bool
FaderPort::connection_handler (boost::weak_ptr<ARDOUR::Port>, std::string name1, boost::weak_ptr<ARDOUR::Port>, std::string name2, bool yn)
{
+ DEBUG_TRACE (DEBUG::FaderPort, "FaderPort::connection_handler start\n");
if (!_input_port || !_output_port) {
return false;
}
connection_state &= ~OutputConnected;
}
} else {
+ DEBUG_TRACE (DEBUG::FaderPort, string_compose ("Connections between %1 and %2 changed, but I ignored it\n", name1, name2));
/* not our ports */
return false;
}
ConnectionChange (); /* emit signal for our GUI */
+ DEBUG_TRACE (DEBUG::FaderPort, "FaderPort::connection_handler end\n");
+
return true; /* connection status changed */
}