#include <pthread.h>
#include <boost/smart_ptr.hpp>
-#include <glibmm/thread.h>
-
+#define ABSTRACT_UI_EXPORTS
#include "pbd/abstract_ui.h"
#include "midi++/types.h"
#include "ardour/types.h"
class Port;
}
+namespace ArdourSurface {
+
namespace Mackie {
class Surface;
class Control;
class Button;
}
+gboolean ipmidi_input_handler (GIOChannel*, GIOCondition condition, void *data);
+
/**
This handles the plugin duties, and the midi encoding and decoding,
and the signal callbacks, mostly from ARDOUR::Route.
const Mackie::DeviceInfo& device_info() const { return _device_info; }
Mackie::DeviceProfile& device_profile() { return _device_profile; }
+ void device_ready ();
+
int set_active (bool yn);
- void set_device (const std::string&);
- void set_profile (const std::string&);
+ int set_device (const std::string&);
+ void set_profile (const std::string&);
- bool flip_mode () const { return _flip_mode; }
+ FlipMode flip_mode () const { return _flip_mode; }
ViewMode view_mode () const { return _view_mode; }
bool zoom_mode () const { return _zoom_mode; }
+ bool metering_active () const { return _metering_active; }
void set_view_mode (ViewMode);
- void set_flip_mode (bool);
+ void set_flip_mode (FlipMode);
XMLNode& get_state ();
int set_state (const XMLNode&, int version);
-
+
+ /* Note: because Mackie control is inherently a duplex protocol,
+ we do not implement get/set_feedback() since this aspect of
+ support for the protocol is not optional.
+ */
+
static bool probe();
+ Glib::Threads::Mutex surfaces_lock;
typedef std::list<boost::shared_ptr<Mackie::Surface> > Surfaces;
Surfaces surfaces;
void set_master_on_surface_strip (uint32_t surface, uint32_t strip);
void set_monitor_on_surface_strip (uint32_t surface, uint32_t strip);
- uint32_t n_strips () const;
+ uint32_t n_strips (bool with_locked_strips = true) const;
bool has_editor () const { return true; }
void* get_gui () const;
void notify_record_state_changed();
void notify_transport_state_changed();
void notify_loop_state_changed();
+ void notify_metering_state_changed();
// mainly to pick up punch-in and punch-out
void notify_parameter_changed(std::string const &);
void notify_solo_active_changed(bool);
/// Turn timecode on and beats off, or vice versa, depending
/// on state of _timecode_type
void update_timecode_beats_led();
-
+
/// this is called to generate the midi to send in response to a button press.
void update_led(Mackie::Surface&, Mackie::Button & button, Mackie::LedState);
void add_down_select_button (int surface, int strip);
void remove_down_select_button (int surface, int strip);
void select_range ();
+
+ int16_t ipmidi_base() const { return _ipmidi_base; }
+ void set_ipmidi_base (int16_t);
+
+ void midi_connectivity_established ();
protected:
// shut down the surface
int stop ();
void thread_init ();
- void midi_connectivity_established ();
+
+ bool route_is_locked_to_strip (boost::shared_ptr<ARDOUR::Route>) const;
private:
};
typedef std::map<Mackie::Button::ID,ButtonHandlers> ButtonMap;
- typedef std::list<GSource*> PortSources;
static MackieControlProtocol* _instance;
uint32_t _current_initial_bank;
PBD::ScopedConnectionList audio_engine_connections;
PBD::ScopedConnectionList session_connections;
- PBD::ScopedConnectionList port_connections;
PBD::ScopedConnectionList route_connections;
PBD::ScopedConnectionList gui_connections;
- bool _transport_previously_rolling;
// timer for two quick marker left presses
Mackie::Timer _frm_left_last;
// last written timecode string
void* _gui;
bool _zoom_mode;
bool _scrub_mode;
- bool _flip_mode;
+ FlipMode _flip_mode;
ViewMode _view_mode;
int _current_selected_track;
int _modifier_state;
- PortSources port_sources;
ButtonMap button_map;
-
- void create_surfaces ();
+ int16_t _ipmidi_base;
+ bool needs_ipmidi_restart;
+ bool _metering_active;
+ bool _initialized;
+ ARDOUR::RouteNotificationList _last_selected_routes;
+ XMLNode* _surfaces_state;
+ int _surfaces_version;
+
+ struct ipMIDIHandler {
+ MackieControlProtocol* mcp;
+ MIDI::Port* port;
+ };
+ friend struct ipMIDIHandler; /* is this necessary */
+ friend gboolean ArdourSurface::ipmidi_input_handler (GIOChannel*, GIOCondition condition, void *data);
+
+ int create_surfaces ();
bool periodic();
void build_gui ();
bool midi_input_handler (Glib::IOCondition ioc, MIDI::Port* port);
void clear_ports ();
+ void clear_surfaces ();
void force_special_route_to_strip (boost::shared_ptr<ARDOUR::Route> r, uint32_t surface, uint32_t strip_number);
void build_button_map ();
-
- void gui_track_selection_changed (ARDOUR::RouteNotificationListPtr);
-
+ void gui_track_selection_changed (ARDOUR::RouteNotificationListPtr, bool save_list);
+ void _gui_track_selection_changed (ARDOUR::RouteNotificationList*, bool save_list);
+ int ipmidi_restart ();
+ void initialize ();
+ int set_device_info (const std::string& device_name);
/* BUTTON HANDLING */
void pull_route_range (DownButtonList&, ARDOUR::RouteList&);
/* implemented button handlers */
- Mackie::LedState frm_left_press(Mackie::Button &);
- Mackie::LedState frm_left_release(Mackie::Button &);
- Mackie::LedState frm_right_press(Mackie::Button &);
- Mackie::LedState frm_right_release(Mackie::Button &);
Mackie::LedState stop_press(Mackie::Button &);
Mackie::LedState stop_release(Mackie::Button &);
Mackie::LedState play_press(Mackie::Button &);
Mackie::LedState record_release(Mackie::Button &);
Mackie::LedState loop_press(Mackie::Button &);
Mackie::LedState loop_release(Mackie::Button &);
- Mackie::LedState punch_in_press(Mackie::Button &);
- Mackie::LedState punch_in_release(Mackie::Button &);
- Mackie::LedState punch_out_press(Mackie::Button &);
- Mackie::LedState punch_out_release(Mackie::Button &);
- Mackie::LedState home_press(Mackie::Button &);
- Mackie::LedState home_release(Mackie::Button &);
- Mackie::LedState end_press(Mackie::Button &);
- Mackie::LedState end_release(Mackie::Button &);
Mackie::LedState rewind_press(Mackie::Button & button);
Mackie::LedState rewind_release(Mackie::Button & button);
Mackie::LedState ffwd_press(Mackie::Button & button);
Mackie::LedState scrub_release(Mackie::Button &);
Mackie::LedState undo_press (Mackie::Button &);
Mackie::LedState undo_release (Mackie::Button &);
- Mackie::LedState redo_press (Mackie::Button &);
- Mackie::LedState redo_release (Mackie::Button &);
Mackie::LedState shift_press (Mackie::Button &);
Mackie::LedState shift_release (Mackie::Button &);
Mackie::LedState option_press (Mackie::Button &);
Mackie::LedState cmd_alt_press (Mackie::Button &);
Mackie::LedState cmd_alt_release (Mackie::Button &);
- Mackie::LedState io_press (Mackie::Button &);
- Mackie::LedState io_release (Mackie::Button &);
- Mackie::LedState sends_press (Mackie::Button &);
- Mackie::LedState sends_release (Mackie::Button &);
Mackie::LedState pan_press (Mackie::Button &);
Mackie::LedState pan_release (Mackie::Button &);
Mackie::LedState plugin_press (Mackie::Button &);
Mackie::LedState dyn_release (Mackie::Button &);
Mackie::LedState flip_press (Mackie::Button &);
Mackie::LedState flip_release (Mackie::Button &);
- Mackie::LedState edit_press (Mackie::Button &);
- Mackie::LedState edit_release (Mackie::Button &);
Mackie::LedState name_value_press (Mackie::Button &);
Mackie::LedState name_value_release (Mackie::Button &);
Mackie::LedState F1_press (Mackie::Button &);
Mackie::LedState F7_release (Mackie::Button &);
Mackie::LedState F8_press (Mackie::Button &);
Mackie::LedState F8_release (Mackie::Button &);
- Mackie::LedState F9_press (Mackie::Button &);
- Mackie::LedState F9_release (Mackie::Button &);
- Mackie::LedState F10_press (Mackie::Button &);
- Mackie::LedState F10_release (Mackie::Button &);
- Mackie::LedState F11_press (Mackie::Button &);
- Mackie::LedState F11_release (Mackie::Button &);
- Mackie::LedState F12_press (Mackie::Button &);
- Mackie::LedState F12_release (Mackie::Button &);
- Mackie::LedState F13_press (Mackie::Button &);
- Mackie::LedState F13_release (Mackie::Button &);
- Mackie::LedState F14_press (Mackie::Button &);
- Mackie::LedState F14_release (Mackie::Button &);
- Mackie::LedState F15_press (Mackie::Button &);
- Mackie::LedState F15_release (Mackie::Button &);
- Mackie::LedState F16_press (Mackie::Button &);
- Mackie::LedState F16_release (Mackie::Button &);
- Mackie::LedState on_press (Mackie::Button &);
- Mackie::LedState on_release (Mackie::Button &);
- Mackie::LedState rec_ready_press (Mackie::Button &);
- Mackie::LedState rec_ready_release (Mackie::Button &);
Mackie::LedState touch_press (Mackie::Button &);
Mackie::LedState touch_release (Mackie::Button &);
Mackie::LedState enter_press (Mackie::Button &);
Mackie::LedState enter_release (Mackie::Button &);
Mackie::LedState cancel_press (Mackie::Button &);
Mackie::LedState cancel_release (Mackie::Button &);
- Mackie::LedState mixer_press (Mackie::Button &);
- Mackie::LedState mixer_release (Mackie::Button &);
Mackie::LedState user_a_press (Mackie::Button &);
Mackie::LedState user_a_release (Mackie::Button &);
Mackie::LedState user_b_press (Mackie::Button &);
Mackie::LedState user_b_release (Mackie::Button &);
Mackie::LedState fader_touch_press (Mackie::Button &);
Mackie::LedState fader_touch_release (Mackie::Button &);
+ Mackie::LedState master_fader_touch_press (Mackie::Button &);
+ Mackie::LedState master_fader_touch_release (Mackie::Button &);
- Mackie::LedState snapshot_press (Mackie::Button&);
- Mackie::LedState snapshot_release (Mackie::Button&);
Mackie::LedState read_press (Mackie::Button&);
Mackie::LedState read_release (Mackie::Button&);
Mackie::LedState write_press (Mackie::Button&);
Mackie::LedState write_release (Mackie::Button&);
- Mackie::LedState fdrgroup_press (Mackie::Button&);
- Mackie::LedState fdrgroup_release (Mackie::Button&);
Mackie::LedState clearsolo_press (Mackie::Button&);
Mackie::LedState clearsolo_release (Mackie::Button&);
Mackie::LedState track_press (Mackie::Button&);
Mackie::LedState view_release (Mackie::Button&);
};
-
+} // namespace
#endif // ardour_mackie_control_protocol_h