return l;
}
-MidiByteArray
+MidiByteArray
Led::set_state (LedState new_state)
{
state = new_state;
MIDI::byte msg = 0;
switch (state.state()) {
- case LedState::on:
- msg = 0x7f;
+ case LedState::on:
+ msg = 0x7f;
break;
- case LedState::off:
- msg = 0x00;
+ case LedState::off:
+ msg = 0x00;
break;
- case LedState::flashing:
- msg = 0x01;
+ case LedState::flashing:
+ msg = 0x01;
break;
- case LedState::none:
+ case LedState::none:
return MidiByteArray ();
}
-
+
return MidiByteArray (3, 0x90, id(), msg);
}