using namespace MIDI;
-MIDIInvokable::MIDIInvokable (MIDI::Port& p)
- : _port (p)
+MIDIInvokable::MIDIInvokable (MIDI::Parser& p)
+ : _parser (p)
{
data_size = 0;
data = 0;
control_channel = chn;
control_additional = additional;
- if (_port.parser() == 0) {
- return;
- }
-
- Parser& p = *_port.parser();
-
int chn_i = chn;
/* incoming MIDI is parsed by Ardour' MidiUI event loop/thread, and we want our handlers to execute in that context, so we use
switch (ev) {
case MIDI::off:
- p.channel_note_off[chn_i].connect_same_thread (midi_sense_connection[0], boost::bind (&MIDIInvokable::midi_sense_note_off, this, _1, _2));
+ _parser.channel_note_off[chn_i].connect_same_thread (midi_sense_connection[0], boost::bind (&MIDIInvokable::midi_sense_note_off, this, _1, _2));
break;
case MIDI::on:
- p.channel_note_on[chn_i].connect_same_thread (midi_sense_connection[0], boost::bind (&MIDIInvokable::midi_sense_note_on, this, _1, _2));
+ _parser.channel_note_on[chn_i].connect_same_thread (midi_sense_connection[0], boost::bind (&MIDIInvokable::midi_sense_note_on, this, _1, _2));
break;
case MIDI::controller:
- p.channel_controller[chn_i].connect_same_thread (midi_sense_connection[0], boost::bind (&MIDIInvokable::midi_sense_controller, this, _1, _2));
+ _parser.channel_controller[chn_i].connect_same_thread (midi_sense_connection[0], boost::bind (&MIDIInvokable::midi_sense_controller, this, _1, _2));
break;
case MIDI::program:
- p.channel_program_change[chn_i].connect_same_thread (midi_sense_connection[0], boost::bind (&MIDIInvokable::midi_sense_program_change, this, _1, _2));
+ _parser.channel_program_change[chn_i].connect_same_thread (midi_sense_connection[0], boost::bind (&MIDIInvokable::midi_sense_program_change, this, _1, _2));
break;
case MIDI::sysex:
- p.sysex.connect_same_thread (midi_sense_connection[0], boost::bind (&MIDIInvokable::midi_sense_sysex, this, _1, _2, _3));
+ _parser.sysex.connect_same_thread (midi_sense_connection[0], boost::bind (&MIDIInvokable::midi_sense_sysex, this, _1, _2, _3));
break;
case MIDI::any:
- p.any.connect_same_thread (midi_sense_connection[0], boost::bind (&MIDIInvokable::midi_sense_any, this, _1, _2, _3));
+ _parser.any.connect_same_thread (midi_sense_connection[0], boost::bind (&MIDIInvokable::midi_sense_any, this, _1, _2, _3));
break;
default: