#include <iomanip>
#include <sstream>
+#include "ardour/automation_control.h"
+
#include "controls.h"
#include "types.h"
-#include "mackie_midi_builder.h"
#include "surface.h"
+#include "control_group.h"
+#include "button.h"
+#include "led.h"
+#include "pot.h"
+#include "fader.h"
+#include "jog.h"
+#include "meter.h"
+
-using namespace Mackie;
using namespace std;
+using namespace ArdourSurface;
+using namespace Mackie;
+
+using ARDOUR::AutomationControl;
void Group::add (Control& control)
{
_controls.push_back (&control);
}
-Strip::Strip (const std::string& name, int index)
- : Group (name)
- , _solo (0)
- , _recenable (0)
- , _mute (0)
- , _select (0)
- , _vselect (0)
- , _fader_touch (0)
- , _vpot (0)
- , _gain (0)
- , _index (index)
-{
- /* master strip only */
-}
-
-Strip::Strip (Surface& surface, const std::string& name, int index, int unit_index, StripControlDefinition* ctls)
- : Group (name)
- , _solo (0)
- , _recenable (0)
- , _mute (0)
- , _select (0)
- , _vselect (0)
- , _fader_touch (0)
- , _vpot (0)
- , _gain (0)
- , _index (index)
-{
- /* build the controls for this track, which will automatically add them
- to the Group
- */
-
- for (uint32_t i = 0; ctls[i].name[0]; ++i) {
- ctls[i].factory (surface, ctls[i].base_id + unit_index, unit_index+1, ctls[i].name, *this);
- }
-}
-
-/**
- TODO could optimise this to use enum, but it's only
- called during the protocol class instantiation.
-*/
-void Strip::add (Control & control)
-{
- Group::add (control);
-
- if (control.name() == "gain") {
- _gain = reinterpret_cast<Fader*>(&control);
- } else if (control.name() == "vpot") {
- _vpot = reinterpret_cast<Pot*>(&control);
- } else if (control.name() == "recenable") {
- _recenable = reinterpret_cast<Button*>(&control);
- } else if (control.name() == "solo") {
- _solo = reinterpret_cast<Button*>(&control);
- } else if (control.name() == "mute") {
- _mute = reinterpret_cast<Button*>(&control);
- } else if (control.name() == "select") {
- _select = reinterpret_cast<Button*>(&control);
- } else if (control.name() == "vselect") {
- _vselect = reinterpret_cast<Button*>(&control);
- } else if (control.name() == "fader_touch") {
- _fader_touch = reinterpret_cast<Button*>(&control);
- } else if (control.type() == Control::type_led || control.type() == Control::type_led_ring) {
- // relax
- } else {
- ostringstream os;
- os << "Strip::add: unknown control type " << control;
- throw MackieControlException (os.str());
- }
-}
-
-Control::Control (int id, int ordinal, std::string name, Group & group)
+Control::Control (int id, std::string name, Group & group)
: _id (id)
- , _ordinal (ordinal)
, _name (name)
, _group (group)
, _in_use (false)
{
}
-Fader&
-Strip::gain()
-{
- if (_gain == 0) {
- throw MackieControlException ("gain is null");
- }
- return *_gain;
-}
-
-Pot&
-Strip::vpot()
+/** @return true if the control is in use, or false otherwise.
+ Buttons are `in use' when they are held down.
+ Faders with touch support are `in use' when they are being touched.
+ Pots, or faders without touch support, are `in use' from the first move
+ event until a timeout after the last move event.
+*/
+bool
+Control::in_use () const
{
- if (_vpot == 0) {
- throw MackieControlException ("vpot is null");
- }
- return *_vpot;
+ return _in_use;
}
-Button&
-Strip::recenable()
+void
+Control::set_in_use (bool in_use)
{
- if (_recenable == 0) {
- throw MackieControlException ("recenable is null");
- }
- return *_recenable;
+ _in_use = in_use;
}
-Button&
-Strip::solo()
-{
- if (_solo == 0) {
- throw MackieControlException ("solo is null");
- }
- return *_solo;
-}
-Button&
-Strip::mute()
+void
+Control::set_control (boost::shared_ptr<AutomationControl> ac)
{
- if (_mute == 0) {
- throw MackieControlException ("mute is null");
- }
- return *_mute;
+ normal_ac = ac;
}
-Button&
-Strip::select()
+void
+Control::set_value (float val)
{
- if (_select == 0) {
- throw MackieControlException ("select is null");
+ if (normal_ac) {
+ normal_ac->set_value (normal_ac->interface_to_internal (val), PBD::Controllable::NoGroup);
}
- return *_select;
}
-Button&
-Strip::vselect()
+float
+Control::get_value ()
{
- if (_vselect == 0) {
- throw MackieControlException ("vselect is null");
+ if (!normal_ac) {
+ return 0.0f;
}
- return *_vselect;
+ return normal_ac->internal_to_interface (normal_ac->get_value());
}
-Button&
-Strip::fader_touch()
+void
+Control::start_touch (double when)
{
- if (_fader_touch == 0) {
- throw MackieControlException ("fader_touch is null");
+ if (normal_ac) {
+ return normal_ac->start_touch (when);
}
- return *_fader_touch;
-}
-
-/** @return true if the control is in use, or false otherwise.
- Buttons are `in use' when they are held down.
- Faders with touch support are `in use' when they are being touched.
- Pots, or faders without touch support, are `in use' from the first move
- event until a timeout after the last move event.
-*/
-bool
-Control::in_use () const
-{
- return _in_use;
}
void
-Control::set_in_use (bool in_use)
+Control::stop_touch (bool mark, double when)
{
- _in_use = in_use;
+ if (normal_ac) {
+ return normal_ac->stop_touch (mark, when);
+ }
}
-ostream & Mackie::operator << (ostream & os, const Mackie::Control & control)
+ostream & operator << (ostream & os, const ArdourSurface::Mackie::Control & control)
{
os << typeid (control).name();
os << " { ";
os << "name: " << control.name();
os << ", ";
- os << "id: " << "0x" << setw(4) << setfill('0') << hex << control.id() << setfill(' ');
- os << ", ";
- os << "type: " << "0x" << setw(2) << setfill('0') << hex << control.type() << setfill(' ');
- os << ", ";
- os << "raw_id: " << "0x" << setw(2) << setfill('0') << hex << control.raw_id() << setfill(' ');
- os << ", ";
- os << "ordinal: " << dec << control.ordinal();
+ os << "id: " << "0x" << setw(2) << setfill('0') << hex << control.id() << setfill(' ');
os << ", ";
os << "group: " << control.group().name();
os << " }";
-
- return os;
-}
-std::ostream & Mackie::operator << (std::ostream & os, const Strip & strip)
-{
- os << typeid (strip).name();
- os << " { ";
- os << "has_solo: " << boolalpha << strip.has_solo();
- os << ", ";
- os << "has_recenable: " << boolalpha << strip.has_recenable();
- os << ", ";
- os << "has_mute: " << boolalpha << strip.has_mute();
- os << ", ";
- os << "has_select: " << boolalpha << strip.has_select();
- os << ", ";
- os << "has_vselect: " << boolalpha << strip.has_vselect();
- os << ", ";
- os << "has_fader_touch: " << boolalpha << strip.has_fader_touch();
- os << ", ";
- os << "has_vpot: " << boolalpha << strip.has_vpot();
- os << ", ";
- os << "has_gain: " << boolalpha << strip.has_gain();
- os << " }";
-
return os;
}
-Control*
-Button::factory (Surface& surface, int id, int ordinal, const char* name, Group& group)
-{
- Button* b = new Button (id, ordinal, name, group);
- surface.buttons[id] = b;
- surface.controls.push_back (b);
- group.add (*b);
- return b;
-}
-
-Control*
-Fader::factory (Surface& surface, int id, int ordinal, const char* name, Group& group)
-{
- Fader* f = new Fader (id, ordinal, name, group);
- surface.faders[id] = f;
- surface.controls.push_back (f);
- group.add (*f);
- return f;
-}
-
-Control*
-Pot::factory (Surface& surface, int id, int ordinal, const char* name, Group& group)
-{
- Pot* p = new Pot (id, ordinal, name, group);
- surface.pots[id] = p;
- surface.controls.push_back (p);
- group.add (*p);
- return p;
-}
-
-Control*
-Led::factory (Surface& surface, int id, int ordinal, const char* name, Group& group)
-{
- Led* l = new Led (id, ordinal, name, group);
- surface.leds[id] = l;
- surface.controls.push_back (l);
- group.add (*l);
- return l;
-}
-
-Control*
-Jog::factory (Surface& surface, int id, int ordinal, const char* name, Group& group)
-{
- Jog* j = new Jog (id, ordinal, name, group);
- surface.controls.push_back (j);
- group.add (*j);
- return j;
-}