if ((prop = (*niter)->property ("id")) != 0) {
- cerr << "Looking for MIDI Controllable with ID " << prop->value() << endl;
-
ID id = prop->value ();
Controllable* c = Controllable::by_id (id);
- cerr << "\tresult = " << c << endl;
-
if (c) {
MIDIControllable* mc = new MIDIControllable (this, *_input_port, *c, false);