#include <list>
#include <map>
+#include <set>
#include <glibmm/threads.h>
#define ABSTRACT_UI_EXPORTS
namespace ARDOUR {
class AsyncMIDIPort;
+ class Bundle;
class Port;
class Session;
class MidiPort;
there's no way to know if the device exists or not.
*/
static bool probe() { return true; }
+ static void* request_factory (uint32_t);
XMLNode& get_state ();
int set_state (const XMLNode&, int version);
void thread_init ();
+ PBD::Signal0<void> ConnectionChange;
+
+ boost::shared_ptr<ARDOUR::Port> input_port();
+ boost::shared_ptr<ARDOUR::Port> output_port();
+
+ /* In a feat of engineering brilliance, the Presonus Faderport sends
+ * one button identifier when the button is pressed/released, but
+ * responds to another button identifier as a command to light the LED
+ * corresponding to the button. These ID's define what is sent
+ * for press/release; a separate data structure contains information
+ * on what to send to turn the LED on/off.
+ *
+ * One can only conclude that Presonus just didn't want to fix this
+ * issue because it contradicts their own documentation and is more or
+ * less the first thing you discover when programming the device.
+ */
+
+ enum ButtonID {
+ Mute = 18,
+ Solo = 17,
+ Rec = 16,
+ Left = 19,
+ Bank = 20,
+ Right = 21,
+ Output = 22,
+ FP_Read = 10,
+ FP_Write = 9,
+ FP_Touch = 8,
+ FP_Off = 23,
+ Mix = 11,
+ Proj = 12,
+ Trns = 13,
+ Undo = 14,
+ Shift = 2,
+ Punch = 1,
+ User = 0,
+ Loop = 15,
+ Rewind = 3,
+ Ffwd = 4,
+ Stop = 5,
+ Play = 6,
+ RecEnable = 7,
+ FaderTouch = 127,
+ };
+
+ enum ButtonState {
+ ShiftDown = 0x1,
+ RewindDown = 0x2,
+ StopDown = 0x4,
+ UserDown = 0x8,
+ LongPress = 0x10
+ };
+
+ void set_action (ButtonID, std::string const& action_name, bool on_press, FaderPort::ButtonState = ButtonState (0));
+ std::string get_action (ButtonID, bool on_press, FaderPort::ButtonState = ButtonState (0));
+
+ std::list<boost::shared_ptr<ARDOUR::Bundle> > bundles ();
+
private:
boost::shared_ptr<ARDOUR::Route> _current_route;
boost::weak_ptr<ARDOUR::Route> pre_master_route;
boost::shared_ptr<ARDOUR::AsyncMIDIPort> _input_port;
boost::shared_ptr<ARDOUR::AsyncMIDIPort> _output_port;
+ // Bundle to represent our input ports
+ boost::shared_ptr<ARDOUR::Bundle> _input_bundle;
+ // Bundle to represent our output ports
+ boost::shared_ptr<ARDOUR::Bundle> _output_bundle;
+
PBD::ScopedConnectionList midi_connections;
bool midi_input_handler (Glib::IOCondition ioc, boost::shared_ptr<ARDOUR::AsyncMIDIPort> port);
int last_encoder_delta, last_last_encoder_delta;
void sysex_handler (MIDI::Parser &p, MIDI::byte *, size_t);
- void switch_handler (MIDI::Parser &, MIDI::EventTwoBytes* tb);
+ void button_handler (MIDI::Parser &, MIDI::EventTwoBytes* tb);
void encoder_handler (MIDI::Parser &, MIDI::pitchbend_t pb);
void fader_handler (MIDI::Parser &, MIDI::EventTwoBytes* tb);
- enum ButtonID {
- Mute = 18,
- Solo = 17,
- Rec = 16,
- Left = 19,
- Bank = 20,
- Right = 21,
- Output = 22,
- Read = 10,
- Write = 9,
- Touch = 8,
- Off = 23,
- Mix = 11,
- Proj = 12,
- Trns = 13,
- Undo = 14,
- Shift = 2,
- Punch = 1,
- User = 0,
- Loop = 15,
- Rewind = 3,
- Ffwd = 4,
- Stop = 5,
- Play = 6,
- RecEnable = 7,
- FaderTouch = 127,
- };
-
- enum ButtonState {
- ShiftDown = 0x1,
- RewindDown = 0x2,
- StopDown = 0x4,
- };
-
ButtonState button_state;
- friend class ButtonInfo;
+ friend class Button;
- class ButtonInfo {
+ class Button {
public:
enum ActionType {
InternalFunction,
};
- ButtonInfo (FaderPort& f, std::string const& str, ButtonID i, int o)
+ Button (FaderPort& f, std::string const& str, ButtonID i, int o)
: fp (f)
, name (str)
, id (i)
, out (o)
- , type (NamedAction)
- , led_on (false)
, flash (false)
{}
void set_action (std::string const& action_name, bool on_press, FaderPort::ButtonState = ButtonState (0));
void set_action (boost::function<void()> function, bool on_press, FaderPort::ButtonState = ButtonState (0));
- void set_led_state (boost::shared_ptr<MIDI::Port>, int onoff, bool force = false);
+ std::string get_action (bool press, FaderPort::ButtonState bs = ButtonState (0));
+
+ void set_led_state (boost::shared_ptr<MIDI::Port>, bool onoff);
void invoke (ButtonState bs, bool press);
bool uses_flash () const { return flash; }
void set_flash (bool yn) { flash = yn; }
+ XMLNode& get_state () const;
+ int set_state (XMLNode const&);
+
+ sigc::connection timeout_connection;
+
private:
FaderPort& fp;
std::string name;
ButtonID id;
int out;
- ActionType type;
- bool led_on;
bool flash;
- /* could be a union if boost::function didn't require a
- * constructor
- */
struct ToDo {
+ ActionType type;
+ /* could be a union if boost::function didn't require a
+ * constructor
+ */
std::string action_name;
boost::function<void()> function;
};
ToDoMap on_release;
};
- typedef std::map<ButtonID,ButtonInfo> ButtonMap;
+ typedef std::map<ButtonID,Button> ButtonMap;
ButtonMap buttons;
- ButtonInfo& button_info (ButtonID) const;
+ Button& get_button (ButtonID) const;
+
+ std::set<ButtonID> buttons_down;
+ std::set<ButtonID> consumed;
+
+ bool button_long_press_timeout (ButtonID id);
+ void start_press_timeout (Button&, ButtonID);
void all_lights_out ();
void close ();
PBD::ScopedConnectionList session_connections;
void connect_session_signals ();
- void notify_record_state_changed ();
- void notify_transport_state_changed ();
+ void map_recenable_state ();
+ void map_transport_state ();
+
+ sigc::connection periodic_connection;
+ bool periodic ();
sigc::connection blink_connection;
typedef std::list<ButtonID> Blinkers;
Blinkers blinkers;
bool blink_state;
bool blink ();
+ void start_blinking (ButtonID);
+ void stop_blinking (ButtonID);
void set_current_route (boost::shared_ptr<ARDOUR::Route>);
void drop_current_route ();
void map_mute (void*);
void map_recenable ();
void map_gain ();
+ void map_cut ();
+ void map_auto ();
+ void parameter_changed (std::string);
/* operations (defined in operations.cc) */
+ void read ();
+ void write ();
+
+ void left ();
+ void right ();
+
+ void touch ();
+ void off ();
+
void undo ();
void redo ();
void solo ();
void mute ();
void rec_enable ();
+
+ void ardour_pan_azimuth (int);
+ void ardour_pan_width (int);
+ void mixbus_pan (int);
+
+ void punch ();
};
}