FaderPort, string_compose ("unregistering input port %1\n", boost::shared_ptr<ARDOUR::Port>(_input_port)->name()));
AudioEngine::instance()->unregister_port (_input_port);
_input_port.reset ();
}
if (_output_port) {
// _output_port->drain (10000); //ToDo: is this necessary? It hangs the shutdown, for me
- DEBUG_TRACE (DEBUG::GenericMidi, string_compose ("unregistering output port %1\n", boost::shared_ptr<ARDOUR::Port>(_output_port)->name()));
+ DEBUG_TRACE (DEBUG::FaderPort, string_compose ("unregistering output port %1\n", boost::shared_ptr<ARDOUR::Port>(_output_port)->name()));
AudioEngine::instance()->unregister_port (_output_port);
_output_port.reset ();
}
tear_down_gui ();
+
+ /* stop event loop */
+ DEBUG_TRACE (DEBUG::FaderPort, "BaseUI::quit ()\n");
+ BaseUI::quit ();
+}
+
+void*
+FaderPort::request_factory (uint32_t num_requests)
+{
+ /* AbstractUI<T>::request_buffer_factory() is a template method only
+ instantiated in this source module. To provide something visible for
+ use in the interface/descriptor, we have this static method that is
+ template-free.
+ */
+ return request_buffer_factory (num_requests);
}
void
{
/* handle device inquiry response */
_input_port->parser()->sysex.connect_same_thread (midi_connections, boost::bind (&FaderPort::sysex_handler, this, _1, _2, _3));
- /* handle switches */
- _input_port->parser()->poly_pressure.connect_same_thread (midi_connections, boost::bind (&FaderPort::switch_handler, this, _1, _2));
+ /* handle buttons */
+ _input_port->parser()->poly_pressure.connect_same_thread (midi_connections, boost::bind (&FaderPort::button_handler, this, _1, _2));
/* handle encoder */
_input_port->parser()->pitchbend.connect_same_thread (midi_connections, boost::bind (&FaderPort::encoder_handler, this, _1, _2));
/* handle fader */
{
struct sched_param rtparam;
- pthread_set_name (X_("FaderPort"));
+ pthread_set_name (event_loop_name().c_str());
- PBD::notify_gui_about_thread_creation (X_("gui"), pthread_self(), X_("FaderPort"), 2048);
- ARDOUR::SessionEvent::create_per_thread_pool (X_("FaderPort"), 128);
+ PBD::notify_event_loops_about_thread_creation (pthread_self(), event_loop_name(), 2048);
+ ARDOUR::SessionEvent::create_per_thread_pool (event_loop_name(), 128);
memset (&rtparam, 0, sizeof (rtparam));
rtparam.sched_priority = 9; /* XXX should be relative to audio (JACK) thread */
{
for (ButtonMap::iterator b = buttons.begin(); b != buttons.end(); ++b) {
b->second.set_led_state (_output_port, false);
- g_usleep (1000);
}
}
-FaderPort::ButtonInfo&
-FaderPort::button_info (ButtonID id) const
+FaderPort::Button&
+FaderPort::get_button (ButtonID id) const
{
ButtonMap::const_iterator b = buttons.find (id);
assert (b != buttons.end());
- return const_cast<ButtonInfo&>(b->second);
+ return const_cast<Button&>(b->second);
+}
+
+bool
+FaderPort::button_long_press_timeout (ButtonID id)
+{
+ if (buttons_down.find (id) != buttons_down.end()) {
+ get_button (id).invoke (ButtonState (LongPress|button_state), false);
+ } else {
+ /* release happened and somehow we were not cancelled */
+ }
+
+ /* whichever button this was, we've used it ... don't invoke the
+ release action.
+ */
+ consumed.insert (id);
+
+ return false; /* don't get called again */
}
void
-FaderPort::switch_handler (MIDI::Parser &, MIDI::EventTwoBytes* tb)
+FaderPort::start_press_timeout (Button& button, ButtonID id)
+{
+ Glib::RefPtr<Glib::TimeoutSource> timeout = Glib::TimeoutSource::create (500); // milliseconds
+ button.timeout_connection = timeout->connect (sigc::bind (sigc::mem_fun (*this, &FaderPort::button_long_press_timeout), id));
+ timeout->attach (main_loop()->get_context());
+}
+
+void
+FaderPort::button_handler (MIDI::Parser &, MIDI::EventTwoBytes* tb)
{
ButtonID id (ButtonID (tb->controller_number));
+ Button& button (get_button (id));
+
+ DEBUG_TRACE (DEBUG::FaderPort, string_compose ("button event for ID %1 press ? %2\n", (int) tb->controller_number, (tb->value ? "yes" : "no")));
+
+ if (tb->value) {
+ buttons_down.insert (id);
+ } else {
+ buttons_down.erase (id);
+ button.timeout_connection.disconnect ();
+ }
+
+ ButtonState bs (ButtonState (0));
switch (id) {
case Shift:
- button_state = (tb->value ? ButtonState (button_state|ShiftDown) : ButtonState (button_state&~ShiftDown));
+ bs = ShiftDown;
break;
case Stop:
- button_state = (tb->value ? ButtonState (button_state|StopDown) : ButtonState (button_state&~StopDown));
+ bs = StopDown;
break;
case Rewind:
- button_state = (tb->value ? ButtonState (button_state|RewindDown) : ButtonState (button_state&~RewindDown));
+ bs = RewindDown;
+ break;
+ case User:
+ bs = UserDown;
+ break;
+ case FaderTouch:
+ fader_is_touched = tb->value;
+ if (_current_route) {
+ boost::shared_ptr<AutomationControl> gain = _current_route->gain_control ();
+ if (gain) {
+ framepos_t now = session->engine().sample_time();
+ if (tb->value) {
+ gain->start_touch (now);
+ } else {
+ gain->stop_touch (true, now);
+ }
+ }
+ }
break;
default:
+ if (tb->value) {
+ start_press_timeout (button, id);
+ }
break;
}
- ButtonInfo& bi (button_info (id));
+ if (bs) {
+ button_state = (tb->value ? ButtonState (button_state|bs) : ButtonState (button_state&~bs));
+ DEBUG_TRACE (DEBUG::FaderPort, string_compose ("reset button state to %1 using %2\n", button_state, (int) bs));
+ }
- if (bi.uses_flash()) {
- bi.set_led_state (_output_port, (int)tb->value);
+ if (button.uses_flash()) {
+ button.set_led_state (_output_port, (int)tb->value);
}
- bi.invoke (button_state, tb->value ? true : false);
+ set<ButtonID>::iterator c = consumed.find (id);
+
+ if (c == consumed.end()) {
+ button.invoke (button_state, tb->value ? true : false);
+ } else {
+ DEBUG_TRACE (DEBUG::FaderPort, "button was consumed, ignored\n");
+ consumed.erase (c);
+ }
}
void
FaderPort::encoder_handler (MIDI::Parser &, MIDI::pitchbend_t pb)
{
- if (pb < 8192) {
- cerr << "Encoder right\n";
- } else {
- cerr << "Encoder left\n";
+ int delta = 1;
+
+ if (pb >= 8192) {
+ delta = -1;
+ }
+
+ //knob debouncing and hysteresis. The presonus encoder often sends bursts of events, or goes the wrong direction
+ {
+ last_last_encoder_delta = last_encoder_delta;
+ last_encoder_delta = delta;
+ microseconds_t now = get_microseconds ();
+ if ((now - last_encoder_time) < 10*1000) { //require at least 10ms interval between changes, because the device sometimes sends multiple deltas
+ return;
+ }
+ if ((now - last_encoder_time) < 100*1000) { //avoid directional changes while "spinning", 100ms window
+ if ( (delta == last_encoder_delta) && (delta == last_last_encoder_delta) ) {
+ last_good_encoder_delta = delta; //3 in a row, grudgingly accept this as the new direction
+ }
+ if (delta != last_good_encoder_delta) { //otherwise ensure we keep going the same way
+ delta = last_good_encoder_delta;
+ }
+ } else { //we aren't yet in a spin window, just assume this move is really what we want
+ //NOTE: if you are worried about where these get initialized, here it is.
+ last_last_encoder_delta = delta;
+ last_encoder_delta = delta;
+ }
+ last_encoder_time = now;
+ last_good_encoder_delta = delta;
+ }
+
+ if (_current_route) {
+
+ ButtonState trim_modifier;
+ ButtonState width_modifier;
+
+ if (Profile->get_mixbus()) {
+ trim_modifier = ShiftDown;
+ width_modifier = ButtonState (0);
+ } else {
+ trim_modifier = UserDown;
+ width_modifier = ShiftDown;
+ }
+
+ if ((button_state & trim_modifier) == trim_modifier ) { // mod+encoder = input trim
+ boost::shared_ptr<AutomationControl> trim = _current_route->trim()->gain_control ();
+ if (trim) {
+ float val = trim->get_user(); //for gain elements, the "user" value is in dB
+ val += delta;
+ trim->set_user(val);
+ }
+ } else if (width_modifier && ((button_state & width_modifier) == width_modifier)) {
+ ardour_pan_width (delta);
+
+ } else { // pan/balance
+ if (!Profile->get_mixbus()) {
+ ardour_pan_azimuth (delta);
+ } else {
+ mixbus_pan (delta);
+ }
+ }
+ }
+
+ /* if the user button was pressed, mark it as consumed so that its
+ * release action has no effect.
+ */
+
+ if (!Profile->get_mixbus() && (button_state & UserDown)) {
+ consumed.insert (User);
}
}
}
if (was_fader) {
- cerr << "Fader now at " << ((fader_msb<<7)|fader_lsb) << endl;
+ if (_current_route) {
+ boost::shared_ptr<AutomationControl> gain = _current_route->gain_control ();
+ if (gain) {
+ int ival = (fader_msb << 7) | fader_lsb;
+ float val = gain->interface_to_internal (ival/16384.0);
+ /* even though the faderport only controls a
+ single route at a time, allow the fader to
+ modify the group, if appropriate.
+ */
+ _current_route->set_gain (val, Controllable::UseGroup);
+ }
+ }
}
}
void
FaderPort::sysex_handler (MIDI::Parser &p, MIDI::byte *buf, size_t sz)
{
+ DEBUG_TRACE (DEBUG::FaderPort, string_compose ("sysex message received, size = %1\n", sz));
+
if (sz < 17) {
return;
}
_device_active = true;
- cerr << "FaderPort identified\n";
+ DEBUG_TRACE (DEBUG::FaderPort, "FaderPort identified via MIDI Device Inquiry response\n");
/* put it into native mode */
/* catch up on state */
- notify_transport_state_changed ();
- notify_record_state_changed ();
+ map_transport_state ();
+ map_recenable_state ();
}
int
FaderPort::set_active (bool yn)
{
- // DEBUG_TRACE (DEBUG::MackieControl, string_compose("MackieControlProtocol::set_active init with yn: '%1'\n", yn));
+ DEBUG_TRACE (DEBUG::FaderPort, string_compose("Faderport::set_active init with yn: '%1'\n", yn));
if (yn == active()) {
return 0;
blink_connection = blink_timeout->connect (sigc::mem_fun (*this, &FaderPort::blink));
blink_timeout->attach (main_loop()->get_context());
+ Glib::RefPtr<Glib::TimeoutSource> periodic_timeout = Glib::TimeoutSource::create (100); // milliseconds
+ periodic_connection = periodic_timeout->connect (sigc::mem_fun (*this, &FaderPort::periodic));
+ periodic_timeout->attach (main_loop()->get_context());
+
} else {
BaseUI::quit ();
ControlProtocol::set_active (yn);
- // DEBUG_TRACE (DEBUG::MackieControl, string_compose("MackieControlProtocol::set_active done with yn: '%1'\n", yn));
+ DEBUG_TRACE (DEBUG::FaderPort, string_compose("Faderport::set_active done with yn: '%1'\n", yn));
return 0;
}
+bool
+FaderPort::periodic ()
+{
+ if (!_current_route) {
+ return true;
+ }
+
+ ARDOUR::AutoState gain_state = _current_route->gain_control()->automation_state();
+
+ if (gain_state == ARDOUR::Touch || gain_state == ARDOUR::Play) {
+ map_gain ();
+ }
+
+ return true;
+}
+
+void
+FaderPort::stop_blinking (ButtonID id)
+{
+ blinkers.remove (id);
+ get_button (id).set_led_state (_output_port, false);
+}
+
+void
+FaderPort::start_blinking (ButtonID id)
+{
+ blinkers.push_back (id);
+ get_button (id).set_led_state (_output_port, true);
+}
+
bool
FaderPort::blink ()
{
blink_state = !blink_state;
for (Blinkers::iterator b = blinkers.begin(); b != blinkers.end(); b++) {
- button_info(*b).set_led_state (_output_port, blink_state);
+ get_button(*b).set_led_state (_output_port, blink_state);
}
return true;
void
FaderPort::close ()
{
+ all_lights_out ();
+
stop_midi_handling ();
session_connections.drop_connections ();
port_connection.disconnect ();
blink_connection.disconnect ();
+ selection_connection.disconnect ();
+ route_connections.drop_connections ();
#if 0
route_connections.drop_connections ();
-
- clear_surfaces();
#endif
}
void
-FaderPort::notify_record_state_changed ()
+FaderPort::map_recenable_state ()
{
switch (session->record_status()) {
case Session::Disabled:
- button_info (RecEnable).set_led_state (_output_port, false);
- blinkers.remove (RecEnable);
+ stop_blinking (RecEnable);
break;
case Session::Enabled:
- button_info (RecEnable).set_led_state (_output_port, true);
- blinkers.push_back (RecEnable);
+ start_blinking (RecEnable);
break;
case Session::Recording:
- button_info (RecEnable).set_led_state (_output_port, true);
- blinkers.remove (RecEnable);
+ stop_blinking (RecEnable);
break;
}
}
void
-FaderPort::notify_transport_state_changed ()
+FaderPort::map_transport_state ()
{
- button_info (Loop).set_led_state (_output_port, session->get_play_loop());
- button_info (Play).set_led_state (_output_port, session->transport_speed() == 1.0);
- button_info (Stop).set_led_state (_output_port, session->transport_stopped ());
- button_info (Rewind).set_led_state (_output_port, session->transport_speed() < 0.0);
- button_info (Ffwd).set_led_state (_output_port, session->transport_speed() > 1.0);
-}
+ get_button (Loop).set_led_state (_output_port, session->get_play_loop());
-void
-FaderPort::connect_session_signals()
-{
- session->RecordStateChanged.connect(session_connections, MISSING_INVALIDATOR, boost::bind (&FaderPort::notify_record_state_changed, this), this);
- session->TransportStateChange.connect(session_connections, MISSING_INVALIDATOR, boost::bind (&FaderPort::notify_transport_state_changed, this), this);
-}
+ float ts = session->transport_speed();
-void
-FaderPort::set_feedback_interval (microseconds_t ms)
-{
- _feedback_interval = ms;
+ if (ts == 0) {
+ stop_blinking (Play);
+ } else if (fabs (ts) == 1.0) {
+ stop_blinking (Play);
+ get_button (Play).set_led_state (_output_port, true);
+ } else {
+ start_blinking (Play);
+ }
+
+ get_button (Stop).set_led_state (_output_port, session->transport_stopped ());
+ get_button (Rewind).set_led_state (_output_port, session->transport_speed() < 0.0);
+ get_button (Ffwd).set_led_state (_output_port, session->transport_speed() > 1.0);
}
void
-FaderPort::send_feedback ()
+FaderPort::parameter_changed (string what)
{
- /* This is executed in RT "process" context", so no blocking calls
- */
-
- if (!do_feedback) {
- return;
- }
-
- microseconds_t now = get_microseconds ();
-
- if (last_feedback_time != 0) {
- if ((now - last_feedback_time) < _feedback_interval) {
- return;
+ if (what == "punch-in" || what == "punch-out") {
+ bool in = session->config.get_punch_in ();
+ bool out = session->config.get_punch_out ();
+ if (in && out) {
+ get_button (Punch).set_led_state (_output_port, true);
+ blinkers.remove (Punch);
+ } else if (in || out) {
+ start_blinking (Punch);
+ } else {
+ stop_blinking (Punch);
}
}
+}
- last_feedback_time = now;
+void
+FaderPort::connect_session_signals()
+{
+ session->RecordStateChanged.connect(session_connections, MISSING_INVALIDATOR, boost::bind (&FaderPort::map_recenable_state, this), this);
+ session->TransportStateChange.connect(session_connections, MISSING_INVALIDATOR, boost::bind (&FaderPort::map_transport_state, this), this);
+ /* not session, but treat it similarly */
+ session->config.ParameterChanged.connect (session_connections, MISSING_INVALIDATOR, boost::bind (&FaderPort::parameter_changed, this, _1), this);
}
bool
FaderPort::midi_input_handler (Glib::IOCondition ioc, boost::shared_ptr<ARDOUR::AsyncMIDIPort> port)
{
- DEBUG_TRACE (DEBUG::MidiIO, string_compose ("something happend on %1\n", boost::shared_ptr<MIDI::Port>(port)->name()));
+ DEBUG_TRACE (DEBUG::FaderPort, string_compose ("something happend on %1\n", boost::shared_ptr<MIDI::Port>(port)->name()));
if (ioc & ~IO_IN) {
return false;
if (ioc & IO_IN) {
- if (port) {
- port->clear ();
- }
-
- DEBUG_TRACE (DEBUG::MidiIO, string_compose ("data available on %1\n", boost::shared_ptr<MIDI::Port>(port)->name()));
+ port->clear ();
+ DEBUG_TRACE (DEBUG::FaderPort, string_compose ("data available on %1\n", boost::shared_ptr<MIDI::Port>(port)->name()));
framepos_t now = session->engine().sample_time();
port->parse (now);
}
child->add_child_nocopy (boost::shared_ptr<ARDOUR::Port>(_output_port)->get_state());
node.add_child_nocopy (*child);
+ /* Save action state for Mix, Proj, Trns and User buttons, since these
+ * are user controlled. We can only save named-action operations, since
+ * internal functions are just pointers to functions and hard to
+ * serialize without enumerating them all somewhere.
+ */
+
+ node.add_child_nocopy (get_button (Mix).get_state());
+ node.add_child_nocopy (get_button (Proj).get_state());
+ node.add_child_nocopy (get_button (Trns).get_state());
+ node.add_child_nocopy (get_button (User).get_state());
+
return node;
}
}
}
- return 0;
-}
-
-int
-FaderPort::set_feedback (bool yn)
-{
- do_feedback = yn;
- last_feedback_time = 0;
- return 0;
-}
-
-bool
-FaderPort::get_feedback () const
-{
- return do_feedback;
-}
-
-void
-FaderPort::set_current_bank (uint32_t b)
-{
- _current_bank = b;
-// reset_controllables ();
-}
-
-void
-FaderPort::next_bank ()
-{
- _current_bank++;
-// reset_controllables ();
-}
-
-void
-FaderPort::prev_bank()
-{
- if (_current_bank) {
- _current_bank--;
-// reset_controllables ();
+ for (XMLNodeList::const_iterator n = node.children().begin(); n != node.children().end(); ++n) {
+ if ((*n)->name() == X_("Button")) {
+ XMLProperty const * prop = (*n)->property (X_("id"));
+ if (!prop) {
+ continue;
+ }
+ int xid = atoi (prop->value());
+ ButtonMap::iterator b = buttons.find (ButtonID (xid));
+ if (b == buttons.end()) {
+ continue;
+ }
+ b->second.set_state (**n);
+ }
}
-}
-
-void
-FaderPort::set_motorised (bool m)
-{
- _motorised = m;
-}
-void
-FaderPort::set_threshold (int t)
-{
- _threshold = t;
-}
-
-void
-FaderPort::reset_controllables ()
-{
+ return 0;
}
bool
FaderPort::connection_handler (boost::weak_ptr<ARDOUR::Port>, std::string name1, boost::weak_ptr<ARDOUR::Port>, std::string name2, bool yn)
{
+ DEBUG_TRACE (DEBUG::FaderPort, "FaderPort::connection_handler start\n");
if (!_input_port || !_output_port) {
return false;
}
connection_state &= ~OutputConnected;
}
} else {
+ DEBUG_TRACE (DEBUG::FaderPort, string_compose ("Connections between %1 and %2 changed, but I ignored it\n", name1, name2));
/* not our ports */
return false;
}
*/
g_usleep (100000);
+ DEBUG_TRACE (DEBUG::FaderPort, "device now connected for both input and output\n");
connected ();
} else {
- // DEBUG_TRACE (DEBUG::FaderPort, string_compose ("Surface %1 disconnected (input or output or both)\n", _name));
+ DEBUG_TRACE (DEBUG::FaderPort, "Device disconnected (input or output or both) or not yet fully connected\n");
_device_active = false;
}
+ ConnectionChange (); /* emit signal for our GUI */
+
+ DEBUG_TRACE (DEBUG::FaderPort, "FaderPort::connection_handler end\n");
+
return true; /* connection status changed */
}
void
FaderPort::connected ()
{
- std::cerr << "faderport connected\n";
+ DEBUG_TRACE (DEBUG::FaderPort, "sending device inquiry message...\n");
start_midi_handling ();
}
void
-FaderPort::ButtonInfo::invoke (FaderPort::ButtonState bs, bool press)
+FaderPort::Button::invoke (FaderPort::ButtonState bs, bool press)
{
- switch (type) {
+ DEBUG_TRACE (DEBUG::FaderPort, string_compose ("invoke button %1 for %2 state %3%4%5\n", id, (press ? "press":"release"), hex, bs, dec));
+
+ ToDoMap::iterator x;
+
+ if (press) {
+ if ((x = on_press.find (bs)) == on_press.end()) {
+ DEBUG_TRACE (DEBUG::FaderPort, string_compose ("no press action for button %1 state %2 @ %3 in %4\n", id, bs, this, &on_press));
+ return;
+ }
+ } else {
+ if ((x = on_release.find (bs)) == on_release.end()) {
+ DEBUG_TRACE (DEBUG::FaderPort, string_compose ("no release action for button %1 state %2 @%3 in %4\n", id, bs, this, &on_release));
+ return;
+ }
+ }
+
+ switch (x->second.type) {
case NamedAction:
- if (press) {
- ToDoMap::iterator x = on_press.find (bs);
- if (x != on_press.end()) {
- if (!x->second.action_name.empty()) {
- fp.access_action (x->second.action_name);
- }
- }
- } else {
- ToDoMap::iterator x = on_release.find (bs);
- if (x != on_release.end()) {
- if (!x->second.action_name.empty()) {
- fp.access_action (x->second.action_name);
- }
- }
+ if (!x->second.action_name.empty()) {
+ fp.access_action (x->second.action_name);
}
break;
case InternalFunction:
- if (press) {
- ToDoMap::iterator x = on_press.find (bs);
- if (x != on_press.end()) {
- if (x->second.function) {
- x->second.function ();
- }
- }
- } else {
- ToDoMap::iterator x = on_release.find (bs);
- if (x != on_release.end()) {
- if (x->second.function) {
- x->second.function ();
- }
- }
+ if (x->second.function) {
+ x->second.function ();
}
- break;
}
}
void
-FaderPort::ButtonInfo::set_action (string const& name, bool when_pressed, FaderPort::ButtonState bs)
+FaderPort::Button::set_action (string const& name, bool when_pressed, FaderPort::ButtonState bs)
{
ToDo todo;
- type = NamedAction;
+ todo.type = NamedAction;
if (when_pressed) {
- todo.action_name = name;
- on_press[bs] = todo;
+ if (name.empty()) {
+ on_press.erase (bs);
+ } else {
+ DEBUG_TRACE (DEBUG::FaderPort, string_compose ("set button %1 to action %2 on press + %3%4%5\n", id, name, bs));
+ todo.action_name = name;
+ on_press[bs] = todo;
+ }
} else {
- todo.action_name = name;
- on_release[bs] = todo;
+ if (name.empty()) {
+ on_release.erase (bs);
+ } else {
+ DEBUG_TRACE (DEBUG::FaderPort, string_compose ("set button %1 to action %2 on release + %3%4%5\n", id, name, bs));
+ todo.action_name = name;
+ on_release[bs] = todo;
+ }
}
+}
+
+string
+FaderPort::Button::get_action (bool press, FaderPort::ButtonState bs)
+{
+ ToDoMap::iterator x;
+ if (press) {
+ if ((x = on_press.find (bs)) == on_press.end()) {
+ return string();
+ }
+ if (x->second.type != NamedAction) {
+ return string ();
+ }
+ return x->second.action_name;
+ } else {
+ if ((x = on_release.find (bs)) == on_release.end()) {
+ return string();
+ }
+ if (x->second.type != NamedAction) {
+ return string ();
+ }
+ return x->second.action_name;
+ }
}
void
-FaderPort::ButtonInfo::set_action (boost::function<void()> f, bool when_pressed, FaderPort::ButtonState bs)
+FaderPort::Button::set_action (boost::function<void()> f, bool when_pressed, FaderPort::ButtonState bs)
{
ToDo todo;
- type = InternalFunction;
+ todo.type = InternalFunction;
if (when_pressed) {
+ DEBUG_TRACE (DEBUG::FaderPort, string_compose ("set button %1 (%2) @ %5 to some functor on press + %3 in %4\n", id, name, bs, &on_press, this));
todo.function = f;
on_press[bs] = todo;
} else {
+ DEBUG_TRACE (DEBUG::FaderPort, string_compose ("set button %1 (%2) @ %5 to some functor on release + %3\n", id, name, bs, this));
todo.function = f;
on_release[bs] = todo;
}
}
void
-FaderPort::ButtonInfo::set_led_state (boost::shared_ptr<MIDI::Port> port, int onoff)
+FaderPort::Button::set_led_state (boost::shared_ptr<MIDI::Port> port, bool onoff)
{
- if (led_on == (bool) onoff) {
- /* nothing to do */
- return;
- }
-
if (out < 0) {
/* fader button ID - no LED */
return;
buf[1] = out;
buf[2] = onoff ? 1 : 0;
port->write (buf, 3, 0);
- led_on = (onoff ? true : false);
+}
+
+int
+FaderPort::Button::set_state (XMLNode const& node)
+{
+ const XMLProperty* prop = node.property ("id");
+ if (!prop) {
+ return -1;
+ }
+
+ int xid = atoi (prop->value());
+ if (xid != id) {
+ return -1;
+ }
+
+ typedef pair<string,FaderPort::ButtonState> state_pair_t;
+ vector<state_pair_t> state_pairs;
+
+ state_pairs.push_back (make_pair (string ("plain"), ButtonState (0)));
+ state_pairs.push_back (make_pair (string ("shift"), ShiftDown));
+ state_pairs.push_back (make_pair (string ("long"), LongPress));
+
+ for (vector<state_pair_t>::const_iterator sp = state_pairs.begin(); sp != state_pairs.end(); ++sp) {
+ string propname;
+
+ propname = sp->first + X_("-press");
+ if ((prop = node.property (propname)) != 0) {
+ set_action (prop->value(), true, sp->second);
+ }
+
+ propname = sp->first + X_("-release");
+ if ((prop = node.property (propname)) != 0) {
+ set_action (prop->value(), false, sp->second);
+ }
+ }
+
+ return 0;
+}
+
+XMLNode&
+FaderPort::Button::get_state () const
+{
+ XMLNode* node = new XMLNode (X_("Button"));
+ char buf[16];
+ snprintf (buf, sizeof (buf), "%d", id);
+
+ node->add_property (X_("id"), buf);
+
+ ToDoMap::const_iterator x;
+ ToDo null;
+ null.type = NamedAction;
+
+ typedef pair<string,FaderPort::ButtonState> state_pair_t;
+ vector<state_pair_t> state_pairs;
+
+ state_pairs.push_back (make_pair (string ("plain"), ButtonState (0)));
+ state_pairs.push_back (make_pair (string ("shift"), ShiftDown));
+ state_pairs.push_back (make_pair (string ("long"), LongPress));
+
+ for (vector<state_pair_t>::const_iterator sp = state_pairs.begin(); sp != state_pairs.end(); ++sp) {
+ if ((x = on_press.find (sp->second)) != on_press.end()) {
+ if (x->second.type == NamedAction) {
+ node->add_property (string (sp->first + X_("-press")).c_str(), x->second.action_name);
+ }
+ }
+
+ if ((x = on_release.find (sp->second)) != on_release.end()) {
+ if (x->second.type == NamedAction) {
+ node->add_property (string (sp->first + X_("-release")).c_str(), x->second.action_name);
+ }
+ }
+ }
+
+ return *node;
+}
+
+void
+FaderPort::gui_track_selection_changed (RouteNotificationListPtr routes)
+{
+ boost::shared_ptr<Route> r;
+
+ if (!routes->empty()) {
+ r = routes->front().lock();
+ }
+
+ set_current_route (r);
+}
+
+void
+FaderPort::drop_current_route ()
+{
+ if (_current_route) {
+ if (_current_route == session->monitor_out()) {
+ set_current_route (session->master_out());
+ } else {
+ set_current_route (boost::shared_ptr<Route>());
+ }
+ }
+}
+
+void
+FaderPort::set_current_route (boost::shared_ptr<Route> r)
+{
+ route_connections.drop_connections ();
+
+ _current_route = r;
+
+ /* turn this off. It will be turned on back on in use_master() or
+ use_monitor() as appropriate.
+ */
+ get_button(Output).set_led_state (_output_port, false);
+
+ if (_current_route) {
+ _current_route->DropReferences.connect (route_connections, MISSING_INVALIDATOR, boost::bind (&FaderPort::drop_current_route, this), this);
+
+ _current_route->mute_changed.connect (route_connections, MISSING_INVALIDATOR, boost::bind (&FaderPort::map_mute, this, _1), this);
+ _current_route->solo_changed.connect (route_connections, MISSING_INVALIDATOR, boost::bind (&FaderPort::map_solo, this, _1, _2, _3), this);
+ _current_route->listen_changed.connect (route_connections, MISSING_INVALIDATOR, boost::bind (&FaderPort::map_listen, this, _1, _2), this);
+
+ boost::shared_ptr<Track> t = boost::dynamic_pointer_cast<Track> (_current_route);
+ if (t) {
+ t->RecordEnableChanged.connect (route_connections, MISSING_INVALIDATOR, boost::bind (&FaderPort::map_recenable, this), this);
+ }
+
+ boost::shared_ptr<AutomationControl> control = _current_route->gain_control ();
+ if (control) {
+ control->Changed.connect (route_connections, MISSING_INVALIDATOR, boost::bind (&FaderPort::map_gain, this), this);
+ control->alist()->automation_state_changed.connect (route_connections, MISSING_INVALIDATOR, boost::bind (&FaderPort::map_auto, this), this);
+ }
+
+ boost::shared_ptr<MonitorProcessor> mp = _current_route->monitor_control();
+ if (mp) {
+ mp->cut_control()->Changed.connect (route_connections, MISSING_INVALIDATOR, boost::bind (&FaderPort::map_cut, this), this);
+ }
+ }
+
+ //ToDo: subscribe to the fader automation modes so we can light the LEDs
+
+ map_route_state ();
+}
+
+void
+FaderPort::map_auto ()
+{
+ /* Under no circumstances send a message to "enable" the LED state of
+ * the Off button, because this will disable the fader.
+ */
+
+ boost::shared_ptr<AutomationControl> control = _current_route->gain_control ();
+ const AutoState as = control->automation_state ();
+
+ switch (as) {
+ case ARDOUR::Play:
+ get_button (FP_Read).set_led_state (_output_port, true);
+ get_button (FP_Write).set_led_state (_output_port, false);
+ get_button (FP_Touch).set_led_state (_output_port, false);
+ break;
+ case ARDOUR::Write:
+ get_button (FP_Read).set_led_state (_output_port, false);
+ get_button (FP_Write).set_led_state (_output_port, true);
+ get_button (FP_Touch).set_led_state (_output_port, false);
+ break;
+ case ARDOUR::Touch:
+ get_button (FP_Read).set_led_state (_output_port, false);
+ get_button (FP_Write).set_led_state (_output_port, false);
+ get_button (FP_Touch).set_led_state (_output_port, true);
+ break;
+ case ARDOUR::Off:
+ get_button (FP_Read).set_led_state (_output_port, false);
+ get_button (FP_Write).set_led_state (_output_port, false);
+ get_button (FP_Touch).set_led_state (_output_port, false);
+ break;
+ }
+
+}
+
+
+void
+FaderPort::map_cut ()
+{
+ boost::shared_ptr<MonitorProcessor> mp = _current_route->monitor_control();
+
+ if (mp) {
+ bool yn = mp->cut_all ();
+ if (yn) {
+ start_blinking (Mute);
+ } else {
+ stop_blinking (Mute);
+ }
+ } else {
+ stop_blinking (Mute);
+ }
+}
+
+void
+FaderPort::map_mute (void*)
+{
+ if (_current_route) {
+ if (_current_route->muted()) {
+ stop_blinking (Mute);
+ get_button (Mute).set_led_state (_output_port, true);
+ } else if (_current_route->muted_by_others()) {
+ start_blinking (Mute);
+ } else {
+ stop_blinking (Mute);
+ }
+ } else {
+ stop_blinking (Mute);
+ }
+}
+
+void
+FaderPort::map_solo (bool, void*, bool)
+{
+ if (_current_route) {
+ get_button (Solo).set_led_state (_output_port, _current_route->soloed() || _current_route->listening_via_monitor());
+ } else {
+ get_button (Solo).set_led_state (_output_port, false);
+ }
+}
+
+void
+FaderPort::map_listen (void*, bool)
+{
+ if (_current_route) {
+ get_button (Solo).set_led_state (_output_port, _current_route->listening_via_monitor());
+ } else {
+ get_button (Solo).set_led_state (_output_port, false);
+ }
+}
+
+void
+FaderPort::map_recenable ()
+{
+ boost::shared_ptr<Track> t = boost::dynamic_pointer_cast<Track> (_current_route);
+ if (t) {
+ get_button (Rec).set_led_state (_output_port, t->record_enabled());
+ } else {
+ get_button (Rec).set_led_state (_output_port, false);
+ }
+}
+
+void
+FaderPort::map_gain ()
+{
+ if (fader_is_touched) {
+ /* Do not send fader moves while the user is touching the fader */
+ return;
+ }
+
+ if (!_current_route) {
+ return;
+ }
+
+ boost::shared_ptr<AutomationControl> control = _current_route->gain_control ();
+ double val;
+
+ if (!control) {
+ val = 0.0;
+ } else {
+ val = control->internal_to_interface (control->get_value ());
+ }
+
+ /* Faderport sends fader position with range 0..16384 (though some of
+ * the least-significant bits at the top end are missing - it may only
+ * get to 1636X or so).
+ *
+ * But ... position must be sent in the range 0..1023.
+ *
+ * Thanks, Obama.
+ */
+
+ int ival = (int) lrintf (val * 1023.0);
+
+ /* MIDI normalization requires that we send two separate messages here,
+ * not one single 6 byte one.
+ */
+
+ MIDI::byte buf[3];
+
+ buf[0] = 0xb0;
+ buf[1] = 0x0;
+ buf[2] = ival >> 7;
+
+ _output_port->write (buf, 3, 0);
+
+ buf[1] = 0x20;
+ buf[2] = ival & 0x7f;
+
+ _output_port->write (buf, 3, 0);
+}
+
+void
+FaderPort::map_route_state ()
+{
+ if (!_current_route) {
+ stop_blinking (Mute);
+ stop_blinking (Solo);
+ get_button (Rec).set_led_state (_output_port, false);
+ } else {
+ /* arguments to these map_*() methods are all ignored */
+ map_solo (false, 0, false);
+ map_recenable ();
+ map_gain ();
+ map_auto ();
+
+ if (_current_route == session->monitor_out()) {
+ map_cut ();
+ } else {
+ map_mute (0);
+ }
+ }
+}
+
+list<boost::shared_ptr<ARDOUR::Bundle> >
+FaderPort::bundles ()
+{
+ list<boost::shared_ptr<ARDOUR::Bundle> > b;
+
+ if (_input_bundle) {
+ b.push_back (_input_bundle);
+ b.push_back (_output_bundle);
+ }
+
+ return b;
+}
+
+boost::shared_ptr<Port>
+FaderPort::output_port()
+{
+ return _output_port;
+}
+
+boost::shared_ptr<Port>
+FaderPort::input_port()
+{
+ return _input_port;
+}
+
+void
+FaderPort::set_action (ButtonID id, std::string const& action_name, bool on_press, ButtonState bs)
+{
+ get_button(id).set_action (action_name, on_press, bs);
+}
+
+string
+FaderPort::get_action (ButtonID id, bool press, ButtonState bs)
+{
+ return get_button(id).get_action (press, bs);
}