there's no way to know if the device exists or not.
*/
static bool probe() { return true; }
+ static void* request_factory (uint32_t);
XMLNode& get_state ();
int set_state (const XMLNode&, int version);
std::string get_action (ButtonID, bool on_press, FaderPort::ButtonState = ButtonState (0));
std::list<boost::shared_ptr<ARDOUR::Bundle> > bundles ();
-
+
private:
boost::shared_ptr<ARDOUR::Route> _current_route;
boost::weak_ptr<ARDOUR::Route> pre_master_route;