return normal_ac->start_touch (when);
}
}
-
+
void
Control::stop_touch (bool mark, double when)
{
return normal_ac->stop_touch (mark, when);
}
}
-
+
ostream & operator << (ostream & os, const ArdourSurface::Mackie::Control & control)
{
os << typeid (control).name();
os << ", ";
os << "group: " << control.group().name();
os << " }";
-
+
return os;
}