void
Control::set_value (float val)
{
- normal_ac->set_value (normal_ac->interface_to_internal (val));
+ if (normal_ac) {
+ normal_ac->set_value (normal_ac->interface_to_internal (val));
+ }
}
float
Control::get_value ()
{
+ if (!normal_ac) {
+ return 0.0f;
+ }
return normal_ac->internal_to_interface (normal_ac->get_value());
}
void
Control::start_touch (double when)
{
- return normal_ac->start_touch (when);
+ if (normal_ac) {
+ return normal_ac->start_touch (when);
+ }
}
void
Control::stop_touch (double when, bool mark)
{
- return normal_ac->stop_touch (when, mark);
+ if (normal_ac) {
+ return normal_ac->stop_touch (when, mark);
+ }
}