there's no way to know if the device exists or not.
*/
static bool probe() { return true; }
+ static void* request_factory (uint32_t);
XMLNode& get_state ();
int set_state (const XMLNode&, int version);
std::string get_action (ButtonID, bool on_press, FaderPort::ButtonState = ButtonState (0));
std::list<boost::shared_ptr<ARDOUR::Bundle> > bundles ();
-
+
private:
boost::shared_ptr<ARDOUR::Route> _current_route;
boost::weak_ptr<ARDOUR::Route> pre_master_route;
void map_recenable_state ();
void map_transport_state ();
+ sigc::connection periodic_connection;
+ bool periodic ();
+
sigc::connection blink_connection;
typedef std::list<ButtonID> Blinkers;
Blinkers blinkers;